/* Copyright 2021 Mechlovin' Studio This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0x6C7A #define PRODUCT_ID 0x0002 #define DEVICE_VER 0x0001 #define MANUFACTURER Mechlovin Studio #define PRODUCT erGhost /* key matrix size */ #define MATRIX_ROWS 6 #define MATRIX_COLS 17 /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define MATRIX_ROW_PINS { D5, D2, D4, D3, D0, D1 } #define UNUSED_PINS /* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION ROW2COL #define USB_POLLING_INTERVAL_MS 1 #define LED_NUM_LOCK_PIN D7 #define LED_CAPS_LOCK_PIN D6 #define LED_SCROLL_LOCK_PIN B4 #define LED_PIN_ON_STATE 1 #define BACKLIGHT_PIN B6 #define BACKLIGHT_LEVELS 3 #define BACKLIGHT_BREATHING #ifdef RGBLIGHT_ENABLE #define RGB_DI_PIN E2 #define RGBLED_NUM 28 #define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ /*== all animations enable ==*/ // #define RGBLIGHT_ANIMATIONS /*== or choose animations ==*/ # define RGBLIGHT_EFFECT_STATIC_LIGHT # define RGBLIGHT_EFFECT_BREATHING # define RGBLIGHT_EFFECT_RAINBOW_MOOD # define RGBLIGHT_EFFECT_RAINBOW_SWIRL # define RGBLIGHT_EFFECT_SNAKE # define RGBLIGHT_EFFECT_KNIGHT # define RGBLIGHT_EFFECT_CHRISTMAS # define RGBLIGHT_EFFECT_STATIC_GRADIENT # define RGBLIGHT_EFFECT_RGB_TEST # define RGBLIGHT_EFFECT_ALTERNATING # define RGBLIGHT_EFFECT_TWINKLE /*== customize breathing effect ==*/ /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ //# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 /*==== use exp() and sin() ====*/ //# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 //# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5