// Copyright 2021 gtips (@gtips) // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "quantum.h" /* This is a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ #define LAYOUT_reviung53( \ K02, K03, K04, K05, K06, K07, K40, K41, K42, K43, \ K10, K11, K12, K13, K14, K15, K16, K17, K44, K45, K46, K47, \ K20, K21, K22, K23, K24, K25, K26, K27, K50, K51, K52, K53, \ K30, K31, K32, K33, K34, K35, K36, K37, K54, K55, K56,\ K60, K61, K62, K63, K64, K65, K66, K67 \ ) { \ { KC_NO, KC_NO, K02, K03, K04, K05, K06, K07 }, \ { K10, K11, K12, K13, K14, K15, K16, K17 }, \ { K20, K21, K22, K23, K24, K25, K26, K27 }, \ { K30, K31, K32, K33, K34, K35, K36, K37 }, \ { K40, K41, K42, K43, K44, K45, K46, K47 }, \ { K50, K51, K52, K53, K54, K55, K56, KC_NO }, \ { K60, K61, K62, K63, K64, K65, K66, K67 } \ }