/* Copyright 2020 marksard * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "quantum.h" /* This is a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ #ifndef FLIP_HALF // Standard Keymap // (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left) #define LAYOUT_ortho_4x10( \ L00, L01, L02, L03, L04, R00, R01, R02, R03, R04, \ L10, L11, L12, L13, L14, R10, R11, R12, R13, R14, \ L20, L21, L22, L23, L24, R20, R21, R22, R23, R24, \ L30, L31, L32, L33, L34, R30, R31, R32, R33, R34 \ ) \ { \ { L00, L01, L02, L03, L04 }, \ { L10, L11, L12, L13, L14 }, \ { L20, L21, L22, L23, L24 }, \ { L30, L31, L32, L33, L34 }, \ { R04, R03, R02, R01, R00 }, \ { R14, R13, R12, R11, R10 }, \ { R24, R23, R22, R21, R20 }, \ { R34, R33, R32, R31, R30 }, \ } #else // Keymap with right side flipped // (TRRS jack on both halves are to the right) #define LAYOUT_ortho_4x10( \ L00, L01, L02, L03, L04, R00, R01, R02, R03, R04, \ L10, L11, L12, L13, L14, R10, R11, R12, R13, R14, \ L20, L21, L22, L23, L24, R20, R21, R22, R23, R24, \ L30, L31, L32, L33, L34, R30, R31, R32, R33, R34 \ ) \ { \ { L04, L03, L02, L01, L00 }, \ { L14, L13, L12, L11, L10 }, \ { L24, L23, L22, L21, L20 }, \ { L34, L33, L32, L31, L30 }, \ { R04, R03, R02, R01, R00 }, \ { R14, R13, R12, R11, R10 }, \ { R24, R23, R22, R21, R20 }, \ { R34, R33, R32, R31, R30 }, \ } #endif #ifdef USE_HASHTWENTY // The HashTwenty is Alpha version of The Rhymestone #undef LAYOUT_ortho_4x10 // HashTwenty layout #define LAYOUT_ortho_4x10( \ L00, L01, L02, L03, L04, R00, R01, R02, R03, R04, \ L10, L11, L12, L13, L14, R10, R11, R12, R13, R14, \ L20, L21, L22, L23, L24, R20, R21, R22, R23, R24, \ L30, L31, L32, L33, L34, R30, R31, R32, R33, R34 \ ) \ { \ { L04, L03, L02, L01, L00 }, \ { L14, L13, L12, L11, L10 }, \ { L24, L23, L22, L21, L20 }, \ { L34, L33, L32, L31, L30 }, \ { R00, R01, R02, R03, R04 }, \ { R10, R11, R12, R13, R14 }, \ { R20, R21, R22, R23, R24 }, \ { R30, R31, R32, R33, R34 }, \ } #endif