// Copyright 2021 @wekey (@@wekey) // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "quantum.h" #define ___ KC_NO /* This is a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ #define LAYOUT_all( \ K00, K10, K01, K11, K02, K12, K03, K13, K04, K14, K05, K15, K06, K16, K07, K17, K46, K47, \ K20, K30, K21, K31, K22, K32, K23, K33, K24, K34, K25, K35, K26, K36, K37, \ K40, K50, K41, K51, K42, K52, K43, K53, K44, K54, K45, K55, K56, K57, \ K60, K70, K61, K71, K62, K72, K63, K73, K64, K74, K65, K75, K66, K76, K77, \ K80, K90, K81, K83, K94, K95, K86, K96, K97 \ ) { \ { K00, K01, K02, K03, K04, K05, K06, K07 }, \ { K10, K11, K12, K13, K14, K15, K16, K17 }, \ { K20, K21, K22, K23, K24, K25, K26, ___ }, \ { K30, K31, K32, K33, K34, K35, K36, K37 }, \ { K40, K41, K42, K43, K44, K45, K46, K47 }, \ { K50, K51, K52, K53, K54, K55, K56, K57 }, \ { K60, K61, K62, K63, K64, K65, K66, ___ }, \ { K70, K71, K72, K73, K74, K75, K76, K77 }, \ { K80, K81, ___, K83, ___, ___, K86, ___ }, \ { K90, ___, ___, ___, K94, K95, K96, K97 } \ }