/* Copyright 2020 Constantine Chen @csc027 This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include QMK_KEYBOARD_H #include "csc027.h" #define LAYOUT_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QW] = LAYOUT_wrapper( _____________________QWERTY_L1_____________________, _____________________QWERTY_R1_____________________, _____________________QWERTY_L2_____________________, _____________________QWERTY_R2_____________________, _____________________QWERTY_L3_____________________, _____________________QWERTY_R3_____________________, _____________________QWERTY_L4_____________________, _____________________QWERTY_R4_____________________ ), [_RS] = LAYOUT_wrapper( ______________________RAISE_L1_____________________, ______________________RAISE_R1_____________________, ______________________RAISE_L2_____________________, ______________________RAISE_R2_____________________, ______________________RAISE_L3_____________________, ______________________RAISE_R3_____________________, ______________________RAISE_L4_____________________, ______________________RAISE_R4_____________________ ), [_LW] = LAYOUT_wrapper( ______________________LOWER_L1_____________________, ______________________LOWER_R1_____________________, ______________________LOWER_L2_____________________, ______________________LOWER_R2_____________________, ______________________LOWER_L3_____________________, ______________________LOWER_R3_____________________, ______________________LOWER_L4_____________________, ______________________LOWER_R4_____________________ ), [_MS] = LAYOUT_wrapper( ______________________MOUSE_L1_____________________, ______________________MOUSE_R1_____________________, ______________________MOUSE_L2_____________________, ______________________MOUSE_R2_____________________, ______________________MOUSE_L3_____________________, ______________________MOUSE_R3_____________________, ______________________MOUSE_L4_____________________, ______________________MOUSE_R4_____________________ ), [_WT] = LAYOUT_wrapper( ________________WINDOWS_TERMINAL_L1________________, ________________WINDOWS_TERMINAL_R1________________, ________________WINDOWS_TERMINAL_L2________________, ________________WINDOWS_TERMINAL_R2________________, ________________WINDOWS_TERMINAL_L3________________, ________________WINDOWS_TERMINAL_R3________________, ________________WINDOWS_TERMINAL_L4________________, ________________WINDOWS_TERMINAL_R4________________ ), [_CN] = LAYOUT_wrapper( ___________________CONVENIENCE_L1__________________, ___________________CONVENIENCE_R1__________________, ___________________CONVENIENCE_L2__________________, ___________________CONVENIENCE_R2__________________, ___________________CONVENIENCE_L3__________________, ___________________CONVENIENCE_R3__________________, ___________________CONVENIENCE_L4__________________, ___________________CONVENIENCE_R4__________________ ), [_GG] = LAYOUT_wrapper( ________________General_Game_4x12_L1_______________, ________________General_Game_4x12_R1_______________, ________________General_Game_4x12_L2_______________, ________________General_Game_4x12_R2_______________, ________________General_Game_4x12_L3_______________, ________________General_Game_4x12_R3_______________, ________________General_Game_4x12_L4_______________, ________________General_Game_4x12_R4_______________ ), [_CS] = LAYOUT_wrapper( ___________________CSGO_4x12_L1____________________, ___________________CSGO_4x12_R1____________________, ___________________CSGO_4x12_L2____________________, ___________________CSGO_4x12_R2____________________, ___________________CSGO_4x12_L3____________________, ___________________CSGO_4x12_R3____________________, ___________________CSGO_4x12_L4____________________, ___________________CSGO_4x12_R4____________________ ) };