#include #include #include #include #include "musical_notes.h" typedef union { uint8_t raw; struct { bool enable :1; uint8_t level :7; }; } audio_config_t; void audio_toggle(void); void audio_on(void); void audio_off(void); void play_sample(uint8_t * s, uint16_t l, bool r); void play_note(double freq, int vol); void stop_note(double freq); void stop_all_notes(); void init_notes(); void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest);