/* Copyright 2020 Joel Elkins This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "jdelkins.h" #include "print.h" // Idle handling #define IDLE_TIMEOUT 360 #define _LAYERS _RPT uint16_t rgb_idle_seconds = 0; uint16_t rgb_timer; uint8_t save_layer; // Macro keycodes enum alt_keycodes { U_T_AUTO = USER_SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active U_T_AGCR, //USB Toggle Automatic GCR control DBG_TOG, //DEBUG Toggle On / Off DBG_MTRX, //DEBUG Toggle Matrix Prints DBG_KBD, //DEBUG Toggle Keyboard Prints DBG_MOU, //DEBUG Toggle Mouse Prints }; // Tap Dance int ctl_state = 0; void ctl_finished(qk_tap_dance_state_t *state, void *user_data) { ctl_state = cur_dance(state); switch(ctl_state) { case SINGLE_TAP: qk_leader_start(); break; case SINGLE_HOLD: register_code(KC_LCTL); break; case DOUBLE_TAP: tap_code(KC_RCTL); break; case DOUBLE_HOLD: register_code(KC_RCTL); break; case TRIPLE_TAP: tap_code(KC_RCTL); tap_code(KC_RCTL); break; case TRIPLE_HOLD: tap_code(KC_RCTL); register_code(KC_RCTL); break; } } void ctl_reset(qk_tap_dance_state_t *state, void *user_data) { switch(ctl_state) { case SINGLE_HOLD: unregister_code(KC_LCTL); break; case DOUBLE_HOLD: case TRIPLE_HOLD: unregister_code(KC_RCTL); break; } ctl_state = 0; } void g_finished(qk_tap_dance_state_t *state, void *user_data) { switch (cur_dance(state)) { case SINGLE_TAP: tap_code16(C(KC_END)); break; case DOUBLE_TAP: tap_code16(C(KC_HOME)); break; } } enum { TD_LDCTL, TD_GUI, TD_G, }; qk_tap_dance_action_t tap_dance_actions[] = { [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset), [TD_GUI] = ACTION_TAP_DANCE_DOUBLE(KC_LGUI, KC_RGUI), [TD_G] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL), }; // Layers const uint16_t PROGMEM keymaps[_LAYER_MAX][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT( KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME, MY_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, TD(TD_LDCTL), TD(TD_GUI), KC_LALT, MY_SPC, KC_RALT, MO(_ADJUST),KC_LEFT, KC_DOWN, KC_RGHT ), [_GAME] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_NO, _______, KC_SPC, _______, _______, _______, _______, _______ ), [_FUNC] = LAYOUT( KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS, _______, _______, FW_WRD, KC_END, _______, _______, C(KC_INS),KC_PGUP, _______, _______, S(KC_INS),KC_SLCK, KC_PAUS, KC_CALC, KC_END, _______, KC_HOME, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, _______, _______, KC_DEL, _______, _______, BK_WRD, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END ), [_LAYERS] = LAYOUT( KC_NO, TO(_QWERTY),TO(_GAME), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_NO ), [_KP] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, KC_KP_ASTERISK, _______, _______, _______, _______, _______, _______, KC_NUMLOCK, KC_KP_7, KC_KP_8, KC_KP_9, _______, _______, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_MINUS, _______, _______, _______, _______, _______, KC_KP_4, KC_KP_5, KC_KP_6, _______, _______, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, _______, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_SLASH, _______, _______, _______, _______, _______, _______, KC_KP_0, KC_KP_DOT, TG(_KP), _______, _______, _______ ), [_SECRETS] = LAYOUT( KC_NO, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_SEC6, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_NO ), [_ADJUST] = LAYOUT( KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_INS, _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO,U_T_AGCR,_______, KC_PSCR, KC_SLCK, KC_PAUS, KC_CALC, KC_END, _______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, TG(_KP), OSL(_LAYERS), OSL(_SECRETS), _______, _______, KC_MPLY, _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, NK_TOGG, DBG_TOG, _______, _______, _______, _______, KC_VOLU, KC_MUTE, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT ), /* [X] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), */ }; #ifdef _______ #undef _______ #endif #define RGB_NULL 254, 254, 254 #define RGB_IS_NULL(rgb) ((rgb).r == 254 && (rgb).g == 254 && (rgb).b == 254) #define DEFAULT_HSV 255, 255, 128 #define R(COL) { RGB_ ## COL } #define _______ R(NULL) #define xxxxxxx R(BLACK) struct layer_rgb PROGMEM rgbs[_LAYER_MAX] = { [_QWERTY] = LAYOUT_hsv(LED_FLAG_ALL, RGB_MATRIX_CYCLE_ALL, DEFAULT_HSV), [_GAME] = LAYOUT_hsv(LED_FLAG_KEYLIGHT, RGB_MATRIX_SOLID_COLOR, DEFAULT_HSV), [_FUNC] = LAYOUT_rgb(LED_FLAG_KEYLIGHT, RGB_LINK_TO_LAYER(_QWERTY), R(BLUE), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(BLUE), R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE), R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE), R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE), R(BLUE), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(BLUE) ), [_LAYERS] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR, R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), xxxxxxx, R(RED), R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN), R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN), R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN) ), [_KP] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(YELLOW),xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), R(YELLOW), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), R(YELLOW), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), R(YELLOW), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(YELLOW), R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx ), [_SECRETS] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx ), [_ADJUST] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR, R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN), R(GREEN), xxxxxxx, R(BLUE), R(YELLOW), R(BLUE), R(GREEN), R(ORANGE),xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN), xxxxxxx, R(MAGENTA),R(YELLOW), R(MAGENTA),R(GREEN),R(ORANGE),xxxxxxx, xxxxxxx, R(CORAL), R(CORAL), R(CORAL), xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN), xxxxxxx, R(WHITE), R(CYAN), R(CYAN), R(CYAN), R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN), R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN) ), /* [X] = LAYOUT_rgb( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), */ }; #undef _______ #define _______ KC_TRANS static void set_rgb_layer(int layer) { const struct layer_rgb *cur = &rgbs[layer]; switch (cur->type) { case type_hsv: for (uint8_t i = 0; i < DRIVER_LED_TOTAL ; i++) { if (!(g_led_config.flags[i] & cur->flags)) rgb_matrix_set_color(i, 0, 0, 0); } rgb_matrix_set_flags(cur->flags); if (cur->mode >= RGB_MATRIX_EFFECT_MAX) rgb_matrix_mode_noeeprom(rgbs[cur->mode - RGB_MATRIX_EFFECT_MAX].mode); else rgb_matrix_mode_noeeprom(cur->mode); rgb_matrix_sethsv_noeeprom(cur->hsv.h, cur->hsv.s, cur->hsv.v); break; case type_rgb: rgb_matrix_set_flags(cur->flags); if (cur->mode >= RGB_MATRIX_EFFECT_MAX) rgb_matrix_mode_noeeprom(rgbs[cur->mode - RGB_MATRIX_EFFECT_MAX].mode); else rgb_matrix_mode_noeeprom(cur->mode); for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { const RGB *m = &cur->rgb[i]; if (!RGB_IS_NULL(*m)) rgb_matrix_set_color(i, m->r, m->g, m->b); } break; } } // Runs just one time when the keyboard initializes. void matrix_init_keymap(void) { // force numlock on upon startup if (!NUMLOCK_ON) { tap_code(KC_NUMLOCK); } }; LEADER_EXTERNS(); // Runs constantly in the background, in a loop. void matrix_scan_keymap(void) { if (rgb_matrix_get_flags() != LED_FLAG_NONE && timer_elapsed(rgb_timer) > 1000) { rgb_idle_seconds++; rgb_timer = timer_read(); } if (rgb_idle_seconds > IDLE_TIMEOUT) { rgb_matrix_disable_noeeprom(); rgb_idle_seconds = 0; } if (IS_LAYER_ON(_KP)) { if (NUMLOCK_ON) rgb_matrix_set_color(15, RGB_GOLD); else rgb_matrix_set_color(15, 0, 0, 0); } LEADER_DICTIONARY() { leading = false; leader_end(); SEQ_ONE_KEY(KC_K) { layer_invert(_KP); } SEQ_ONE_KEY(KC_G) { layer_invert(_GAME); } SEQ_ONE_KEY(KC_KP_5) { layer_invert(_KP); } SEQ_TWO_KEYS(KC_SCLN, KC_1) { send_secret_string(0); } SEQ_TWO_KEYS(KC_SCLN, KC_2) { send_secret_string(1); } SEQ_TWO_KEYS(KC_SCLN, KC_3) { send_secret_string(2); } SEQ_TWO_KEYS(KC_SCLN, KC_4) { send_secret_string(3); } SEQ_TWO_KEYS(KC_SCLN, KC_5) { send_secret_string(4); } SEQ_TWO_KEYS(KC_SCLN, KC_6) { send_secret_string(5); } SEQ_TWO_KEYS(KC_SCLN, KC_M) { send_secret_string(0); } SEQ_TWO_KEYS(KC_SCLN, KC_COMM) { send_secret_string(1); } SEQ_TWO_KEYS(KC_SCLN, KC_DOT) { send_secret_string(2); } SEQ_TWO_KEYS(KC_SCLN, KC_J) { send_secret_string(3); } SEQ_TWO_KEYS(KC_SCLN, KC_K) { send_secret_string(4); } SEQ_TWO_KEYS(KC_SCLN, KC_L) { send_secret_string(5); } } }; layer_state_t layer_state_set_keymap(layer_state_t state) { dprintf("layer: %d\n", get_highest_layer(state)); set_rgb_layer(get_highest_layer(state)); #ifdef AUTO_SHIFT_ENABLE autoshift_enable(); #endif if (layer_state_cmp(state, _GAME)) { save_layer = _GAME; #ifdef AUTO_SHIFT_ENABLE autoshift_disable(); #endif } else if (layer_state_cmp(state, _QWERTY)) save_layer = _QWERTY; return state; } bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { struct layer_rgb *rgb_base_layer = &rgbs[save_layer]; rgb_idle_seconds = 0; rgb_matrix_enable_noeeprom(); switch (keycode) { // custom handle KC_GESC to emulate auto shift on it case KC_GESC: #ifdef AUTO_SHIFT_ENABLE if (get_autoshift_state()) { static uint16_t gesc_timer; if (record->event.pressed) gesc_timer = timer_read(); else { if (timer_elapsed(gesc_timer) > AUTO_SHIFT_TIMEOUT || MODS_SHIFT) { tap_code16(S(KC_GRV)); } else if (MODS_GUI) tap_code(KC_GRV); else tap_code(KC_ESC); } return false; } #else // AUTO_SHIFT_ENABLE return true; #endif // AUTO_SHIFT_ENABLE break; case U_T_AUTO: if (record->event.pressed && MODS_SHIFT && MODS_CTRL) { TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode"); } return false; case U_T_AGCR: if (record->event.pressed && MODS_SHIFT && MODS_CTRL) { TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode"); } return false; case DBG_TOG: if (record->event.pressed) { TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode"); } return false; case DBG_MTRX: if (record->event.pressed) { TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix"); } return false; case DBG_KBD: if (record->event.pressed) { TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard"); } return false; case DBG_MOU: if (record->event.pressed) { TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse"); } return false; case RGB_MOD: if (record->event.pressed) { if (++rgb_base_layer->mode >= RGB_MATRIX_EFFECT_MAX) rgb_base_layer->mode = RGB_MATRIX_NONE; set_rgb_layer(save_layer); } return false; case RGB_RMOD: if (record->event.pressed) { if (--rgb_base_layer->mode <= RGB_MATRIX_NONE) rgb_base_layer->mode = RGB_MATRIX_EFFECT_MAX - 1; set_rgb_layer(save_layer); } return false; case RGB_HUI: if (rgb_base_layer->type == type_hsv && record->event.pressed) { if (rgb_base_layer->hsv.h > 235) rgb_base_layer->hsv.h = 255; else rgb_base_layer->hsv.h += 20; } set_rgb_layer(save_layer); return false; case RGB_HUD: if (rgb_base_layer->type == type_hsv && record->event.pressed) { if (rgb_base_layer->hsv.h < 20) rgb_base_layer->hsv.h = 0; else rgb_base_layer->hsv.h -= 20; } set_rgb_layer(save_layer); return false; case RGB_SAI: if (rgb_base_layer->type == type_hsv && record->event.pressed) { if (rgb_base_layer->hsv.s > 235) rgb_base_layer->hsv.s = 255; else rgb_base_layer->hsv.s += 20; } set_rgb_layer(save_layer); return false; case RGB_SAD: if (rgb_base_layer->type == type_hsv && record->event.pressed) { if (rgb_base_layer->hsv.s < 20) rgb_base_layer->hsv.s = 0; else rgb_base_layer->hsv.s -= 20; } set_rgb_layer(save_layer); return false; case RGB_VAI: if (rgb_base_layer->type == type_hsv && record->event.pressed) { if (rgb_base_layer->hsv.v > 235) rgb_base_layer->hsv.v = 255; else rgb_base_layer->hsv.v += 20; } set_rgb_layer(save_layer); return false; case RGB_VAD: if (rgb_base_layer->type == type_hsv && record->event.pressed) { if (rgb_base_layer->hsv.v < 20) rgb_base_layer->hsv.v = 0; else rgb_base_layer->hsv.v -= 20; } set_rgb_layer(save_layer); return false; case RGB_TOG: if (record->event.pressed) { switch (rgb_base_layer->flags) { case LED_FLAG_ALL: rgb_base_layer->flags = LED_FLAG_KEYLIGHT; break; case LED_FLAG_KEYLIGHT: rgb_base_layer->flags = LED_FLAG_UNDERGLOW; break; case LED_FLAG_UNDERGLOW: rgb_base_layer->flags = LED_FLAG_NONE; break; default: rgb_base_layer->flags = LED_FLAG_ALL; break; } } set_rgb_layer(save_layer); return false; default: return true; //Process all other keycodes normally } return true; }