/* QMK Firmware for dekuNukem/duckyPad Copyright (C) 2020 Max Bridgland <@M4cs> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "config_common.h" #define VENDOR_ID 0x444E // "DN" #define PRODUCT_ID 0x4450 // "DP" #define DEVICE_VER 0x0001 // 1.0 #define MANUFACTURER dekuNukem #define PRODUCT duckyPad #define MATRIX_ROWS 1 #define MATRIX_COLS 17 #define DIRECT_PINS {{ B13, B14, B15, A8, A15, B3, B4, B5, B6, B7, C13, C14, C15, F0, F1, A1, A2 }} #define RGB_DI_PIN A10 #define RGBLED_NUM 15 #define DRIVER_LED_TOTAL 15 #ifdef RGB_MATRIX_ENABLE #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE_SIMPLE #define RGB_MATRIX_STARTUP_HUE 221 // RGB Matrix Animation modes. Explicitly enabled // For full list of effects, see: // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects # define ENABLE_RGB_MATRIX_ALPHAS_MODS # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT # define ENABLE_RGB_MATRIX_BREATHING # define ENABLE_RGB_MATRIX_BAND_SAT # define ENABLE_RGB_MATRIX_BAND_VAL # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL # define ENABLE_RGB_MATRIX_CYCLE_ALL # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL # define ENABLE_RGB_MATRIX_DUAL_BEACON # define ENABLE_RGB_MATRIX_RAINBOW_BEACON # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS # define ENABLE_RGB_MATRIX_RAINDROPS # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS # define ENABLE_RGB_MATRIX_HUE_BREATHING # define ENABLE_RGB_MATRIX_HUE_PENDULUM # define ENABLE_RGB_MATRIX_HUE_WAVE # define ENABLE_RGB_MATRIX_PIXEL_RAIN # define ENABLE_RGB_MATRIX_PIXEL_FLOW # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined # define ENABLE_RGB_MATRIX_TYPING_HEATMAP # define ENABLE_RGB_MATRIX_DIGITAL_RAIN // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS # define ENABLE_RGB_MATRIX_SPLASH # define ENABLE_RGB_MATRIX_MULTISPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif #define I2C1_SCL_PIN B8 #define I2C1_SDA_PIN B9 #define I2C1_SCL_PAL_MODE 1 #define I2C1_SDA_PAL_MODE 1 #define OLED_DISPLAY_ADDRESS 0x3C #define OLED_DISPLAY_128X64 #define OLED_COM_PINS 0x12 #define OLED_IC OLED_IC_SH1106 #define OLED_COLUMN_OFFSET 2