#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP) RGB_MATRIX_EFFECT(TYPING_HEATMAP) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS # ifndef RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS # define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 25 # endif void process_rgb_matrix_typing_heatmap(keyrecord_t* record) { uint8_t row = record->event.key.row; uint8_t col = record->event.key.col; uint8_t m_row = row - 1; uint8_t p_row = row + 1; uint8_t m_col = col - 1; uint8_t p_col = col + 1; if (m_col < col) g_rgb_frame_buffer[row][m_col] = qadd8(g_rgb_frame_buffer[row][m_col], 16); g_rgb_frame_buffer[row][col] = qadd8(g_rgb_frame_buffer[row][col], 32); if (p_col < MATRIX_COLS) g_rgb_frame_buffer[row][p_col] = qadd8(g_rgb_frame_buffer[row][p_col], 16); if (p_row < MATRIX_ROWS) { if (m_col < col) g_rgb_frame_buffer[p_row][m_col] = qadd8(g_rgb_frame_buffer[p_row][m_col], 13); g_rgb_frame_buffer[p_row][col] = qadd8(g_rgb_frame_buffer[p_row][col], 16); if (p_col < MATRIX_COLS) g_rgb_frame_buffer[p_row][p_col] = qadd8(g_rgb_frame_buffer[p_row][p_col], 13); } if (m_row < row) { if (m_col < col) g_rgb_frame_buffer[m_row][m_col] = qadd8(g_rgb_frame_buffer[m_row][m_col], 13); g_rgb_frame_buffer[m_row][col] = qadd8(g_rgb_frame_buffer[m_row][col], 16); if (p_col < MATRIX_COLS) g_rgb_frame_buffer[m_row][p_col] = qadd8(g_rgb_frame_buffer[m_row][p_col], 13); } } // A timer to track the last time we decremented all heatmap values. static uint16_t heatmap_decrease_timer; // Whether we should decrement the heatmap values during the next update. static bool decrease_heatmap_values; bool TYPING_HEATMAP(effect_params_t* params) { // Modified version of RGB_MATRIX_USE_LIMITS to work off of matrix row / col size uint8_t led_min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter; uint8_t led_max = led_min + RGB_MATRIX_LED_PROCESS_LIMIT; if (led_max > sizeof(g_rgb_frame_buffer)) led_max = sizeof(g_rgb_frame_buffer); if (params->init) { rgb_matrix_set_color_all(0, 0, 0); memset(g_rgb_frame_buffer, 0, sizeof g_rgb_frame_buffer); } // The heatmap animation might run in several iterations depending on // `RGB_MATRIX_LED_PROCESS_LIMIT`, therefore we only want to update the // timer when the animation starts. if (params->iter == 0) { decrease_heatmap_values = timer_elapsed(heatmap_decrease_timer) >= RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS; // Restart the timer if we are going to decrease the heatmap this frame. if (decrease_heatmap_values) { heatmap_decrease_timer = timer_read(); } } // Render heatmap & decrease for (int i = led_min; i < led_max; i++) { uint8_t row = i % MATRIX_ROWS; uint8_t col = i / MATRIX_ROWS; uint8_t val = g_rgb_frame_buffer[row][col]; // set the pixel colour uint8_t led[LED_HITS_TO_REMEMBER]; uint8_t led_count = rgb_matrix_map_row_column_to_led(row, col, led); for (uint8_t j = 0; j < led_count; ++j) { if (!HAS_ANY_FLAGS(g_led_config.flags[led[j]], params->flags)) continue; HSV hsv = {170 - qsub8(val, 85), rgb_matrix_config.hsv.s, scale8((qadd8(170, val) - 170) * 3, rgb_matrix_config.hsv.v)}; RGB rgb = rgb_matrix_hsv_to_rgb(hsv); rgb_matrix_set_color(led[j], rgb.r, rgb.g, rgb.b); } if (decrease_heatmap_values) { g_rgb_frame_buffer[row][col] = qsub8(val, 1); } } return led_max < sizeof(g_rgb_frame_buffer); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS #endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP)