/* Copyright 2020 Hadi Iskandarani This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0x4849 // HI #define PRODUCT_ID 0x0601 // 60rgb (1) #define DEVICE_VER 0x0000 // rev0 #define MANUFACTURER senselessclay #define PRODUCT ck60 /* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 14 /* Keyboard Matrix Assignments */ #define MATRIX_ROW_PINS { B3, B2, F1, F4, F5 } #define MATRIX_COL_PINS { F0, D5, D3, D2, D1, D0, C7, C6, B6, B5, B4, D7, D6, D4 } /* COL2ROW, ROW2COL */ #define DIODE_DIRECTION COL2ROW /* Debounce reduces chatter */ #define DEBOUNCE 5 /* RGB matrix lighting */ #define RGB_DI_PIN B1 #define DRIVER_LED_TOTAL 62 #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 160 // limit brightness to not overamp the USB #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // 16 is equivalent to limiting to 60fps #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL // RGB Matrix Animation modes. Explicitly enabled // For full list of effects, see: // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects # define ENABLE_RGB_MATRIX_ALPHAS_MODS # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT # define ENABLE_RGB_MATRIX_BREATHING # define ENABLE_RGB_MATRIX_BAND_VAL # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL # define ENABLE_RGB_MATRIX_CYCLE_ALL # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS # define ENABLE_RGB_MATRIX_RAINDROPS // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined # define ENABLE_RGB_MATRIX_TYPING_HEATMAP // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined # define ENABLE_RGB_MATRIX_SOLID_REACTIVE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE # define ENABLE_RGB_MATRIX_MULTISPLASH # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH /* disable these deprecated features by default */ #define NO_ACTION_MACRO #define NO_ACTION_FUNCTION