// Copyright 2021 minibois (@minibois) // SPDX-License-Identifier: GPL-2.0-or-later #include QMK_KEYBOARD_H // Defines names for use in layer keycodes and the keymap enum layer_names { _BASE }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap _BASE: (Base Layer) Default Layer * ,-------------------. * |Esc|Cal| / | * | - | * |-------------------- * | BS| 7 | 8 | 9 | + | * |-------------------- * | ( | 4 | 5 | 6 | + | * |-------------------- * | ) | 1 | 2 | 3 |Ent| * |-------------------- * | Y | 00| 0 | . |Ent| * `-------------------' */ [_BASE] = LAYOUT_all( KC_ESC, KC_CALC, KC_PSLS, KC_PAST, KC_PMNS, KC_BSPC, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_LEFT_PAREN, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_RIGHT_PAREN, KC_P1, KC_P2, KC_P3, KC_PENT, KC_Y, KC_P0, KC_P0, KC_PDOT, KC_PENT ) };