/* Copyright 2021 Yang Hu * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "unicorne.h" #include "i2c_master.h" // Custom i2c init to enable internal pull up resistor for i2c. void i2c_init(void) { static bool is_initialised = false; if (!is_initialised) { is_initialised = true; // Try releasing special pins for a short time palSetLineMode(I2C1_SCL_PIN, PAL_MODE_INPUT); palSetLineMode(I2C1_SDA_PIN, PAL_MODE_INPUT); chThdSleepMilliseconds(10); // Use internal pull up since we do not have pull up on i2c pins in v1 design. palSetLineMode(I2C1_SCL_PIN, PAL_MODE_ALTERNATE(I2C1_SCL_PAL_MODE) | PAL_OUTPUT_TYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP); palSetLineMode(I2C1_SDA_PIN, PAL_MODE_ALTERNATE(I2C1_SDA_PAL_MODE) | PAL_OUTPUT_TYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP); } } // LED matrix // physical location // 2 3 4 5 // // 1 6 // 0 7 #ifdef RGB_MATRIX_ENABLE // clang-format off led_config_t g_led_config = {{ // Key Matrix to LED Index // Since we only have 8 LEDs, map the keys near them to the same LED. {2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 5}, {2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 5}, {1, 1, 1, 0, 0, 0, 7, 7, 7, 6, 6, 6}, {NO_LED, NO_LED, NO_LED, 0, 0, 0, 7, 7, 7, NO_LED, NO_LED, NO_LED}, }, {// LED Index to Physical Position {94, 60}, {18, 44}, {8, 10}, {94, 10}, {130,10}, {216, 10}, {208, 44}, {130, 60} }, {// LED Index to Flag LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL }}; // clang-format on #endif #ifdef OLED_ENABLE // OLED shared code // The oled is vertical. Need to rotate 270 degrees. __attribute__((weak)) oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; } // Render layer status on OLED. To be re-implemented by keymaps since layers are // defined there. __attribute__((weak)) void oled_render_layer(void) { return; } // Oneshot mods status uint8_t osmods; __attribute__((weak)) void oled_render_mods(void) { static const char PROGMEM ctrl[] = {0xb6, 0xb7, 10, 0xd6, 0xd7, 10, 0x20, 0x20, 10, 0}; static const char PROGMEM shift[] = {0x87, 0x88, 0x89, 10, 0xa7, 0xa8, 0xa9, 10, 0xc7, 0xc8, 0xc9, 10, 0}; static const char PROGMEM alt[] = {0x84, 0x85, 0x86, 10, 0xa4, 0xa5, 0xa6, 10, 0xc4, 0xc5, 0xc6, 10, 0}; static const char PROGMEM ctrl_alt[] = {0xb6, 0xb7, 0x84, 0x85, 0x86, 0xd6, 0xd7, 0xa4, 0xa5, 0xa6, 0x20, 0x20, 0xc4, 0xc5, 0xc6, 0}; static const char PROGMEM ctrl_shift[] = {0xb6, 0xb7, 0x87, 0x88, 0x89, 0xd6, 0xd7, 0xa7, 0xa8, 0xa9, 0x20, 0x20, 0xc7, 0xc8, 0xc9, 0}; static const char PROGMEM c_a_shift[] = {0xb6, 0xb7, 0x84, 0x85, 0x86, 0xd6, 0xd7, 0xa4, 0xa5, 0xa6, 0x20, 0x20, 0xc4, 0xc5, 0xc6, 0x87, 0x88, 0x89, 10, 0xa7, 0xa8, 0xa9, 10, 0xc7, 0xc8, 0xc9, 10, 0}; // Now check mod status and render. static uint8_t mods; mods = get_mods() | osmods; if ((mods & MOD_MASK_CTRL) && (mods & MOD_MASK_ALT) && (mods & MOD_MASK_SHIFT)) { oled_write_P(c_a_shift, false); } else if ((mods & MOD_MASK_CTRL) && (mods & MOD_MASK_ALT)) { oled_write_P(ctrl_alt, false); } else if ((mods & MOD_MASK_CTRL) && (mods & MOD_MASK_SHIFT)) { oled_write_P(ctrl_shift, false); } else if ((mods & MOD_MASK_SHIFT) && (mods & MOD_MASK_ALT)) { oled_write_P(alt, false); oled_write_P(shift, false); } else if (mods & MOD_MASK_CTRL) { oled_write_P(ctrl, false); } else if (mods & MOD_MASK_ALT) { oled_write_P(alt, false); } else if (mods & MOD_MASK_SHIFT) { oled_write_P(shift, false); } else { for (int i = 0; i < 6; ++i) { oled_write_ln(" ", false); } } return; } void oneshot_mods_changed_user(uint8_t mods) { osmods = mods; } // Call this from "led_update_user" and use `led_state.caps_lock` to check // the status of capslock. __attribute__((weak)) void oled_render_capslock(bool caps_on) { static const char PROGMEM capslock_logo[] = {0x9c, 0x9d, 0x9e, 0x9f, 10, 0xbc, 0xbd, 0xbe, 0xbf, 10, 0xdc, 0xdd, 0xde, 0xdf, 10, 0}; if (caps_on) { oled_write_P(capslock_logo, false); } else { for (int i = 0; i < 3; ++i) { oled_write_ln(" ", false); } } } char keylog_str[24] = {}; const char code_to_name[60] = {' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', 'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\', '#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '}; void set_keylog(uint16_t keycode, keyrecord_t *record) { if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) { keycode = keycode & 0xFF; } } __attribute__((weak)) void oled_render_keylog(void) { oled_write(keylog_str, false); } // Keymaps can override this function __attribute__((weak)) bool oled_task_kb(void) { if (!oled_task_user()) { return false; } /* oled_render_keylog(); */ oled_render_layer(); oled_render_mods(); led_t led_state = host_keyboard_led_state(); oled_render_capslock(led_state.caps_lock); return true; } #endif