/* Copyright 2021 CANARYTEAM * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once /* USB Device descriptor parameter */ #define VENDOR_ID 0x4341 #define PRODUCT_ID 0x0621 #define DEVICE_VER 0x0001 #define MANUFACTURER CANARY #define PRODUCT CANARY60RGB /* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 14 /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define MATRIX_ROW_PINS { F5, F4, F1, B3, B2 } #define MATRIX_COL_PINS { C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 } #define UNUSED_PINS /* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW #define RGB_DI_PIN B6 #ifdef RGB_DI_PIN # define RGBLIGHT_EFFECT_BREATHING # define RGBLIGHT_EFFECT_RAINBOW_MOOD # define RGBLIGHT_EFFECT_RAINBOW_SWIRL # define RGBLIGHT_EFFECT_SNAKE # define RGBLIGHT_EFFECT_KNIGHT # define RGBLIGHT_EFFECT_CHRISTMAS # define RGBLIGHT_EFFECT_STATIC_GRADIENT # define RGBLIGHT_EFFECT_RGB_TEST # define RGBLIGHT_EFFECT_ALTERNATING # define RGBLIGHT_EFFECT_TWINKLE # define RGBLED_NUM 12 # define RGBLIGHT_HUE_STEP 8 # define RGBLIGHT_SAT_STEP 8 # define RGBLIGHT_VAL_STEP 8 # define RGBLIGHT_SLEEP #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 /* disable these deprecated features by default */ #define NO_ACTION_MACRO #define NO_ACTION_FUNCTION #ifdef RGB_MATRIX_ENABLE # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN # define DISABLE_RGB_MATRIX_BAND_SAT # define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT # define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS # define DISABLE_RGB_MATRIX_SPLASH # define DISABLE_RGB_MATRIX_MULTISPLASH # define DISABLE_RGB_MATRIX_SOLID_SPLASH # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH # define DISABLE_RGB_MATRIX_DIGITAL_RAIN # define DRIVER_ADDR_1 0b1010000 # define DRIVER_COUNT 1 # define DRIVER_LED_TOTAL 63 #endif