#include "stanrc85.h" static uint8_t middle = 0; static uint8_t bottom = 0; const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS( {2, 2, HSV_RED}, {6, 2, HSV_RED} ); const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS( {2, 2, HSV_GREEN}, {6, 2, HSV_GREEN} ); const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS( {2, 2, HSV_BLUE}, {6, 2, HSV_BLUE} ); const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS( {2, 2, HSV_WHITE}, {6, 2, HSV_WHITE} ); // Now define the array of layers. Later layers take precedence const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( my_capslock_layer, my_layer1_layer, my_layer2_layer, my_layer3_layer ); void keyboard_post_init_user(void) { // Enable the LED layers rgblight_layers = my_rgb_layers; } layer_state_t layer_state_set_user(layer_state_t state) { // Both layers will light up if both kb layers are active rgblight_set_layer_state(1, layer_state_cmp(state, 1)); rgblight_set_layer_state(2, layer_state_cmp(state, 2)); rgblight_set_layer_state(3, layer_state_cmp(state, 3)); middle = bottom = 0; switch (get_highest_layer(state)) { case _FN1_60: middle = 1; break; case _FN2_60: bottom = 1; break; case _DEFAULT: middle = 1; bottom = 1; break; default: // for any other layers, or the default layer break; } return state; } bool led_update_user(led_t led_state) { rgblight_set_layer_state(0, led_state.caps_lock); writePin(C7, led_state.caps_lock); writePin(C6, middle); writePin(B6, bottom); return false; }