/* Modified from Copyright 2017 Christopher Courtney @drashna This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "quantum.h" #include "version.h" #include "eeprom.h" #ifdef USE_BABBLEPASTE # include "babblePaste.h" #endif #ifdef RGB_MATRIX_ENABLE # include "rgb_matrix.h" #endif #define USERSPACE_ACTIVE /* Define layer names */ enum userspace_layers { _QWERTY = 0, _CDH, _SYM, _MOV, _DMOV, _NUM }; /* define modifiers here, since MOD_* doesn't seem to work for these */ #define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) #define MODS_CTRL_MASK (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTRL)) #define MODS_ALT_MASK (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT)) #define MODS_GUI_MASK (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI)) #if defined(BABBLE_END_RANGE) # define USER_START BABBLE_END_RANGE #else # if defined(KEYMAP_SAFE_RANGE) # define USER_START KEYMAP_SAFE_RANGE # else # define USER_START SAFE_RANGE # endif #endif enum userspace_custom_keycodes { EPRM = BABBLE_END_RANGE, // Resets EEPROM do defaults (as in eeconfig_init) VRSN, // Prints QMK Firmware and board info KC_QWERTY, // Sets default layer to QWERTY KC_CDH, // Sets default layer to COLEMAK DH KC_MAKE, VIBRK, // escape : DHPASTE, // allow pasting via qwerty V,not colemak V TMUX, // TMUX Ctrl-b ALTSYM, // Alt when held, toggle MOV when tapped GUISYM, SPCMOV, SAVE, // placeholder for CTRL-S while I get babble working again. NEW_SAFE_RANGE // Keymap specific codes come AFTER this }; #define QWERTY KC_QWERTY #define COLEMAK KC_CDH #define KC_RESET RESET #if (!defined(LAYOUT) && defined(KEYMAP)) # define LAYOUT KEYMAP #endif #define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) #define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T #define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G #define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B #define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P #define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN #define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH #define ______________COLEMAK_MOD_DH_L1____________ KC_Q, KC_W, KC_F, KC_P, KC_B #define ______________COLEMAK_MOD_DH_L2____________ KC_A, KC_R, KC_S, KC_T, KC_G #define ______________COLEMAK_MOD_DH_L3____________ KC_Z, KC_X, KC_C, KC_D, KC_V #define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN #define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O #define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH #define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5 #define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0 #define ________________FKEYS__LEFT________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 #define ________________FKEYS__RIGHT_______________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 #define ________________FKEYS__FAR_RIGHT___________ KC_F11, KC_F12, KC_PSCR, KC_HOME, KC_END #define ________________NAV_NUMBER_LEFT____________ KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX #define ___________________BLANK___________________ _______, _______, _______, _______, _______ #define ___________________BLOCK___________________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX // BabblePaste #define ____________BABBLE_SWITCH_L________________ B_MAC, B_READ, B_LINUX, B_VI, _______ #define ____________BABBLE_SWITCH_R________________ B_CROM, B_LINUX, B_WIN, QWERTY, COLEMAK /////////MOVE - Full size keyboard version /* ,--------------------------------------------. ,--------------------------------------------. * N |Lock |PrevApp |NextApp |PasteVal| | | | |SwitchKB|Devtools| Lock | * |--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------| * 01 | ESC |FindPrev| Find |FindNext| \n cell| |ParStart|LineStrt| Up | EOL | ParEnd | * |--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------| * 02 | SelA | Do_DEL | Shift | Undo |Hsplit+ | | WrdLft | Left | Down | Right | WrdRght| * |--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------| * 03 |Vspli+ | Cut | Copy | Paste | Paste | | WinPrv | Tab-- | NewTab | Tab++ | WinNxt | * `--------------------------------------------' `--------------------------------------------' */ /* Movement layer similar to Extend, but fully enriched with babblepaste */ #define ____________BABBLE_MOV_LNUM________________ B_LOCK, B_PAPP, B_NAPP, B_PASTV, XXXX #define ____________BABBLE_MOV_L1__________________ KC_ESC, B_FINDP, B_FIND, B_FINDN, B_NCEL #define ____________BABBLE_MOV_L2__________________ B_SELA, MO(_DMOV), KC_LSFT, B_UNDO, B_HSPLIT #define ____________BABBLE_MOV_L3__________________ B_VSPLIT, B_CUT, B_COPY, B_PASTE, B_PASTE #define ____________BABBLE_MOV_RNUM________________ XXXX, XXXX, B_KEYB, B_BDEV, B_LOCK #define ____________BABBLE_MOV_R1__________________ B_PTOP, B_GSOL, B_UP, B_GEOL, B_PEND #define ____________BABBLE_MOV_R2__________________ B_L1W, B_L1C, B_DOWN, B_R1C, B_R1W #define ____________BABBLE_MOV_R3__________________ B_PWIN, B_PTAB, B_NTAB, B_NXTB, B_NWIN // Move in a direction, deleting as we go, or do opposite of Mov layer action */ /* ,--------------------------------------------. ,--------------------------------------------. * 01 | Esc | |Replace |MultiSel|PasteVal| | . |LineStrt| . | EOL | . | * |--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------| * 02 | | Do_Mov | Shift | Redo |Hsplit- | | WrdLft | Left | . | Right | WrdRght| * |--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------| * 03 |Vsplit- | Cut | Copy | Paste |Paste | | App-- | ZoomOut| NewWin | ZoomIn | App+ | * `--------------------------------------------' `--------------------------------------------' */ #define _________BABBLE_DELMOV_L1__________________ KC_ESC, _______, B_RPLACE, B_MSEL, B_PASTV #define _________BABBLE_DELMOV_L2__________________ XXXXXXX, _______, _______, B_REDO, B_HUNSPT #define _________BABBLE_DELMOV_L3__________________ B_VUNSPT, B_CUT, B_COPY, B_PASTE, B_PRVFM #define _________BABBLE_DELMOV_R1__________________ XXXXXXX, B_DSOL, _______, B_DEOL, XXXXXXX #define _________BABBLE_DELMOV_R2__________________ B_DLW, KC_BSPC, _______, B_DEL, B_DRW #define _________BABBLE_DELMOV_R3__________________ B_NAPP, B_ZOUT, B_WINN, B_ZIN, B_PAPP /* SYM / excel / programming logic +=1 optimization*/ /* ,----------------------------------. ,----------------------------------. * 01 | | [ | ] | { | } | | { | } | ( | ) | | * |------+------+------+------+------| |------+------+------+------+------| * 02 | ^ | ! | = | 0 | $ | | # | 1 | - | + | ` | * |------+------+------+------+------| |------+------+------+------+------| * 03 | \ | % | @ | | | _ | | * | & | ~ | . | / | * `----------------------------------' `----------------------------------' Memnonics ^begining end$ . &&/|| on strong finger. #at start of line. * (multiply) opposite / Minus is left of plus as normal. ` is a shifted '' ~/ is an outwards roll. / .* is a roll. !=0 is a roll , ++1 --1 roll. _ is hard to get to. */ #define ___________________SYM_L1__________________ XXXXXXX, KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR #define ___________________SYM_L2__________________ KC_CIRC, KC_EXLM, KC_EQL, KC_0, KC_DLR #define ___________________SYM_L3__________________ KC_BSLS, KC_PERC, KC_AT, KC_PIPE, KC_UNDS #define ___________________SYM_R1__________________ KC_LCBR, KC_RCBR, KC_LPRN, KC_RPRN, XXXXXXX #define ___________________SYM_R2__________________ KC_HASH, KC_1, KC_MINS, KC_PLUS, KC_GRAVE #define ___________________SYM_R3__________________ KC_ASTR, KC_AMPR, KC_TILDE, KC_DOT, KC_SLASH // Move and brackets - 40% optimization. /* ,--------------------------------------------. ,--------------------------------------------. * 01 | ESC | ( | ) | { | } | | PgDn |LineStrt| Up | EOL | PGUp | * |--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------| * 02 | [ |DelMove | Shift | Undo | ] | | WrdLft | Left | Down | Right | WrdRght| * |--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------| * 03 | CDH | Cut | Copy | Paste | Paste | | Babl-- | Tab-- | NewTab | Tab++ | Babl++ | * `--------------------------------------------' `--------------------------------------------' */ #define __________40_______MOV_L1__________________ KC_ESC, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR #define __________40_______MOV_L2__________________ KC_LBRC, MO(_DMOV), KC_LSFT, KC_UNDO, KC_RBRC #define __________40_______MOV_L3__________________ KC_CDH, B_CUT, B_COPY, B_PASTE, B_PASTE #define __________40_______MOV_R1__________________ B_PGDN, B_GSOL, B_UP, B_GEOL, B_PGUP #define __________40_______MOV_R2__________________ B_L1W, B_L1C, B_DOWN, B_R1C, B_R1W #define __________40_______MOV_R3__________________ B_DEC, B_PTAB, B_NTAB, B_NXTB, B_INC // Move in a direction, deleting as we go, or do opposite of Mov layer action /* ,--------------------------------------------. ,--------------------------------------------. * 01 | Esc | | B_print| | | | Zoom-- |LineStrt| . | EOL | Zoom++| * |--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------| * 02 | | Do_DEL | Shift | Redo | | | WrdLft | Left | . | Right | WrdRght| * |--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------| * 03 | Qwerty | Cut | Copy | Paste |Paste | | WIN-- |PrvFrame| Split |nxtFrame| Win++ | * `--------------------------------------------' `--------------------------------------------' */ #define ____________40__DELMOV_L1__________________ KC_ESC, XXXXXXX, B_MODE, XXXXXXX, XXXXXXX #define ____________40__DELMOV_L2__________________ XXXXXXX, _______, _______, B_REDO, XXXXXXX #define ____________40__DELMOV_L3__________________ KC_QWERTY, _______, _______, _______, _______ #define ____________40__DELMOV_R1__________________ B_ZOUT, B_DSOL, _______, B_DEOL, B_ZIN #define ____________40__DELMOV_R2__________________ B_DLW, KC_BSPC, _______, B_DEL, B_DRW #define ____________40__DELMOV_R3__________________ B_PWIN, B_PRVFM, B_VSPLIT, B_NXTFM, B_NWIN /* NUM + symbol / programming logic +=1 optimization*/ /* ,----------------------------------. ,----------------------------------. * 01 | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | * |------+------+------+------+------| |------+------+------+------+------| * 02 | ^ | ! | = | 0 | $ | | # | 1 | - | + | ` | * |------+------+------+------+------| |------+------+------+------+------| * 03 | \ | % | @ | | | _ | | * | & | ~ | . | / | * `----------------------------------' `----------------------------------' Memnonics ^begining end$ . &&/|| on strong finger. #at start of line. Minus is left of plus as normal. ` is a shifted '' ~/ and is an outwards roll. / * is a roll. _ is hard to get to. */ #define __________40_______NUM_L1__________________ ________________NUMBER_LEFT________________ #define __________40_______NUM_L2__________________ KC_CIRC, KC_EXLM, KC_EQL, KC_0, KC_DLR #define __________40_______NUM_L3__________________ KC_BSLS, KC_PERC, KC_AT, KC_PIPE, KC_UNDS #define __________40_______NUM_R1__________________ ________________NUMBER_RIGHT_______________ #define __________40_______NUM_R2__________________ KC_HASH, KC_1, KC_MINS, KC_PLUS, KC_GRAVE #define __________40_______NUM_R3__________________ KC_ASTR, KC_AMPR, KC_TILDE, KC_DOT, KC_SLASH // NUM /* ,----------------------------------. ,----------------------------------. * 01 | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | * |------+------+------+------+------| |------+------+------+------+------| * 02 | F1 | F2 | F3 | F4 | F5 | | + | 4 | 5 | 6 | - | * |------+------+------+------+------| |------+------+------+------+------| * 03 | F11 | F12 | | CDH| QWERT| | 0 | 1 | 2 | 3 | . | * `----------------------------------' `----------------------------------' */ #define ___________________NUM_L1__________________ ________________NUMBER_LEFT________________ #define ___________________NUM_L2__________________ ________________FKEYS__LEFT________________ #define ___________________NUM_L3__________________ KC_F11, KC_F11, XXXXXXX, XXXXXXX, QWERTY #define ___________________NUM_R1__________________ ________________NUMBER_RIGHT_______________ #define ___________________NUM_R2__________________ KC_PLUS, KC_4, KC_5, KC_6, KC_MINS #define ___________________NUM_R3__________________ KC_0, KC_1, KC_2, KC_3, KC_DOT // Standard Sym /* ,----------------------------------. ,----------------------------------. * 01 | ! | @ | # | $ | % | | ^ | & | * | ( | ) | * |------+------+------+------+------| |------+------+------+------+------| */ #define __________________SSYM_L1__________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC #define __________________SSYM_R1__________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN #define _________________ADJUST_L1_________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG #define _________________ADJUST_L2_________________ MU_TOG, CK_TOGG, AU_ON, AU_OFF, AG_NORM #define _________________ADJUST_L3_________________ RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_RGB_T #define _________________ADJUST_R1_________________ KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5 #define _________________ADJUST_R2_________________ AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN #define _________________ADJUST_R3_________________ MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT /* excel centric symbol layer*/ /* ,--------------------------------------------. ,--------------------------------------------. * 01 | DelRow|InsCol | SelCol |PasteVal| | | . | 1 | 2 | 3 | | * |--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------| * 02 | - |InsRow | SelRow | Undo | + | | * | 4 | 5 | 6 | - | * |--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------| * 03 | Undo | Cut | Copy | Paste |Paste | | / | 7 | 8 | 9 | Paste | * `--------------------------------------------' `--------------------------------------------' */ #define _________________EXCEL_L1__________________ B_DROW, B_ICOL, B_SELC, B_PASTV, XXXX #define _________________EXCEL_L2__________________ KC_MINS, B_ICOL, B_SELC, B_UNDO, KC_PLUS #define _________________EXCEL_L3__________________ B_UNDO, B_CUT, B_COPY, B_PASTE, B_PASTE #define _________________EXCEL_R1__________________ XXXXXXX, KC_1, KC_2, KC_3, XXXXXXX #define _________________EXCEL_R2__________________ KC_ASTR, KC_4, KC_5, KC_6, KC_MINS #define _________________EXCEL_R3__________________ KC_SLASH, KC_7, KC_8, KC_8, B_PASTE /* Based on BEKL 15 punctuation * ,----------------------------------. ,----------------------------------. * 01 | | < | $ | > | | | | [ | _ | ] | | * |------+------+------+------+------| |------+------+------+------+------| * 02 | \ | ( | "" | ) | # | | % | { | = | } | "|" | * |------+------+------+------+------| |------+------+------+------+------| * 03 | | : | * | + | | | | & | ^ | ~ | | * `----------------------------------' `----------------------------------' */ #define ______________BEKL_SYM_L1__________________ XXXXXXX, KC_LBRC, KC_RBRC, KC_LCBR, XXXXXXX #define ______________BEKL_SYM_L2__________________ KC_CIRC, KC_EXLM, KC_EQL, KC_0, KC_DLR #define ______________BEKL_SYM_L3__________________ KC_BSLS, KC_PERC, KC_AT, KC_PIPE, KC_UNDS #define ______________BEKL_SYM_R1__________________ XXXXXXX, KC_RCBR, KC_LPRN, KC_RPRN, XXXXXXX #define ______________BEKL_SYM_R2__________________ KC_HASH, KC_KP_1, KC_MINS, KC_PLUS, KC_GRAVE #define ______________BEKL_SYM_R3__________________ KC_PERC, KC_TILDE, KC_AMPR, KC_DOT, KC_SLASH