#include "leader.h" #ifdef RGBLIGHT_ENABLE extern rgblight_config_t rgblight_config; #endif bool leader_succeed; LEADER_EXTERNS(); void matrix_scan_user(void) { static bool has_ran_yet; if (!has_ran_yet) { has_ran_yet = true; startup_user(); } #ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code. // run_diablo_macro_check(); #endif #ifdef RGBLIGHT_ENABLE matrix_scan_rgb(); #endif LEADER_DICTIONARY() { leader_succeed = leading = false; SEQ_ONE_KEY(KC_W) { // vim/tmux: Use in command mode in vim: write to file, switch tmux pane in the current session window and repeat the last command SEND_STRING(":w" SS_TAP(X_ENTER)); tmux_pane_switch_repeat(); leader_succeed = true; } else SEQ_ONE_KEY(KC_T) { // Send the Tmux Prefix tmux_prefix(); leader_succeed = true; } else SEQ_ONE_KEY(KC_A) { // tmux: Send the prefix and press 'right' arrow tmux_prefix(); tap_code(KC_RIGHT); leader_succeed = true; } else SEQ_TWO_KEYS(KC_T, KC_T) { // tmux: Send the prefix to a nested session tmux_prefix(); tmux_prefix(); leader_succeed = true; } else SEQ_TWO_KEYS(KC_T, KC_R) { // tmux: Switch pane and repeat last action tmux_pane_switch_repeat(); leader_succeed = true; } else SEQ_TWO_KEYS(KC_V, KC_Z){ // vim: Zoom pane tap_code16(LCTL(KC_W)); tap_code16(LSFT(KC_BSLS)); leader_succeed = true; } else SEQ_TWO_KEYS(KC_V, KC_R) { // vim: Substitute and place cursor SEND_STRING(":%s///g" SS_TAP(X_LEFT)); tap_code(KC_LEFT); tap_code(KC_LEFT); leader_succeed = true; } else SEQ_TWO_KEYS(KC_V, KC_T) { // vim: move current pane to new tab tap_code16(LCTL(KC_W)); tap_code16(LSFT(KC_T)); leader_succeed = true; } else SEQ_ONE_KEY(KC_R){ // Toggle RGB Layer indicator tap_code16(KC_RGB_T); leader_succeed = true; } else SEQ_ONE_KEY(KC_SPC){ // One Shot Unicode layer //TODO tap_code16(OS_UNI); leader_succeed = true; } else SEQ_TWO_KEYS(KC_SPC, KC_SPC){ // Toggle _MODS tap_code16(TG_MODS); leader_succeed = true; } else SEQ_THREE_KEYS(KC_BSPC, KC_BSPC, KC_BSPC){ // Reset the keyboard reset_keyboard(); leader_succeed = true; } leader_end(); } // matrix_scan_keymap(); } void leader_start(void) { #ifdef RGBLIGHT_ENABLE rgblight_savebase(); rgblight_mode_noeeprom(1); rgblight_sethsv_noeeprom_goldenrod(); #endif } void leader_end(void) { // pick color depending of success /fail // fade leader_start from 100 to 0 // fade new color from 0 to 100 to 0 // fade old color from 0 to 100 #ifdef RGBLIGHT_ENABLE if (leader_succeed) { fadeflash_leds(HSV_GREEN); } else { fadeflash_leds(HSV_RED); } #endif }