/* Copyright 2021 Takeshi Nishio This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0xB9DD #define PRODUCT_ID 0x176A #define DEVICE_VER 0x0040 #define MANUFACTURER jpskenn #define PRODUCT Unison /* key matrix size */ /* NOTE: With Round-Robin matrix, set same size for both. */ #define MATRIX_ROWS 10 #define MATRIX_COLS 10 /* key matrix pins */ /* NOTE: With Round-Robin matrix, set same pins for both. */ #define MATRIX_ROW_PINS { B3, E6, F1, F5, F7, B2, F0, F4, F6, C7 } #define MATRIX_COL_PINS { B3, E6, F1, F5, F7, B2, F0, F4, F6, C7 } #define UNUSED_PINS #define DIODE_DIRECTION COL2ROW /* Rotary Encoder */ #ifdef ENCODER_ENABLE #define ENCODERS_PAD_A { B0, D2, D5, D6, B4 } #define ENCODERS_PAD_B { B1, D3, D4, D7, B5 } #define ENCODER_RESOLUTION 4 //the default & suggested is 4 #endif /* Audio */ #ifdef AUDIO_ENABLE #define AUDIO_PIN C6 #define AUDIO_PIN_ALT B6 #define AUDIO_CLICKY #define MUSIC_MAP #endif /* RGB Lighting */ #define RGB_DI_PIN B7 #ifdef RGB_DI_PIN #define RGBLED_NUM 7 // Layer Indicator(2) + Rotary Encoder(5) #define RGBLIGHT_LED_MAP {1, 2, 0, 3, 4, 5, 6} // align LEDs from Left to Right #define RGBLIGHT_HUE_STEP 4 #define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ /*== Lighting Layers ==*/ #define RGBLIGHT_LAYERS // #define RGBLIGHT_MAX_LAYERS 2 #define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status /*== all animations enable ==*/ // #define RGBLIGHT_ANIMATIONS /*== or choose animations ==*/ #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL // #define RGBLIGHT_EFFECT_SNAKE // #define RGBLIGHT_EFFECT_KNIGHT // #define RGBLIGHT_EFFECT_CHRISTMAS // #define RGBLIGHT_EFFECT_STATIC_GRADIENT // #define RGBLIGHT_EFFECT_RGB_TEST // #define RGBLIGHT_EFFECT_ALTERNATING #define RGBLIGHT_EFFECT_TWINKLE // /*== customize breathing effect ==*/ // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 // /*==== use exp() and sin() ====*/ // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 /* * BOOTMAGIC Lite * Hold Left-Top key to enter bootloader. * * NOTE: * With Round-Robin matrix, diagonal position is always High. * So, the default (0,0) is always judged as hold and keyboard enters bootloader. * To prevent this, set specific position for it. */ #define BOOTMAGIC_LITE_ROW 5 #define BOOTMAGIC_LITE_COLUMN 0 /* * Feature disable options * These options are also useful to firmware size reduction. */ /* disable debug print */ //#define NO_DEBUG /* disable print */ //#define NO_PRINT /* disable action features */ //#define NO_ACTION_LAYER //#define NO_ACTION_TAPPING //#define NO_ACTION_ONESHOT /* disable these deprecated features by default */ #define NO_ACTION_MACRO #define NO_ACTION_FUNCTION