/* Copyright 2020 Mika Kuitunen * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "quantum.h" /* The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ /* Matrix layout * ,---------. * | 00 | 01 |------------------------. * |----|----| 02 | 03 | 04 | 05 | 06 | * | 10 | 11 |----|----|----|----|----| * |----|----| 12 | 13 | 14 | 14 | 16 | * | 20 | 21 |----|----|----|----|----| * |----|----| 22 | 23 | 24 | 25 | 26 | * | 30 | 31 |----|----|----|----|----| ,----. * |----|----| 32 | 33 | 34 | 35 | 36 | | 46 | * | 40 | 41 |---------------------------|----' * `---------' | 43 | 44 | 45 | * `--------------' */ #define LAYOUT( \ k00, k01, k02, k03, k04, k05, k06, \ k10, k11, k12, k13, k14, k15, k16, \ k20, k21, k22, k23, k24, k25, k26, \ k30, k31, k32, k33, k34, k35, k36, \ k40, k41, k46, \ k43, k44, k45 \ ) \ { \ { k00, k01, k02, k03, k04, k05, k06 }, \ { k10, k11, k12, k13, k14, k15, k16 }, \ { k20, k21, k22, k23, k24, k25, k26 }, \ { k30, k31, k32, k33, k34, k35, k36 }, \ { k40, k41, KC_NO, k43, k44, k45, k46 } \ }