#include QMK_KEYBOARD_H #include "spacebarracecar.h" #define LOWER MO(_LOWER) #define RAISE MO(_RAISE) enum layers { _BASE, _RAISE, _LOWER, _MUSICMODE }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Base ,-----------------------------------------------------------------------------------------------------------------------. |Tab |Q |W |E |R |T |Z |U |I |O |P |Backspace| |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| |Esc/Nav |A |S |D |F |G |H |J |K |L |; |' | |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| |Shift |Y |X |C |V |B |N |M |, |. |/ |Shift | |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| |LCtrl | |Win |Alt |Lower |Space |Enter |Raise |AltGr |Win |Menu |RCtrl | `-----------------------------------------------------------------------------------------------------------------------' */ [_BASE] = LAYOUT_ortho_4x12( KC_TAB, DE_Q, DE_W, DE_E, DE_R, DE_T, CU_Z, DE_U, DE_I, DE_O, DE_P, KC_BSPC, CU_NAV, DE_A, DE_S, DE_D, DE_F, DE_G, DE_H, DE_J, DE_K, DE_L, CU_SCLN, CU_QUOT, CU_LSFT, CU_Y, DE_X, DE_C, DE_V, DE_B, DE_N, DE_M, CU_COMM, CU_DOT, CU_SLSH, CU_RSFT, KC_LCTL, XXXXXXX, KC_LGUI, KC_LALT, LOWER, KC_SPC, CTLENT, RAISE, KC_RALT, KC_RGUI, KC_APP, KC_RCTL ), /* Lower ,-----------------------------------------------------------------------------------------------------------------------. |~ |! |" |# |$ |% |^ |& |* |( |) | | |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| | |@ |Strg+X |Strg+C |Strg+V | | |_ |+ |{ |} || | |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| | |? | | | | | | | | | | | |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| | | | | | | | | | | | | | `-----------------------------------------------------------------------------------------------------------------------' */ [_LOWER] = LAYOUT_ortho_4x12( DE_TILD, DE_EXLM, DE_DQUO, DE_HASH, DE_DLR, DE_PERC, CU_CIRC, DE_AMPR, DE_ASTR, DE_LPRN, DE_RPRN, _______, _______, DE_AT, CTRLX, CTRLC, CTRLV, XXXXXXX, XXXXXXX, DE_UNDS, DE_PLUS, DE_LCBR, DE_RCBR, DE_PIPE, _______, DE_EURO, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DE_MINS, CU_EQL, CU_LBRC, CU_RBRC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), /* Raise ,-----------------------------------------------------------------------------------------------------------------------. |` |1 |2 |3 |4 |5 |6 |7 |8 |9 |0 | | |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| | |F1 |F2 |F3 |F4 |F5 |F6 |- |= |[ |] |\ | |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| | |F7 |F8 |F9 |F10 |F11 |F12 | | | | | | |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| | | | | | | | | | | | | | `-----------------------------------------------------------------------------------------------------------------------' */ [_RAISE] = LAYOUT_ortho_4x12( CU_GRV, DE_1, DE_2, CU_3, DE_4, DE_5, CU_6, CU_7, CU_8, CU_9, CU_0, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, DE_MINS, CU_EQL, CU_LBRC, CU_RBRC, CU_BSLS, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_MUSICMODE] = LAYOUT_ortho_4x12( XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LCTL, KC_LALT, KC_LGUI, KC_DOWN, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MU_MOD, MU_OFF ), /* Deadkey ,-----------------------------------------------------------------------------------------------------------------------. | | | | | | | |Ü | |Ö | | | |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| | |Ä |ß | | | | | | | | | | |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| | | | | | | | | | | | | | |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| | | | | | |" |" | | | | | | `-----------------------------------------------------------------------------------------------------------------------' */ [_DEADKEY] = LAYOUT_ortho_4x12( KC_TAB, CU_ED, CU_ED, CU_ED, CU_ED, CU_ED, CU_ED, CU_UE, CU_ED, CU_OE, CU_ED, KC_BSPC, CU_NAV, CU_AE, CU_SS, CU_ED, CU_ED, CU_ED, CU_ED, CU_ED, CU_ED, CU_ED, CU_ED, CU_DDQ, CU_LSFT, CU_ED, CU_ED, CU_ED, CU_ED, CU_ED, CU_ED, CU_ED, CU_ED, CU_ED, CU_ED, CU_RSFT, KC_LCTL, XXXXXXX, KC_LGUI, KC_LALT, LOWER, CU_DDQ, CU_DDQ, RAISE, KC_RALT, KC_RGUI, KC_APP, KC_RCTL ), /* Navigation ,-----------------------------------------------------------------------------------------------------------------------. |ALT F4 |PageDown |Up |PageUp |Home | | | |Win+Up | | |Del | |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| | |Left |Down |Right |End | | |Win+Left |Win+Down |Win+Right| |Enter | |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| | |Prev |Pause |Next |LowerVol |RaiseVol |Mute | | | | | | |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| |RESET |ESCT | | | | | | | | | |Game | `-----------------------------------------------------------------------------------------------------------------------' */ [_NAV] = LAYOUT_ortho_4x12( _______, KC_PGDN, KC_UP, KC_PGUP, KC_HOME, XXXXXXX, XXXXXXX, XXXXXXX, GUIU, XXXXXXX, XXXXXXX, KC_DEL, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, XXXXXXX, GUIL, GUID, GUIR, EMOJI, KC_ENT, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_VOLD, KC_VOLU, KC_MUTE, MU_ON, XXXXXXX, XXXXXXX, XXXXXXX, _______, RESET, CU_ESCT, ALTF4, _______, _______, KC_SPC, CTLENT, _______, _______, _______, _______, CU_GAME ) }; bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case MO(_LOWER): if (game){ if(record->event.pressed) { register_code(KC_SPC); } else { unregister_code(KC_SPC); } return false; } else { return true; } case KC_LALT: if (game) { if (record->event.pressed){ layer_on(_RAISE); } else { layer_off(_RAISE); } return false; } else { return true; } case MU_ON: if(record->event.pressed) { layer_off(_LOWER); layer_off(_RAISE); layer_off(_NAV); layer_off(_DEADKEY); layer_on(_MUSICMODE); } return true; case MU_OFF: if(record->event.pressed) { layer_off(_MUSICMODE); } return true; default: return true; } }