/* Copyright 2020 Neil Brian Ramirez This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0xD812 #define PRODUCT_ID 0x0007 #define DEVICE_VER 0x0001 #define MANUFACTURER Neil Brian Ramirez #define PRODUCT [n]60-S /* key matrix size */ #define MATRIX_ROWS 6 #define MATRIX_COLS 14 /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define MATRIX_ROW_PINS { B4, D7, D6, D0, E6, NO_PIN } #define MATRIX_COL_PINS { F7, F6, F5, F4, F1, F0, B0, B1, B2, B3, B5, B6, C6, C7 } #define UNUSED_PINS /* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW /* Encoders */ #define ENCODERS 1 #define ENCODERS_PAD_A { D3 } #define ENCODERS_PAD_B { D5 } #define ENCODERS_CW_KEY { { 1, 5 } } #define ENCODERS_CCW_KEY { { 0, 5 } } /* Audio */ #define B7_AUDIO #define AUDIO_CLICKY /* Underglow */ #define RGB_DI_PIN D1 #ifdef RGB_DI_PIN #define RGBLED_NUM 12 #define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_ALTERNATING #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 /* define if matrix has ghost (lacks anti-ghosting diodes) */ //#define MATRIX_HAS_GHOST /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE #define NO_ACTION_MACRO #define NO_ACTION_FUNCTION