/* Copyright 2021 StefanGrindelwald * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "quantum.h" #define XXX KC_NO /* This is a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ #define LAYOUT( \ L05, L04, L03, L02, L01, L00, R70, R71, R72, R73, R74, R75, \ L15, L14, L13, L12, L11, L10, R80, R81, R82, R83, R84, R85, \ L25, L24, L23, L22, L21, L20, R90, R91, R92, R93, R94, R95, \ L35, L34, L33, L32, L31, L30, RA0, RA1, RA2, RA3, RA4, RA5, \ L45, L44, L43, L42, L41, RB1, RB2, RB3, RB4, RB5, \ L51, L40, RB0, RC1, \ L50, RC0, \ L52, L61, L60, RD0, RD1, RC2 \ ) \ { \ { L00, L01, L02, L03, L04, L05 }, \ { L10, L11, L12, L13, L14, L15 }, \ { L20, L21, L22, L23, L24, L25 }, \ { L30, L31, L32, L33, L34, L35 }, \ { L40, L41, L42, L43, L44, L45 }, \ { L50, L51, L52, XXX, XXX, XXX }, \ { L60, L61, XXX, XXX, XXX, XXX }, \ { R70, R71, R72, R73, R74, R75 }, \ { R80, R81, R82, R83, R84, R85 }, \ { R90, R91, R92, R93, R94, R95 }, \ { RA0, RA1, RA2, RA3, RA4, RA5 }, \ { RB0, RB1, RB2, RB3, RB4, RB5 }, \ { RC0, RC1, RC2, XXX, XXX, XXX }, \ { RD0, RD1, XXX, XXX, XXX, XXX } \ }