#pragma once #include "quantum.h" #define XXX KC_NO #define LAYOUT( \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, \ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, \ k20, k21, k22, k23, k25, k26, k27, k28, k29, k2A \ ) { \ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A }, \ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A }, \ { k20, k21, k22, k23, XXX, k25, k26, k27, k28, k29, k2A } \ } #define LAYOUT_ortho_3x11( \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, \ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A \ ) { \ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A }, \ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A }, \ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A } \ } #define LAYOUT_all LAYOUT_ortho_3x11