/* Copyright 2020 Kevin M. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H // Defines names for use in layer keycodes and the keymap enum keyboard_layers{ _BASE = 0, _CONTROL }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_BASE] = LAYOUT( /* Base */ KC_COPY, KC_PSCREEN, KC_MUTE, KC_PASTE, KC_ENTER ), }; bool encoder_update_user(uint8_t index, bool clockwise) { if (index == 0) { if (clockwise) { tap_code(KC_VOLU); } else { tap_code(KC_VOLD); } } return true; }