#pragma once #include "quantum.h" /* This is a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ #define LAYOUT( \ K02, K03, K04, \ K00, K01, K05 \ ) \ { \ { K00, K01, K02, K03, K04, K05 }, \ }