#include "centromere.h" void led_init(void) { #if MCU == atmega32u2 setPinOutput(C4); // Set red LED pin as output setPinOutput(C5); // Set blue LED pin as output setPinOutput(D1); // Set green LED pin as output writePinHigh(C4); // Turn off red LED pin writePinHigh(C5); // Turn off blue LED pin writePinHigh(D1); // Turn off green LED pin #else setPinOutput(F4); // Set red LED pin as output setPinOutput(F5); // Set blue LED pin as output setPinOutput(D1); // Set green LED pin as output writePinHigh(F4); // Turn off red LED pin writePinHigh(F5); // Turn off blue LED pin writePinHigh(D1); // Turn off green LED pin #endif } void matrix_init_kb(void) { // put your keyboard start-up code here // runs once when the firmware starts up matrix_init_user(); led_init(); } #ifdef SWAP_HANDS_ENABLE __attribute__ ((weak)) const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = { {{9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}}, {{9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}}, {{9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}}, {{9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}}, {{9, 4}, {8, 4}, {7, 4}, {6, 4}, {5, 4}, {4, 4}, {3, 4}, {2, 4}, {1, 4}, {0, 4}}, }; #endif