Commit Graph

11 Commits (90bb7db48e658624c6c4609c832ac1451e4db98b)

Author SHA1 Message Date
skullY b624f32f94 clang-format changes 2019-08-30 15:01:52 -07:00
Drashna Jaelre c44fc68297 Allow Combo feature to be enabled/disabled live (#6318)
* Add ability to enable/disable combos

* Update documentation for Combo feature

* Change keycodes for appeasement

* Simplify combo_toggle function

* Update names

* Update combo docs to use tables
2019-07-16 01:37:19 -07:00
Bob 02b74d521b fix combo enabling logic (#5610) 2019-04-14 11:02:41 -07:00
Bob bc536b9b6d Switch process_combo to using global register and timer (#2561)
Since combos keep local state about what keys have been previously pressed, when combos are layered, multiple keypresses will register for any key with multiple combos assigned to it. In order to fix this, I switched process_combo to use a global keycode / keyrecord register and timer. When a keypress is consumed by a combo, it gets stored in the register and the timer is updated; when the next keypress takes too long or a key is pressed that isn't part of any combo, the buffer is emitted and the timer reset. This has a few side effects. For instance, I couldn't _not_ fix combo keys printing out of order while also fixing this bug, so combo keys print in order correctly when a combo fails. since combos no longer have local timers, the logic around when combos time out has changed. now that there is a single timer pressing any combo key (including one in a different combo) will reset the timer for all combos, making combo entry a little more lenient. Since combos no longer have local keycode / keyrecord state, there is an edge case where incomplete combo keys can be consumed. if you have a combo for a+s = tab and a combo for b+n = space, if you press a+b+n, only a space will be emitted. This is because when b+n completes successfully, it drops the register.
2019-04-08 14:07:15 -07:00
Shihpin Tseng 1950a145c7 Fix process_combo which assign -1 to uint16_t 2018-08-20 02:29:08 +08:00
Brian Choromanski 6c74d734c2 Fixed various keymaps and the allocation of "key_combos" (#2526)
* Fixed plank keymaps so that they will compile for planck light

* tv44:budi now compiles

* s60_x:amnesia0287 now compiles

* Fixed allocation of key_combos so that narze keymap for planck can compile correctly

* Disabled rgb on ergodone and infinity

* Enabled tap dance so it compiles

* Added return statement so it compiles

* If compiling on light disable extra functionality

* Properly redefined variable so it compiles
2018-03-16 16:20:09 -04:00
Shihpin Tseng 750f8ec94e Fix process_combo.c compile warning 2017-10-29 20:05:26 -04:00
skullydazed 23839b8c6d Clarify the quantum license (#1042)
* Clarify the license for files we have signoff on

* Update against the currently signed off files

* Remove unused and not clearly licensed headers

* Replace an #endif I accidentally removed while resolving merge conflicts
2017-03-28 15:20:36 -07:00
Ofer Plesser 6e7cfa83b9 Refactored as well as added support for action keys in combos 2016-12-16 21:50:28 +02:00
Ofer Plesser b6bf4e0dce Added support for timing out combos if a key as been pressed for longer than COMBO_TERM 2016-12-10 16:11:59 +02:00
Ofer Plesser eac8fa7999 Implemented basic key combination feature 2016-12-10 00:49:11 +02:00