Current wording of IGNORE_MOD_TAP_INTERRUPT is incorrect, and very confusing when attempting to correct a somewhat common issue for quick typists that have Mod-Tap on a commonly used key. Research indicates this wording has been incorrect for some time, and has tripped up others attempting to solve the issue of Mod + Key being sent, when Tap + Key is expected after quickly pressing keys.
* Redo Arm DAC implementation for additive, wavetable synthesis, sample playback
changes by Jack Humbert on an implementation for DAC audio on arm/chibios platforms
this commits bundles the changes from the arm-dac-work branch focused on audio/audio_arm.* into one commit (leaving out the test-keyboard)
f52faeb5d (origin/arm-dac-work) add sample and wavetable examples, parsers for both
-> only the changes on audio_arm_.*, the keyboard related parts are split off to a separate commit
bfe468ef1 start morphing wavetable
474d100b5 refined a bit
208bee10f play_notes working
3e6478b0b start in-place documentation of dac settings
3e1826a33 fixed blip (rounding error), other waves, added key selection (left/right)
73853d651 5 voices at 44.1khz
dfb401b95 limit voices to working number
9632b3379 configuration for the ez
6241f3f3b notes working in a new way
* Redo Arm DAC implementation for additive, wavetable synthesis, sample playback
changes by Jack Humbert on an implementation for DAC audio on arm/chibios platforms
this commit splits off the plank example keymap from commit
f52faeb5d (origin/arm-dac-work) add sample and wavetable examples, parsers for both
* refactoring: rename audio_ to reflect their supported hardware-platform and audio-generation method: avr vs arm, and pwm vs dac
* refactoring: deducplicate ISR code to update the pwm duty-cycle and period in the avr-pwm-implementation
pulls three copies of the same code into one function
which should improve readability and maintainability :-)
* refactoring: move common code of arm and avr implementation into a separate/new file
* refactoring: audio_avr_pwm, renaming defines to decouple them from actually used timers, registers and ISRs
* refactoring: audio_avr_pwm - replacing function defines with plain register defines
aligns better with other existing qmk code (and the new audio_arm_pwm) doing similar pwm thing
* add audio-arm-pwm
since not all STM32 have a DAC onboard (STM32F2xx and STM32F3xx), pwm-audio is an alternative (STM32F1xx)
this code works on a "BluePill" clone, with an STM32F103C8B
* clang-format changes on quantum/audio/* only
* audio_arm_dac: stopping the notes caused screeching when using the DAC audio paths
* audio_arm_pwm: use pushpull on the pin; so that a piezzo can be hooked up direclty without additional components (opendrain would require an external pullup)
* refactoring: remove unused file from/for atmel-avr chips
* refactoring: remove unused (avr) wavetable file
* audio_arm_dac: adapt dac_end callback to changed chibios DAC api
the previous chibios (17.6.0) passed along a pointer into the buffer plus a sample_count (which are/already where included in the DACDrivre object) - the current chibios (19.1.0) only passes the driver object.
this patch ports more or less exactly what the previous chibios ISR code did: either have the user-callback work the first or second half of the buffer (dacsample_t pointer, with half the DAC_BUFFER_SIZE samples) by adjusting the pointer and sample count
* audio-arm-dac: show a compile-warning on undefined audio-pins
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* audio_arm_dac: switch from exemplary wavetable generation to sine only
sine+triangle+squrare is exemplary, and not realy fit for "production" use
'stairs' are usefull for debugging (hardware, with an oscilloscope)
* audio_arm_dac: enable output buffers in the STM32
to drive external loads without any additional ciruitry - external opamps and such
* audio: prevent out-of-bounds array access
* audio_arm_dac: add output-frequency correcting factor
* audio_arm_pwm: get both the alternate-function and pm-callback variants back into working condition
and do some code-cleanup, refine documentation, ...
* audio_arm_pwm: increase pwm frequency for "higher fidelity"
on the previous .frequency=100000 higher frequency musical notes came out wrong
(frequency measured on a Tektronix TDS2014B)
note | freq | arm-pwm
C2 | 65.4 | 65.491
C5 | 523.25 | 523.93
C6 | 1046.5 | 1053.38
C7 | 2093 | 2129
C8 | 4186 | 4350.91
with .frequency = 500000
C8 | 4186 | 4204.6
* audio refactoring: remove unused variables
* audio_arm_dac: calibrate note tempo: with a tempo of 60beats-per-second a whole-note should last for exactly one second
* audio: allow feature selection in rules.mk
so the user can switch the audio driver between DAC and PWM on STM32 boards which support both (STM32F2 and up)
or select the "pin alternate" pwm mode, for example on STM32F103
* audio-refactoring: move codeblocks in audio.[ch] into more coherent groups
and add some inline documentation
* audio-refactoring: cleanup and streamline common code between audio_arm_[dac|pwm]
untangeling the relation between audio.c and the two drivers
and adding more documenting comments :-)
* audio_avr_pwm: getting it back into working condition, and cleanup+refactor
* audio-refactoring: documentation and typo fixes
Co-Authored-By: Nick Brassel <nick@tzarc.org>
* audio-refactoring: cleanup defines, inludes and remove debug-prints
* audio_chibios_dac: define&use a minimal sampling rate, based on the available tone-range
to ease up on the cpu-load, while still rendering the higher notes/tones sufficiently
also reenable the lower tones, since with the new implementation there is no evidence of them still beeing 'bugged'
* audio-refactoring: one common AUDIO_MAX_VOICES define for all audio-drivers
* audio-chibios-pwm: pwm-pin-allternate: make the the timer, timer-channel and alternate function user-#definable
* audio_chibios_dac: math.h has fmod for this
* Redo Arm DAC implementation for additive, wavetable synthesis, sample playback
update Jack Humberts dac-example keymaps for the slight changes in the audio-dac interface
* audio-refactoring: use a common AUDIO_PIN configuration switch instead of defines
have the user select a pin by configuration in rules.mk instead of a define in config.h
has the advantage of beeing in a common form/pattern across all audio-driver implementations
* audio-refactoring: switch backlight_avr.c to the new AUDIO_PIN defines
* audio-common: have advance_note return a boolean if the note changed, to the next one in the melody beeing played
* audio-chibios-pwm: fix issue with ~130ms silence between note/frequency changes while playing a SONG
through trial,error and a scope/logic analyzer figured out Chibios-PWMDriver (at least in the current version) misbehaves if the initial period is set to zero (or one; two seems to work); when thats the case subsequent calls to 'pwmChhangePeriod' + pwmEnableChannel took ~135ms of silence, before the PWM continued with the new frequency...
* audio-refactoring: get 'play_note' working again
with a limited number of available voices (say AUDIO_VOICES_MAX=1) allow new frequencies to be played, by discarding the oldest one in the 'frequencies' queue
* audio: set the fallback driver to DAC for chibios and PWM for all others (==avr at the moment)
* audio-refactoring: moore documentation
and some cleanup
* audio-avr-pwm: no fallback on unset AUDIO_PIN
this seems to be the expected behaviour by some keyboards (looking at ckeys/handwire_101:default) which otherwise fail to build because the firmware-image ends up beeing too large for the atmega... so we fail silently instead to keep travis happy
* audio-refactoring: untangling terminology: voice->tone
the code actually was working on tones (combination of pitch/frequency, duration, timbre, intensity/volume) and not voices (characteristic sound of an instrument; think piano vs guitar, which can be played together, each having its own "track" = voice on a music sheet)
* audio-pwm: allow freq=0 aka a pause/rest in a SONG
continue processing, but do not enable pwm units, since freq=0 wouldn't produce any sound anyway (and lead to division by zero on that occasion)
* audio-refactoring: audio_advance_note -> audio_advance_state
since it does not only affect 'one note', but the internally kept state as a whole
* audio-refactoring: untangling terminology: polyphony
the feature om the "inherited" avr code has little to do with polyphony (see wikipedia), but is more a time-multiplexing feature, to work around hardware limitations - like only having one pwm channel, that could on its own only reproduce one voice/instrument at a time
* audio-chibios-dac: add zero-crossing feature
have tones only change/stop when the waveform approaches zero - to avoid audible clicks
note that this also requires the samples to start at zero, since the internally kept index into the samples is reset to zero too
* audio-refactoring: feature: time-multiplexing of tones on a single output channel
this feature was in the original avr-pwm implementation misnomed as "polyphony"
with polyphony_rate and so on; did the same thing though: time-multiplexing multiple active notes so that a single output channel could reproduce more than one note at a time (which is not the same as a polyphony - see wikipedia :-) )
* audio-avr-pwm: get music-mode working (again) on AVRs
with both pwm channels, or either one of the two :-)
play_notes worked already - but music_mode uses play_note
* audio-refactoring: split define MAX_SIMULTANEOUS_TONES -> TONE_STACKSIZE
since the two cases are independant from one another, the hardware might impose limitations on the number of simultaneously reproducable tones, but the audio state should be able to track an unrelated number of notes recently started by play_note
* audio-arm-dac: per define selectable sample-luts
plus generation script in ./util
* audio-refactoring: heh, avr has a MIN...
* audio-refactoring: add basic dac audio-driver based on the current/master implementation
whereas current=d96380e65496912e0f68e6531565f4b45efd1623
which is the state of things before this whole audio-refactoring branch
boiled down to interface with the refactored audio system = removing all
redundant state-managing and frequency calculation
* audio-refactoring: rename audio-drivers to driver_$PLATFORM_$DRIVER
* audio-arm-pwm: split the software/hardware implementations into separate files
which saves us partially from a 'define hell', with the tradeoff that now two somewhat similar chibios_pwm implementations have to be maintained
* audio-refactoring: update documentation
* audio-arm-dac: apply AUDIO_PIN defines to driver_chibios_dac_basic
* audio-arm-dac: dac_additive: stop the hardware when the last sample completed
the audio system calls for a driver_stop, which is delayed until the current sample conversion finishes
* audio-refactoring: make function-namespace consistent
- all (public) audio functions start with audio_
- also refactoring play*_notes/tones to play*_melody, to visually distance it a bit from play*_tone/_note
* audio-refactoring: consistent define namespace: DAC_ -> AUDIO_DAC_
* audio-arm-dac: update (inline) documentation regarding MAX for sample values
* audio-chibios-dac: remove zero-crossing feature
didn't quite work as intended anyway, and stopping the hardware on close-to-zero seems to be enought anyway
* audio-arm-dac: dac_basic: respect the configured sample-rate
* audio-arm-pwm: have 'note_timbre' influence the pwm-duty cycle
like it already does in the avr implementation
* audio-refactoring: get VIBRATO working (again)
with all drivers (verified with chibios_[dac|pwm])
* audio-arm-dac: zero-crossing feature (Mk II)
wait for the generated waveform to approach 'zero' before either turning off the output+timer or switching to the current set of active_tones
* audio-refactoring: re-add note-resting -> introduce short_rest inbetween
- introduce a short pause/rest between two notes of the same frequency, to separate them audibly
- also updating the refactoring comments
* audio-refactoring: cleanup refactoring remnants
remove the former avr-isr code block - since all its features are now refactored into the different parts of the current system
also updates the TODOS
* audio-refactoring: reserve negative numbers as unitialized frequencies
to allow the valid tone/frequency f=0Hz == rest/pause
* audio-refactoring: FIX: first note of melody was missing
the first note was missing because 'goto_next_note'=false overrode a state_change=true of the initial play_tone
and some code-indentations/cleanup of related parts
* audio-arm-dac: fix hardware init-click
due to wron .init= value
* audio-refactoring: new conveniance function: audio_play_click
which can be used to further refactor/remove fauxclicky (avr only) and/or the 'clicky' features
* audio-refactoring: clang-format on quantum/audio/*
* audio-avr-pwm: consecutive notes of the same frequency get a pause inserted inbetween by audio.c
* audio-refactoring: use milliseconds instead of seconds for 'click' parameters
clicks are supposed to be short, seconds make little sense
* audio-refactoring: use timer ticks instead of counters
local counters were used in the original (avr)ISR to advance an index into the lookup tables (for vibrato), and something similar was used for the tone-multiplexing feature
decoupling these from the (possibly irregular) calls to advance_state made sesne, since those counters/lookups need to be in relation to a wall-time anyway
* audio-refactoring: voices.c: drop 'envelope_index' counter in favour of timer ticks
* audio-refactoring: move vibrato and timbre related parts from audio.c to voices.c
also drops the now (globally) unused AUDIO_VIBRATO/AUDIO_ENABLE_VIBRATO defines
* audio.c: use system-ticks instead of counters the drivers have to take care of for the internal state posision
since there already is a system-tick with ms resolution, keeping count separatly with each driver implementation makes little sense; especially since they had to take special care to call audio_advance_state with the correct step/end parameters for the audio state to advance regularly and with the correct pace
* audio.c: stop notes after new ones have been started
avoids brief states of with no notes playing that would otherwise stop the hardware and might lead to clicks
* audio.c: bugfix: actually play a pause
instead of just idling/stopping which lead the pwm drivers to stop entirely...
* audio-arm-pwm: pwm-software: add inverted output
new define AUDIO_PIN_ALT_AS_NEGATIVE will generate an inverted signal on the alternate pin, which boosts the volume if a piezo is connected to both AUDIO_PIN and AUDIO_PIN_ALT
* audio-arm-dac: basic: handle piezo configured&wired to both audio pins
* audio-refactoring: docs: update for AUDIO_PIN_ALT_AS_NEGATIVE and piezo wiring
* audio.c: bugfix: use timer_elapsed32 instad of keeping timestamps
avoids running into issues when the uint32 of the timer overflows
* audio-refactoring: add 'pragma once' and remove deprecated NOTE_REST
* audio_arm_dac: basic: add missing bracket
* audio.c: fix delta calculation
was in the wrong place, needs to use the 'last_timestamp' before it was reset
* audio-refactoring: buildfix: wrong legacy macro for set_timbre
* audio.c: 16bit timerstamps suffice
* audio-refactoring: separate includes for AVR and chibios
* audio-refactoring: timbre: use uint8 instead of float
* audio-refactoring: duration: use uint16 for internal per-tone/note state
* audio-refactoring: tonemultiplexing: use uint16 instead of float
* audio-arm-dac: additive: set second pin output-low
used when a piezo is connected to AUDIO_PIN and AUDIO_PIN_ALT, with PIN_ALT_AS_NEGATIVE
* audio-refactoring: move AUDIO_PIN selection from rules.mk to config.h
to be consistent with how other features are handled in QMK
* audio-refactoring: buildfix: wrong legacy macro for set_tempo
* audio-arm-dac: additive: set second pin output-low -- FIXUP
* audio.c: do duration<>ms conversion in uint instead of float
on AVR, to save a couple of bytes in the firmware size
* audio-refactoring: cleanup eeprom defines/usage
for ARM, avr is handled automagically through the avr libc and common_features.mk
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* audio.h: throw an error if OFF is larger than MAX
* audio-arm-dac: basic: actually stop the dac-conversion on a audio_driver_stop
to put the output pin in a known state == AUDIO_DAC_OFF_VALUE, instead of just leaving them where the last conversion was... with AUDIO_PIN_ALT_AS_NEGATIVE this meant one output was left HIGH while the other was left LOW
one CAVEAT: due to this change the opposing squarewave when using both A4 and A5 with AUDIO_PIN_ALT_AS_NEGATIVE
show extra pulses at the beginning/end on one of the outputs, the two waveforms are in sync otherwise.
the extra pusles probably matter little, since this is no high-fidelity sound generation :P
* audio-arm-dac: additive: move zero-crossing code out of dac_value_generate
which is/should be user-overridable == simple, and doing one thing: providing sample values
state-transitions necessary for the zero crossing are better handled in the surrounding loop in the dac_end callback
* audio-arm-dac: dac-additive: zero-crossing: ramping up or down
after a start trigger ramp up: generate values until zero=OFF_VALUE is reached, then continue normally
same in reverse for strop trigger: output values until zero is reached/crossed, then keep OFF_VALUE on the output
* audio-arm-dac: dac-additive: BUGFIX: return OFF_VALUE when a pause is playing
fixes a bug during SONG playback, which suddenly stopped when it encoutnered a pause
* audio-arm-dac: set a sensible default for AUDIO_DAC_VALUE_OFF
1/2 MAX was probably exemplary, can't think of a setup where that would make sense :-P
* audio-arm-dac: update synth_sample/_wavetable for new pin-defines
* audio-arm-dac: default for AUDIO_DAC_VALUE_OFF
turned out that zero or max are bad default choices:
when multiple tones are played (>>5) and released at the same time (!), due to the complex waveform never reaching 'zero' the output can take quite a while to reach zero, and hence the zero-crossing code only "releases" the output waaay to late
* audio-arm-dac: additive: use DAC for negative pin
instead of PAL, which only allows the pin to be configured as output; LOW or HIGH
* audio-arm-dac: more compile-time configuration checks
* audio-refactoring: typo fixed
* audio-refactoring: clang-format on quantum/audio/*
* audio-avr-pwm: add defines for B-pin as primary/only speaker
also updates documentation.
* audio-refactoring: update documentation with proton-c config.h example
* audio-refactoring: move glissando (TODO) to voices.c
refactored/saved from the original glissando implementation in then upstream-master:audio_avr.c
still needs some work though, as it is now the calculation *should* work, but the start-frequency needs to be tracked somewhere/somehow; not only during a SONG playback but also with user input?
* audio-refactoring: cleanup: one round of aspell -c
* audio-avr-pwm: back to AUDIO_PIN
since config_common.h expands them to plain integers, the AUDIO_PIN define can directly be compared to e.g. B5
so there is no need to deal with separate defines like AUDIO_PIN_B5
* audio-refactoring: add technical documentation audio_driver.md
which moves some in-code documentation there
* audio-arm-dac: move AUDIO_PIN checks into c-code
instead of doing everything with the preprocessor, since A4/A5 do not expand to simple integers, preprocessor int-comparison is not possible. but necessary to get a consistent configuration scheme going throughout the audio-code... solution: let c-code handle the different AUDIO_PIN configurations instead (and leave code/size optimizations to the compiler)
* audio-arm-dac: compile-fix: set AUDIO_PIN if unset
workaround to get the build going again, and be backwarts compatible to arm-keyboards which not yet set the AUDIO_PIN define. until the define is enforced through an '#error"
* audio-refactoring: document tone-multiplexing feature
* audio-refactoring: Apply suggestions from documentation review
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* audio-refactoring: Update docs/audio_driver.md
* audio-refactoring: docs: fix markdown newlines
Terminating a line in Markdown with <space>-<space>-<linebreak> creates an HTML single-line break (<br>).
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* audio-arm-dac: additive: fix AUDIO_PIN_ALT handling
* audio-arm-pwm: align define naming with other drivers
Co-authored-by: Joel Challis <git@zvecr.com>
* audio-refactoring: set detault tempo to 120
and add documentation for the override
* audio-refactoring: update backlight define checks to new AUDIO_PIN names
* audio-refactoring: reworking PWM related defines
to be more consistent with other QMK code
Co-authored-by: Joel Challis <git@zvecr.com>
* audio-arm: have the state-update-timer user configurable
defaulting to GPTD6 or GPTD8 for stm32f2+ (=proton-c)
stm32f1 might need to set this to GPTD4, since 6 and 8 are not available
* audio-refactoring: PLAY_NOTE_ARRAY was already removed in master
* Add prototype for startup
* Update chibiOS dac basic to disable pins on stop
* Add defaults for Proton C
* avoid hanging audio if note is completely missed
* Don't redefine pins if they're already defined
* Define A4 and A5 for CTPC support
* Add license headers to keymap files
* Remove figlet? comments
* Add DAC config to audio driver docs
* Apply suggestions from code review
Co-authored-by: Jack Humbert <jack.humb@gmail.com>
* Add license header to py files
* correct license header
* Add JohSchneider's name to modified files
AKA credit where credit's due
* Set executable permission and change interpeter
* Add 'wave' to pip requirements
* Improve documentation
* Add some settings I missed
* Strip AUDIO_DRIVER to parse the name correctly
* fix depreciated
* Update util/audio_generate_dac_lut.py
Co-authored-by: Jack Humbert <jack.humb@gmail.com>
* Fix type in clueboard config
* Apply suggestions from tzarc
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Johannes <you@example.com>
Co-authored-by: JohSchneider <JohSchneider@googlemail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Joshua Diamond <josh@windowoffire.com>
Co-authored-by: Jack Humbert <jack.humb@gmail.com>
* add feature_unicode.md translation
* consolidate sentence end
* update based on comment
* update based on comment
* update based on comment
* update based on comment
* LED Matrix: add led_matrix_types.h and implement g_led_config
* Set correct flags for non-"modifier" LEDs
* Clean up docs a little
* Add license headers for [led,rgb]_matrix_types.h
* Improve Pointing Device report sending
* Hide old report behind preprocessors too
* put host_mouse_send() in curly brackets
* Remove POINTING_DEVICE_ALWAYS_SEND_REPORT functionality
* Fix typo
* fix function ref in docs
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* resolve race condition between suspend and wake in LUFA
* avoid multiple calls to suspend_power_down() / suspend_wakeup_init()
* Remove duplicate suspend_power_down_kb() call
* pause on wakeup to wait for USB state to settle
* need the repeated suspend_power_down() (that's where the sleep is)
* more efficient implementation
* fine tune the pause after sending wakeup
* speculative chibios version of pause-after-wake
* make wakeup delay configurable, and adjust value
* better location for wakeup delay
* generate rules.mk from a json mapping
* generate rules.mk from a json mapping
* support for config.h from json maps
* improve the mapping system
* document the mapping system
* move data/maps to data/mappings
* fix flake8 errors
* fixup LED_MATRIX_DRIVER
* remove product and description from the vision_division keymap level
* reduce the complexity of generate-rules-mk
* add tests for the generate commands
* fix qmk doctor when submodules are not clean
* at90usb162 support
* fix missing bracket
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add support for 8 buttons to mouse report
This includes support for 8 buttons in mousekeys. However, this does move the keys around due to the fact that the last mousekey keycode is already 0xFF, so any past that would not work with register_code and the like, breaking them for tap hold keys, encoders, and other features.
* Update mouse key docs
* Add changes based on feedback
* Fix VUSB report size comment
Because drashna red gud
* Fix typo in action.c
* Fix IS_MOUSE_BUTTON check
* Change start range for mousekeys so that the end is 0xFF properly
* condense mousekeys check
* Fix minor typo in "General FAQ"
"want to do brand it with QMK" -> "want to brand it with QMK"
* Reword some of "Debugging FAQ" & "Miscellaneous FAQ".
Mostly grammatical wording of some parts and missing capitalization
* first pass
* firmware firmware?
* Split out debug + testing docs
* tidy up duplicate css
* Add extra info to debug example
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
* add support for --clean to compile and flash
* compile standalone JSON keymaps without polluting the tree
* Add support for passing environment vars to make
* make flake8 happy
* document changes to qmk compile and flash
* add -e support to json export compiling
* Fix python 3.6
* honor $MAKE
* add support for parallel builds
* add byte order bgr for ws2812
* update docs for driver change
* Update ws2812_driver.md
* Update docs/ws2812_driver.md
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update feature_rgblight.md
The note is meant to let people know that this is specific to RGB Backlight and does not work with RGB Matrix based implementations.
* Update docs/feature_rgblight.md
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
* use the schema to eliminate custom code
* Update docs/reference_info_json.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* make flake8 happy
* bugfix
* do not overwrite make vars from json
Co-authored-by: Ryan <fauxpark@gmail.com>
* Make parameters from info.json available to the build system
* move all clueboard settings to info.json
* code formatting
* make flake8 happy
* make flake8 happy
* make qmk lint happy
* Add support for specifying led indicators in json
* move led indicators to the clueboard info.json
* Apply suggestions from code review
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
* add missing docstring
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
* Added mac variant of portuguese keymap
This keymap is very similar to the existing portuguese keymap, but
some symbols are moved around.
Apply suggestions from code review
Corrected whitespace and implemented some suggested changes.
Co-authored-by: Ryan <fauxpark@gmail.com>
Converted some spaces to nbsp
Added sendstring ISO version
* Apply suggestions from code review
Added suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
* Replaced space with nbsp
* Corrected 2 chars in ascii_to_shift_lut
{ and } require shift
Co-authored-by: Ryan <fauxpark@gmail.com>
* Rewrite APA102 support
The APA102 source was broken by commit 16a15c1cfc as it did not include the
quantum header. This commit addresses that, as well as other issues with
transferring bytes over the SPI interface, i.e. it was not setting the
clock pin back to low after sending a bit.
The deviation when sending the end frame is kept, but updated to the
latest from the referenced project.
Finally, these changes expose the global LED brightness parameter
of the APA102. Brightness values are configurable through
`APA102_DEFAULT_BRIGHTNESS` and `APA102_MAX_BRIGHTNESS`.
* Fix typo in led brightness extern
* Move driver out of AVR directory and add delay for ARM
* Experimental APA102 support on AVR and ARM
Co-authored-by: Alde Rojas <hello@alde.io>
* Refactor apa102_send_byte() calls to a loop
* Implement io_wait function for ARM
* Move APA102 drivers to own directory, fix copyright notice
* Add APA102 keymap to handwired/onekey
* Simplify RGBLIGHT_ENABLE/DRIVER option handling
Co-authored-by: Mikkel Jeppesen <2756925+Duckle29@users.noreply.github.com>
* Add tabs to getting started page
* Review comments
Co-authored-by: Ryan <fauxpark@gmail.com>
* Align with current theme
* Update docs/newbs_getting_started.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
It looks like features.md was deprecated and content was split into other files. This results in a broken link on the main page which, if removed, would have no impact to the remainder of the documentation. This would also:
resolve#9239resolve#10293resolve#10447
* Update feature_rgb_matrix.md
Added more clarification on how to use a newly created rgb effect as it was unclear that the prefix 'RGB_MATRIX_CUSTOM_' had to be added.
Also included an example consistent with the documentation example.
* Update docs/feature_rgb_matrix.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update docs/feature_rgb_matrix.md
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
* Add modifier state to the split transport
This adds modifier state to the i2c and serial transport for split
keyboards. The purpose of this is to allow e.g. displaying modifier
state on the slave side of a split keyboard on an oled. This adds one
byte to the data transferred between halves.
This also fixes a missing ifdef guard for BLACKLIGHT_ENABLE.
Break modifiers into real/weak/oneshot
Fix incorrect slave serial mod setting
Fix typo in serial weal mod setter
Fix build errors for the I2C code that I introduced
Code cleanup and formatting per project preferences
Correctly get oneshot mods
Fix missing braces
Remove unneeded ifdef guard
Make the added state transport optional
Add documentation for the new define to enable this feature
Fix stray grave mark
* Fix error introduced in conflict resolution
- Set all other ChibiOS defaults to 'off', when not targeting Proton-C
- Modified all existing F303 boards to point at the QMK_PROTON_C to ensure repeatable binary output
- Modified version.h generation so that SKIP_VERSION=yes generates the same output
* Branch point for 2020 November 28 Breaking Change
* Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183)
* Add support for soft serial to ATmega32U2 (#10204)
* Change MIDI velocity implementation to allow direct control of velocity value (#9940)
* Add ability to build a subset of all keyboards based on platform.
* Actually use eeprom_driver_init().
* Make bootloader_jump weak for ChibiOS. (#10417)
* Joystick 16-bit support (#10439)
* Per-encoder resolutions (#10259)
* Share button state from mousekey to pointing_device (#10179)
* Add hotfix for chibios keyboards not wake (#10088)
* Add advanced/efficient RGB Matrix Indicators (#8564)
* Naming change.
* Support for STM32 GPIOF,G,H,I,J,K (#10206)
* Add milc as a dependency and remove the installed milc (#10563)
* ChibiOS upgrade: early init conversions (#10214)
* ChibiOS upgrade: configuration file migrator (#9952)
* Haptic and solenoid cleanup (#9700)
* XD75 cleanup (#10524)
* OLED display update interval support (#10388)
* Add definition based on currently-selected serial driver. (#10716)
* New feature: Retro Tapping per key (#10622)
* Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638)
* Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530)
* Rescale both ChibiOS and AVR backlighting.
* Reduce Helix keyboard build variation (#8669)
* Minor change to behavior allowing display updates to continue between task ticks (#10750)
* Some GPIO manipulations in matrix.c change to atomic. (#10491)
* qmk cformat (#10767)
* [Keyboard] Update the Speedo firmware for v3.0 (#10657)
* Maartenwut/Maarten namechange to evyd13/Evy (#10274)
* [quantum] combine repeated lines of code (#10837)
* Add step sequencer feature (#9703)
* aeboards/ext65 refactor (#10820)
* Refactor xelus/dawn60 for Rev2 later (#10584)
* add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824)
* [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549)
* update chibios os usb for the otg driver (#8893)
* Remove HD44780 References, Part 4 (#10735)
* [Keyboard] Add Valor FRL TKL (+refactor) (#10512)
* Fix cursor position bug in oled_write_raw functions (#10800)
* Fixup version.h writing when using SKIP_VERSION=yes (#10972)
* Allow for certain code in the codebase assuming length of string. (#10974)
* Add AT90USB support for serial.c (#10706)
* Auto shift: support repeats and early registration (#9826)
* Rename ledmatrix.h to match .c file (#7949)
* Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231)
* Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840)
* Merge point for 2020 Nov 28 Breaking Change
* Recommend use of LED Indicator config
* Recommend use of LED Indicator config - update link
* Update quantum/template/ps2avrgb/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* First pass
* Add config options to docs
* Update some wording
* Slight tidy up of backlight caps logic
* Init pin to correct state
* Move init location
* Reverse default state
* Basic qmk lint command
* check for keymap readme
* change the workflow from qmk info to qmk lint
* add a strict mode
* parsing -> parse
* document qmk lint
* small info logging cleanup
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
* honor --strict in more places
* change the job name to lint
Co-authored-by: Ryan <fauxpark@gmail.com>
This makes it overall easier to package for downstream distributions
instead of keeping tabs with inline documentation.
Signed-off-by: Morten Linderud <morten@linderud.pw>
* Basic keymap parsing finally works
* Add 'keymap.json' creation to the qmk.keymap module
* Add tests and fix formatting
* Fix/exclude flake8 errors
* Convert keymap.c to valid keymap.json
* Fix some errors
* Add tests
* Finalize keymap.json creation, add json template
* Add docs
* Move pygments to the standard requirements
* Add support for nameless layers, fix tests
* Fix things after rebase
* Add missing 'keymap' value.
* Fix missing layer numbers from advanced keycodes
Buckwich noticed that if the advanced keycode / layer toggling key
contains a number, it goes missing.
Now we properly handle them.
Thx for noticing!
* Apply suggestions from code review
* fixup tests
Co-authored-by: Zach White <skullydazed@drpepper.org>
Co-authored-by: skullY <skullydazed@gmail.com>
* Update reference_info_json.md
key_count is now an optional field because it is better to get the keycount by counting the elements in the layout array.
* Updated Japanese documentation as well
* Consolidate udev rules into a single file
* Update rules in doctor.py
* Simplify doctor rule checking
* Fix errors
* Add TMK "FEED" VID to list of deprecated udev rules
* A comma would be nice
* Split rules back up into bootloaders
* Link to docs page in "missing" case
* Add Pololu VID
* Be more specific about Caterina devices, and add LilyPad PID
* Wording & formatting changes in Tapping Force Hold
The Permissive Hold and the Ignore Mod Tap Interrupt sections were also modified to remove the quotes
around "tapping".
* Removed all trailing whitespaces from tap hold doc
* "it's simply really:" → "it's simple really:"
* "This allows to keep the ability" → "This allows keeping the ability"
Used the gerund form of "to keep" in the Tapping Force Hold section of the Tap Hold docs.
Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
* add understanding_qmk.md translation
* update based on comment
* update based on comment
* update based on comment
* update based on comment
* update based on comment
* Add information to docs
- If layer z is not a higher layer than both x and y, the layer change code
does not function correctly.
* Update docs/ref_functions.md
* Update docs/ref_functions.md
* Update docs/ref_functions.md
* quantum/debounce: rename debouncing algorithms according to Issue 8763
This is the second attempt at implementation, with no ts_ and cy_ prefixes, since those will be implemented with macros.
* Debouncing documentation: Refactor, add some generic info, and merge into a single document
* add reference_configurator_support.md translation
* update based on comment
* update based on comment
* update based on comment
* update based on comment
* fix link in docs/ja/feature_split_keyboard.md
* fix link in docs/ja/faq_build.md
* fix link in docs/ja/faq_general.md
* fix link in docs/ja/faq_keymap.md
* fix link in docs/ja/how_a_matrix_works.md
* fix link in docs/ja/reference_glossary.md
* add ref_functions.md translation
* modify internal link for ja
* update based on comment
* reflect #9892 change
* update based on comment
* update based on comment
* Better handle LTO_ENABLE
Especially when calling from command line
* Replace LINK_TIME_OPTIMIZATION_ENABLE with LTO_ENABLE
* Remove long for LTO from show_options.mk
* Add `st-flash` flash target
Add support for flashing the firmware via the `st-flash` utility from
the STLink Tools package (https://github.com/stlink-org/stlink).
* Add `st-flash` to the `qmk flash -b` output
* Tweak the Christmas animation effect to be less harsh on the eyes
* Further improve the tweaked Christmas animation code
- Use constants where it makes sense
- Instead of complicated math, use a static variable to keep track if it's animating from or to red
- Don't use pow (but a simple macro instead)
- Using floating point math is necessary for the fraction in the cubic bezier function to work
* Update docs for the tweaked Christmas animation effect
* Further improve memory usage
- Don't use floats, but 32 bit ints instead (where needed)
- Replace limits.h with constant
* Fix typo
* add support for hid gamepad interface
add documentation for HID joystick
Add joystick_task to read analog axes values even when no key is pressed or release. update doc
Update docs/feature_joystick.md
Manage pin setup and read to maintain matrix scan after analog read
* Incorporates patches and changes to HID reporting
There are some patches provided by @a-chol incorporated on this commit,
and also some changes I made to the HID Report structure.
The most interesting is the one dealing with number of buttons: Linux
doesn't seem to care, but Windows requires the HID structure to be byte
aligned (that's in the spec). So if one declares 8/16/32... buttons they
should not have any issues, but this is what happens when you have 9
buttons:
```
bits |0|1|2|3|4|5|6|7|
|*|*|*|*|*|*|*|*| axis 0 (report size 8)
|*|*|*|*|*|*|*|*| ...
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*| axis 6
|*|*|*|*|*|*|*|*| first 8 buttons (report size 1)
|*| | | | | | | | last of 9 buttons, not aligned
```
So for that I added a conditonal that will add a number of reports with
size 1 to make sure it aligns to the next multiple of 8. Those reports
send dummy inputs that don't do anything aside from aligning the data.
Tested on Linux, Windows 10 and Street Fighter (where the joystick is
recognized as direct-input)
* Add save and restore of each pin used in reading joystick (AVR).
Allow output pin to be JS_VIRTUAL_AXIS if the axis is connected to Vcc
instead of an output pin from the MCU.
Fix joystick report id
Fix broken v-usb hid joystick interface. Make it more resilient to unusual settings (none multiple of eight button count, 0 buttons or 0 axes)
Correct adc reading for multiple axes. Piecewise range conversion for uncentered raw value range. Input, output and ground pin configuration per axis.
Documentation fixes
* Fix port addressing for joystick analog read
* The other required set of changes
As per the PR, the changes still holding it up.
Add onekey for testing.
Fix ARM builds.
Fix device descriptor when either axes or buttons is zero.
Add compile-time check for at least one axis or button.
Move definition to try to fix conflict.
PR review comments.
qmk cformat
* avoid float functions to compute range mapping for axis adc reading
* Remove V-USB support for now. Updated docs accordingly.
* Update tmk_core/protocol/lufa/lufa.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add support for joystick adc reading for stm32 MCUs. Fix joystick hid report sending for chibios
* Fix HID joystick report sending for ChibiOS.
Add one analog axis to the onekey:joystick keymap.
Fix pin state save and restore during joystick analog read for STM32
MCUs.
* Update tmk_core/protocol/chibios/usb_main.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/lufa/lufa.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add missing mcuconf.h and halconf.h to onekey:joystick keymap.
Add suggested fixes from PR.
* Switch saveState and restoreState signature to use pin_t type.
onekey:joystick : add a second axis, virtual and programmatically animated.
* Update docs/feature_joystick.md
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update docs/feature_joystick.md
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add PR corrections
* Remove halconf.h and mcuconf.h from onekey keymaps
* Change ADC_PIN to A0
Co-authored-by: achol <allecooll@hotmail.com>
Co-authored-by: José Júnior <jose.junior@gmail.com>
Co-authored-by: a-chol <achol@notamail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update Space Cadet to use Custom Tapping Term functionality
* Detect correct keycode for space cadet tapping term
* Update tap dancing to use global custom tapping term
* Update documentation for Tap Dances
* formatting pass
* Apply suggestions from code review
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update docs/feature_tap_dance.md
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update for future
* Update user keymaps for space cadet
* Fix typos
* Clean up tapping term stuff
* Fix compiler issue if NO_ACTION_TAPPING is enabled
Co-authored-by: fauxpark <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Issue 9942: Add Quantum defines
Add codes to quantum_keycodes for LSA, RSA, RCS, and their corresponding _T macros
* 9942: Add documentation for new defines
Add documentation for new defines in feature request 9942. Also define SAGR and SAGR_T as aliases for RSA and RSA_T.
* Update quantum/quantum_keycodes.h
* Update docs/keycodes.md
* Update docs/keycodes.md
* Update docs/keycodes.md
* Update docs/keycodes.md
* Add PR checklist document.
* Update docs/pr_checklist.md
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
* Reword the lower/raise/adjust suggestion somewhat for clarity.
* Add suggestion from @Didel for coding conventions.
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add Indicator flag for RGB Matrix
This adds a new flag for the RGB Matrix feature that lets you specify if the LED is an indicator LED, to be used to indicate the system state of the keyboard (eg caps/num/etc lock status, layer indication, modifer status, etc).
* Better formatting of table
* small text and formatting fixes in vscode manual
fix double opening <kbd> tags for correct formatting
expand two points for better understanding
* restored <kbd>, clarified how to open the terminal
restored <kbd> tags that were deleted with the last commit; they are correct as they were to have the whole menu "breadcrumb" nested inside a box
clarified how to open the terminal
escaped backtick for shortcut Ctrl+` as I’ve added backticks for code on the same line
* Update docs/other_vscode.md
* Update Japanese translation of feature_mouse_keys.md.
* fix original document version.
* Update docs/ja/feature_mouse_keys.md
* update based on comment
* Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros
* Add docs for IS_LAYER_ON/OFF(_STATE) macros
* Remove IS_LAYER_ON/OFF_STATE redefinition in userspace
* Run clang-format on quantum/quantum.h
* Redefine IS_LAYER_ON/OFF(_STATE) as aliases of existing layer functions
Also update relevant doc entries.
Needs testing to check if this breaks existing IS_LAYER_ON/OFF usage in certain
edge cases (namely calling the macros with 0).
* Reformat layer check function docs
* Add a function to set individual pixels
* Add documentation for oled_write_pixel
* use smaller data type for oled_write_pixel
* Fix boundary check edge case
* Update oled_write_pixel doc
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* dipsw test on helix/rev2/sc/back:five_rows
* add peek_matrix() to matrix_common.c
* add DIP_SWITCH_MATRIX_GRID support to quantum/dip_switch.c
* update docs/feature_dip_switch.md about DIP_SWITCH_MATRIX_GRID
* Test end. remove test code. Revert "dipsw test on helix/rev2/sc/back:five_rows"
This reverts commit 6d4304c74557597c9fb4d324f79c3ae4793ae874.
Process mouse movement in the keymap before it is sent to the host. Example uses
include filtering noise, adding acceleration, and automatically activating a
layer. To use, define the following function in your keymap:
void ps2_mouse_moved_user(report_mouse_t *mouse_report);
* Add Hebrew keymap aliases
* Use NBSP for internal space in box drawings
* Apply suggestions from code review
* More whitespace fixes
* IL_DVAV, IL_DYOD and IL_VYOD were incorrect
* Add IL_DEG, IL_MUL, IL_DIV
* Hebrew is now ISO (no more BAE)
* Use ISO left shift
* Apply suggestions from code review
* DYOD and VYOD were reversed in diagram.
Oops!
* The TAGs of the original document has been updated to facilitate future verification.
* docs/ja/driver_installation_zadig.md
* docs/ja/feature_audio.md
* docs/ja/feature_auto_shift.md
* docs/ja/feature_bluetooth.md
* docs/ja/hardware_avr.md
* docs/ja/hardware_drivers.md
* docs/ja/getting_started_make_guide.md
* The TAG of the original document has been updated to facilitate future verification.
* The TAG of the original document has been updated to facilitate future verification.
* update docs/ja/feature_tap_dance.md
* The TAG of the original document has been updated to facilitate future verification.
* The TAG of the original document has been updated to facilitate future verification.
* The TAG of the original document has been updated to facilitate future verification.
* Fix incorrect delay when setting WS2812 (and similar) leds
* Add documentation for WS2812_DELAY_MICROSECONDS
* Remove improper cast to uint8_t
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
* Remove unneeded cast to uint8_t and correct math
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
* microseconds -> µs
Co-authored-by: Ryan <fauxpark@gmail.com>
* Make documentation better match the spec sheet.
Co-authored-by: Ryan <fauxpark@gmail.com>
* Rename macro to match spec sheet
* Further correction to the delay maths for the SPI case.
Co-authored-by: Joel Challis <git@zvecr.com>
* Move ws2812_common.h to the drivers directory
* Revert "Further correction to the delay maths for the SPI case."
This reverts commit e61b56a2cfc7dfec9992a7a3af92afa50e5b8ec0.
* Remove ws2812_setleds_pin(); consolidate ws2812.h
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
PR #9307 fixed the immediately visible problem (the command that was
added to $HOME/.bashrc was incorrect because of missing quotes around
paths with spaces). However, the modified command is still wrong - it
captures the value of $PATH at the setup time, and the resulting command
written out to $HOME/.bashrc will overwrite $PATH with that captured
value, ignoring any changes in the environment. This may be especially
important for WSL, where the initial value of $PATH in Linux includes
everything which has been added to %PATH% on the Windows side; after
adding that command to $HOME/.bashrc the WSL environment will no longer
pick up any changes made by newly installed Windows software.
Instead of that, use single quotes around the command, so that the
environment variables are not expanded at the setup time, and the
command that is added to $HOME/.bashrc becomes exactly this:
PATH="$HOME/.local/bin:$PATH"
This command will use the $HOME and $PATH environment variable values at
the time the command is executed, not at the time the QMK setup is
performed, so any further updates to $PATH are taken into account.
Double quotes also ensure that the command is safe even if the values of
those environment variables contain spaces.
* Change `echo` to `export`
* Add `export` as a note under the `echo` command
* Remove note from last commit
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update docs/newbs_getting_started.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update docs/newbs_getting_started.md
Add 1 line of whitespace under note
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Initial doco write-up.
* Update docs/platformdev_selecting_arm_mcu.md
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Updated the Japanese translation of newbs_learn_more_resources.md
Updated the Japanese translation of newbs_learn_more_resources.md to 0.9.0.
* update docs/ja/newbs_learn_more_resources.md
* update ja/newbs_learn_more_resources.md
* add feature_mouse_keys.md translation
* update based on comment
* update based on comment
* update based on comment
* update based on comment
* update based on comment
* Branch point for 2020 May 30 Breaking Change
* Migrate `ACTION_LAYER_TOGGLE` to `TG()` (#8954)
* Migrate `ACTION_MODS_ONESHOT` to `OSM()` (#8957)
* Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()` (#8958)
* Migrate `ACTION_LAYER_MODS` to `LM()` (#8959)
* Migrate `ACTION_MODS_TAP_KEY` to `MT()` (#8968)
* Convert V-USB usbdrv to a submodule (#8321)
* Unify Tap Hold functions and documentation (#8348)
* Changing board names to prevent confusion (#8412)
* Move the Keyboardio Model01 to a keyboardio/ subdir (#8499)
* Move spaceman keyboards (#8830)
* Migrate miscellaneous `fn_actions` entries (#8977)
* Migrate `ACTION_MODS_KEY` to chained mod keycodes (#8979)
* Organizing my keyboards (plaid, tartan, ergoinu) (#8537)
* Refactor Lily58 to use split_common (#6260)
* Refactor zinc to use split_common (#7114)
* Add a message if bin/qmk doesn't work (#9000)
* Fix conflicting types for 'tfp_printf' (#8269)
* Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup (#6480)
* Refactor and updates to TKC1800 code (#8472)
* Switch to qmk forks for everything (#9019)
* audio refactor: replace deprecated PLAY_NOTE_ARRAY (#8484)
* Audio enable corrections (2/3) (#8903)
* Split HHKB to ANSI and JP layouts and Add VIA support for each (#8582)
* Audio enable corrections (Part 4) (#8974)
* Fix typo from PR7114 (#9171)
* Augment future branch Changelogs (#8978)
* Revert "Branch point for 2020 May 30 Breaking Change"
* Fixed the indentation of the sample code in docs/feature_pointing_device.md sample.
* Update docs/feature_pointing_device.md
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Joel Challis <git@zvecr.com>
* ARM split - Add uart half duplex transport support
* Fix for f103
* initial full duplex pass
* partially remove full duplex
* Correct speeds within driver docs
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Nick Brassel <nick@tzarc.org>
* newbs_flashing.md: place bootloader instructions before Toolbox intro
* Update docs/newbs_flashing.md
* More wordsmithing, point ARM users at Discord if all else fails
* Link Discord
* CLI: Improve experience when running `qmk setup` on FreeBSD.
* Install the `avrdude` package as well.
* Switch to installing python packages w/ `--user` flag.
* Basic getting started sections for FreeBSD.
* Update `util/freebsd_install.sh` for root/non-root branches.
* Add ID to doc section.
Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
* Add ID to another docs section.
Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
* Use `; then` in script for consistency.
Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
* Updated to use sudo in one shot if available.
* Apply suggestions from code review
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
* Style fixes for latest version in master.
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: skullydazed <skullydazed@users.noreply.github.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* add feature_leader_key.md translation
* update based on comment
* set link as lang dir
* update based on comment
* update based on comment
* update based on comment
* Improve stock bootloader list
* Switch version numbers on USB64/128 bootloaders
* Unix line endings for PS2AVRGB bootloader
* Update PS2AVRGB bootloader to 1.0.1
* Also mention bootloader rule
* Didn't need to change the links
This commits add the SH_OS keycode, which works similarly to one shot
layers:
* while pressed, the keyboard is swapped
* if no keys were pressed while it was pressed, the next key press is
swapped
SH_OS also supports chaining with one shot layers:
OSL(x) + SH_OS + key interprets the key press on the oneshot layer.
The ONESHOT_TIMEOUT setting used by one shot keys and layers is also
used by oneshot swap hands. In the above chaining scenario the timeout
of the oneshot layer is reset when swap hands is activated.
Resolves#2682
* Allow 16 lighting layers
* Require #define RGBLIGHT_LAYERS_16 to enable 16 layers
* Override RGBLIGHT_MAX_LAYERS to set maximum number of lighting layers
* Enforce lower bound on RGBLIGHT_MAX_LAYERS
Co-Authored-By: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
* Fix an error in the check for valid RGBLIGHT_MAX_LAYERS
* Don't use bitfield / PACKED, as it causes bloat
* Update documentation re: up to 32 lighting layers
* Run cformat
* Add note about increasing FW size in docs/config_options.md
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Remove no-longer-valid comment
* Add doc note that split sync will be slower
Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>