* add matrix abelx keyboard
* Update keyboards/matrix/abelx/abelx.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* fixed rgb led pin issue
* Apply suggestions from code review
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/matrix/abelx/aw9523b.h
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/matrix/abelx/aw9523b.c
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/matrix/abelx/abelx.h
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/matrix/abelx/abelx.c
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* fixed board name
* Apply suggestions from code review
Co-authored-by: Nick Brassel <nick@tzarc.org>
* move led update from scan_kb to hoursekeeping_kb
* move led update from scan_kb to housekeeping_kb
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Wolf Van Herreweghe <wolfvh@getupgamesofficial.com>
* physically arrange layout macro
Arranges the layout macro to resemble the keyboard layout, and updates the keymaps to match.
* use 3-character notation for position identifiers in kk980.h
* add matrix diagram to kk980.h
* fix syntax error in info.json
Apparently the API doesn't care about this error... but QMK Configurator does if you use the local import mode (Ctrl+Shift+I).
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* reformat info.json
- friendly-format info.json
- move the right half to the left by 0.5u (improves readability, for me anyway)
- correct key sequence
* refactor default keymap
- use short-form keycodes
- use four-space indent
* refactor via keymap
- use short-form keycodes
- use four-space indent
* update maintainer field in info.json
Use the maintainer's GitHub username.
* readme touch-up
Minor edit to the lead paragraph, and reformat the Hardware Availability section.
* change BOOTMAGIC_ENABLE from `lite` to `yes`
The old custom matrix code for Preonic rev3 was relying on the
`matrix_col_t` type, because the code actually reads the row pins and
assembles the state for whole columns, and then transposes the matrix in
the custom debouncing code. Restore that type (which is no longer
defined by the core QMK code) to make the custom matrix code work
properly (when `matrix_row_t` was used instead of `matrix_col_t`, the
state of two electrical rows was lost, and those electrical rows
corresponded to the bottom physical row, which did not work).
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Peter Park <peter@Peters-MacBook-Air.local>