add an `anyway` and a `reset` callback
when using tap dance, we have the `regular` callback that is called on the last tap. this commit adds an `anyway` callback that is called on every tap, and a `reset` callback that is called on reset of the tap dance taps.master
parent
1a7e954f9f
commit
f3b56701ed
|
@ -40,7 +40,24 @@ void process_tap_dance_action (uint16_t keycode)
|
||||||
action.pair.kc1, action.pair.kc2);
|
action.pair.kc1, action.pair.kc2);
|
||||||
break;
|
break;
|
||||||
case QK_TAP_DANCE_TYPE_FN:
|
case QK_TAP_DANCE_TYPE_FN:
|
||||||
_process_tap_dance_action_fn (&qk_tap_dance_state, action.fn);
|
_process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.regular);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void process_tap_dance_action_anyway (uint16_t keycode)
|
||||||
|
{
|
||||||
|
uint16_t idx = keycode - QK_TAP_DANCE;
|
||||||
|
qk_tap_dance_action_t action;
|
||||||
|
|
||||||
|
action = tap_dance_actions[idx];
|
||||||
|
|
||||||
|
switch (action.type) {
|
||||||
|
case QK_TAP_DANCE_TYPE_FN:
|
||||||
|
_process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.anyway);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
|
@ -53,6 +70,7 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
|
||||||
|
|
||||||
switch(keycode) {
|
switch(keycode) {
|
||||||
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
|
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
|
||||||
|
process_tap_dance_action_anyway (qk_tap_dance_state.keycode);
|
||||||
if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) {
|
if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) {
|
||||||
process_tap_dance_action (qk_tap_dance_state.keycode);
|
process_tap_dance_action (qk_tap_dance_state.keycode);
|
||||||
} else {
|
} else {
|
||||||
|
@ -68,6 +86,7 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
|
||||||
|
|
||||||
default:
|
default:
|
||||||
if (qk_tap_dance_state.keycode) {
|
if (qk_tap_dance_state.keycode) {
|
||||||
|
//process_tap_dance_action_anyway (qk_tap_dance_state.keycode);
|
||||||
process_tap_dance_action (qk_tap_dance_state.keycode);
|
process_tap_dance_action (qk_tap_dance_state.keycode);
|
||||||
|
|
||||||
reset_tap_dance (&qk_tap_dance_state);
|
reset_tap_dance (&qk_tap_dance_state);
|
||||||
|
@ -87,6 +106,21 @@ void matrix_scan_tap_dance () {
|
||||||
}
|
}
|
||||||
|
|
||||||
void reset_tap_dance (qk_tap_dance_state_t *state) {
|
void reset_tap_dance (qk_tap_dance_state_t *state) {
|
||||||
|
uint16_t idx = state->keycode - QK_TAP_DANCE;
|
||||||
|
qk_tap_dance_action_t action;
|
||||||
|
|
||||||
|
action = tap_dance_actions[idx];
|
||||||
|
switch (action.type) {
|
||||||
|
case QK_TAP_DANCE_TYPE_FN:
|
||||||
|
if (action.fn.reset) {
|
||||||
|
action.fn.reset();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
state->keycode = 0;
|
state->keycode = 0;
|
||||||
state->count = 0;
|
state->count = 0;
|
||||||
}
|
}
|
||||||
|
|
|
@ -22,6 +22,7 @@ typedef enum
|
||||||
} qk_tap_dance_type_t;
|
} qk_tap_dance_type_t;
|
||||||
|
|
||||||
typedef void (*qk_tap_dance_user_fn_t) (qk_tap_dance_state_t *state);
|
typedef void (*qk_tap_dance_user_fn_t) (qk_tap_dance_state_t *state);
|
||||||
|
typedef void (*qk_tap_dance_user_fn_reset_t) (void);
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
|
@ -31,18 +32,37 @@ typedef struct
|
||||||
uint16_t kc1;
|
uint16_t kc1;
|
||||||
uint16_t kc2;
|
uint16_t kc2;
|
||||||
} pair;
|
} pair;
|
||||||
qk_tap_dance_user_fn_t fn;
|
struct {
|
||||||
|
qk_tap_dance_user_fn_t regular;
|
||||||
|
qk_tap_dance_user_fn_t anyway;
|
||||||
|
qk_tap_dance_user_fn_reset_t reset;
|
||||||
|
} fn;
|
||||||
};
|
};
|
||||||
} qk_tap_dance_action_t;
|
} qk_tap_dance_action_t;
|
||||||
|
|
||||||
#define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) { \
|
#define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) { \
|
||||||
.type = QK_TAP_DANCE_TYPE_PAIR, \
|
.type = QK_TAP_DANCE_TYPE_PAIR, \
|
||||||
.pair = { kc1, kc2 } \
|
.pair = { kc1, kc2 } \
|
||||||
}
|
}
|
||||||
|
|
||||||
#define ACTION_TAP_DANCE_FN(user_fn) { \
|
#define ACTION_TAP_DANCE_FN(user_fn) { \
|
||||||
.type = QK_TAP_DANCE_TYPE_FN, \
|
.type = QK_TAP_DANCE_TYPE_FN, \
|
||||||
.fn = user_fn \
|
.fn = { user_fn, NULL, NULL } \
|
||||||
|
}
|
||||||
|
|
||||||
|
#define ACTION_TAP_DANCE_FN_ANYWAY(user_fn, user_fn_anyway) { \
|
||||||
|
.type = QK_TAP_DANCE_TYPE_FN, \
|
||||||
|
.fn = { user_fn, user_fn_anyway, NULL } \
|
||||||
|
}
|
||||||
|
|
||||||
|
#define ACTION_TAP_DANCE_FN_RESET(user_fn, user_fn_reset) { \
|
||||||
|
.type = QK_TAP_DANCE_TYPE_FN, \
|
||||||
|
.fn = { user_fn, NULL, user_fn_reset } \
|
||||||
|
}
|
||||||
|
|
||||||
|
#define ACTION_TAP_DANCE_FN_ANYWAY_RESET(user_fn, user_fn_anyway, user_fn_reset) { \
|
||||||
|
.type = QK_TAP_DANCE_TYPE_FN, \
|
||||||
|
.fn = { user_fn, user_fn_anyway, user_fn_reset } \
|
||||||
}
|
}
|
||||||
|
|
||||||
extern const qk_tap_dance_action_t tap_dance_actions[];
|
extern const qk_tap_dance_action_t tap_dance_actions[];
|
||||||
|
|
Loading…
Reference in New Issue