From d44290b91b96f89cfc2dfa85a59cc267ffd13fb4 Mon Sep 17 00:00:00 2001 From: tmk Date: Thu, 21 Mar 2013 14:42:40 +0900 Subject: [PATCH] Add NO_ACTION_ONESHOT config option --- common.mk | 1 + common/action.c | 50 +++++++-------------------------------- common/action_oneshot.c | 21 +++++++++++++++++ common/action_oneshot.h | 52 +++++++++++++++++++++++++++++++++++++++++ 4 files changed, 82 insertions(+), 42 deletions(-) create mode 100644 common/action_oneshot.c create mode 100644 common/action_oneshot.h diff --git a/common.mk b/common.mk index e4c9fb269..de1c6c360 100644 --- a/common.mk +++ b/common.mk @@ -2,6 +2,7 @@ COMMON_DIR = common SRC += $(COMMON_DIR)/host.c \ $(COMMON_DIR)/keyboard.c \ $(COMMON_DIR)/action.c \ + $(COMMON_DIR)/action_oneshot.c \ $(COMMON_DIR)/action_macro.c \ $(COMMON_DIR)/layer_switch.c \ $(COMMON_DIR)/keymap.c \ diff --git a/common/action.c b/common/action.c index 3d81318a9..49bfc54e7 100644 --- a/common/action.c +++ b/common/action.c @@ -25,6 +25,7 @@ along with this program. If not, see . #include "debug.h" #include "led.h" #include "layer_switch.h" +#include "action_oneshot.h" #include "action_macro.h" #include "action.h" @@ -125,44 +126,6 @@ bool waiting_buffer_has_anykey_pressed(void) } return false; } - - -/* Oneshot modifier - * - * Problem: Want to capitalize like 'The' but the result tends to be 'THe'. - * Solution: Oneshot modifier have its effect on only one key coming next. - * Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key. - * - * Hold: works as normal modifier. - * Tap: one shot modifier. - * 2 Tap: cancel one shot modifier. - * 5-Tap: toggles enable/disable oneshot feature. - */ -static struct { - uint8_t mods; - uint8_t time; - bool ready; - bool disabled; -} oneshot_state; - -static void oneshot_start(uint8_t mods, uint16_t time) -{ - oneshot_state.mods = mods; - oneshot_state.time = time; - oneshot_state.ready = true; -} - -static void oneshot_cancel(void) -{ - oneshot_state.mods = 0; - oneshot_state.time = 0; - oneshot_state.ready = false; -} - -static void oneshot_toggle(void) -{ - oneshot_state.disabled = !oneshot_state.disabled; -} #endif @@ -263,6 +226,7 @@ static void process_action(keyrecord_t *record) uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods<<4; switch (action.layer.code) { + #ifndef NO_ACTION_ONESHOT case 0x00: // Oneshot modifier if (event.pressed) { @@ -272,7 +236,7 @@ static void process_action(keyrecord_t *record) } else if (tap_count == 1) { debug("MODS_TAP: Oneshot: start\n"); - oneshot_start(mods, event.time); + oneshot_start(mods); } else if (tap_count == TAPPING_TOGGLE) { debug("MODS_TAP: Oneshot: toggle\n"); @@ -303,6 +267,7 @@ static void process_action(keyrecord_t *record) } } break; + #endif default: if (event.pressed) { if (tap_count > 0) { @@ -930,15 +895,16 @@ void register_code(uint8_t code) // TODO: should push command_proc out of this block? if (command_proc(code)) return; -#ifndef NO_ACTION_TAPPING - if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) { +#ifndef NO_ACTION_ONESHOT + if (oneshot_state.mods && !oneshot_state.disabled) { uint8_t tmp_mods = host_get_mods(); host_add_mods(oneshot_state.mods); + host_add_key(code); host_send_keyboard_report(); host_set_mods(tmp_mods); - oneshot_state.ready = false; + oneshot_cancel(); } else #endif { diff --git a/common/action_oneshot.c b/common/action_oneshot.c new file mode 100644 index 000000000..d34f44b5a --- /dev/null +++ b/common/action_oneshot.c @@ -0,0 +1,21 @@ +#include "action_oneshot.h" + + +#ifndef NO_ACTION_ONESHOT +oneshot_state_t oneshot_state; + +void oneshot_start(uint8_t mods) +{ + oneshot_state.mods = mods; +} + +void oneshot_cancel(void) +{ + oneshot_state.mods = 0; +} + +void oneshot_toggle(void) +{ + oneshot_state.disabled = !oneshot_state.disabled; +} +#endif diff --git a/common/action_oneshot.h b/common/action_oneshot.h new file mode 100644 index 000000000..36ef9e9bc --- /dev/null +++ b/common/action_oneshot.h @@ -0,0 +1,52 @@ +/* +Copyright 2013 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ +#ifndef ACTION_ONESHOT_H +#define ACTION_ONESHOT_H + +#include +#include + +#ifdef NO_ACTION_TAPPING + #define NO_ACTION_ONESHOT +#endif + +#ifndef NO_ACTION_ONESHOT +/* Oneshot modifier + * + * Problem: Want to capitalize like 'The' but the result tends to be 'THe'. + * Solution: Oneshot modifier have its effect on only one key coming next. + * Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key. + * + * Hold: works as normal modifier. + * Tap: one shot modifier. + * 2 Tap: cancel one shot modifier. + * 5-Tap: toggles enable/disable oneshot feature. + */ +typedef struct { + uint8_t mods; + bool disabled; +} oneshot_state_t; + + +oneshot_state_t oneshot_state; + +void oneshot_start(uint8_t mods); +void oneshot_cancel(void); +void oneshot_toggle(void); +#endif + +#endif