From bf1a37ba712b3c42861e7cfabb174724791b41b6 Mon Sep 17 00:00:00 2001 From: tmk Date: Mon, 17 Jan 2011 21:51:51 +0900 Subject: [PATCH] PS/2 to USB keyboard converter --- Makefile.common | 4 + README | 3 + key_process.c | 89 +++++++-- ps2.c | 4 +- ps2.h | 4 + ps2_usb/Makefile | 81 +++++++++ ps2_usb/README | 103 +++++++++++ ps2_usb/config.h | 38 ++++ ps2_usb/keymap.c | 189 ++++++++++++++++++++ ps2_usb/matrix.c | 456 +++++++++++++++++++++++++++++++++++++++++++++++ usb.h | 12 +- usb_keycodes.h | 1 + 12 files changed, 967 insertions(+), 17 deletions(-) create mode 100644 ps2_usb/Makefile create mode 100644 ps2_usb/README create mode 100644 ps2_usb/config.h create mode 100644 ps2_usb/keymap.c create mode 100644 ps2_usb/matrix.c diff --git a/Makefile.common b/Makefile.common index 795e7b999..808e8ff3b 100644 --- a/Makefile.common +++ b/Makefile.common @@ -298,6 +298,10 @@ EXTMEMOPTS = # -Wl,...: tell GCC to pass this to linker. # -Map: create map file # --cref: add cross reference to map file +# +# Comennt out "--relax" option to avoid a error such: +# (.vectors+0x30): relocation truncated to fit: R_AVR_13_PCREL against symbol `__vector_12' +# LDFLAGS = -Wl,-Map=$(TARGET).map,--cref LDFLAGS += -Wl,--relax LDFLAGS += -Wl,--gc-sections diff --git a/README b/README index 769dc318e..3361c1f99 100644 --- a/README +++ b/README @@ -62,6 +62,9 @@ Copying exsistent target(macway) is easy way. keymaps[] 6. Build. +If you have a build error like following, comment out "--relax" option in Makefile.common. + (.vectors+0x30): relocation truncated to fit: R_AVR_13_PCREL against symbol `__vector_12' + Build Options ------------- diff --git a/key_process.c b/key_process.c index b790ffa63..4367f471d 100644 --- a/key_process.c +++ b/key_process.c @@ -117,6 +117,8 @@ void proc_matrix(void) { if (keymap_is_special_mode(fn_bits)) { switch (usb_keyboard_get_key()) { case KB_H: // help + usb_keyboard_clear_report(); + usb_keyboard_send(); print_enable = true; print("b: jump to bootloader\n"); print("d: toggle debug enable\n"); @@ -131,17 +133,80 @@ void proc_matrix(void) { #ifdef USB_NKRO_ENABLE print("n: toggle USB_NKRO\n"); #endif + print("Backspace: clear matrix\n"); print("ESC: power down/wake up\n"); + print("0: switch to Layer0 \n"); + print("1: switch to Layer1 \n"); + print("2: switch to Layer2 \n"); + print("3: switch to Layer3 \n"); + print("4: switch to Layer4 \n"); #ifdef PS2_MOUSE_ENABLE - print("1: ps2_mouse_init \n"); - print("2: ps2_mouse_read \n"); - print("3: ps2_mouse: on/off toggle \n"); + print("[: ps2_mouse_init \n"); + print("]: ps2_mouse_read \n"); + print("\: ps2_mouse: on/off toggle \n"); #endif _delay_ms(500); print_enable = false; break; -#ifdef PS2_MOUSE_ENABLE + case KB_BSPC: + usb_keyboard_clear_report(); + usb_keyboard_send(); + matrix_init(); + print("clear matrix\n"); + _delay_ms(500); + break; + case KB_0: + usb_keyboard_clear_report(); + usb_keyboard_send(); + print("current_layer: "); phex(current_layer); print("\n"); + print("default_layer: "); phex(default_layer); print("\n"); + current_layer = 0; + default_layer = 0; + print("switch to Layer0 \n"); + _delay_ms(500); + break; case KB_1: + usb_keyboard_clear_report(); + usb_keyboard_send(); + print("current_layer: "); phex(current_layer); print("\n"); + print("default_layer: "); phex(default_layer); print("\n"); + current_layer = 1; + default_layer = 1; + print("switch to Layer1 \n"); + _delay_ms(500); + break; + case KB_2: + usb_keyboard_clear_report(); + usb_keyboard_send(); + print("current_layer: "); phex(current_layer); print("\n"); + print("default_layer: "); phex(default_layer); print("\n"); + current_layer = 2; + default_layer = 2; + print("switch to Layer2 \n"); + _delay_ms(500); + break; + case KB_3: + usb_keyboard_clear_report(); + usb_keyboard_send(); + print("current_layer: "); phex(current_layer); print("\n"); + print("default_layer: "); phex(default_layer); print("\n"); + current_layer = 3; + default_layer = 3; + print("switch to Layer3 \n"); + _delay_ms(500); + break; + case KB_4: + usb_keyboard_clear_report(); + usb_keyboard_send(); + print("current_layer: "); phex(current_layer); print("\n"); + print("default_layer: "); phex(default_layer); print("\n"); + current_layer = 4; + default_layer = 4; + print("switch to Layer4 \n"); + _delay_ms(500); + break; +#ifdef PS2_MOUSE_ENABLE + case KB_LBRC: usb_keyboard_clear_report(); usb_keyboard_send(); print_enable = true; @@ -149,7 +214,7 @@ void proc_matrix(void) { _delay_ms(500); ps2_mouse_init(); break; - case KB_2: + case KB_RBRC: usb_keyboard_clear_report(); usb_keyboard_send(); print_enable = true; @@ -161,7 +226,7 @@ void proc_matrix(void) { phex(ps2_mouse_y); print("\n"); print("ps2_mouse_error_count: "); phex(ps2_mouse_error_count); print("\n"); break; - case KB_3: + case KB_BSLS: ps2_mouse_enable = !ps2_mouse_enable; print("ps2_mouse: "); if (ps2_mouse_enable) @@ -187,15 +252,15 @@ void proc_matrix(void) { if (debug_enable) { print_enable = true; print("debug enabled.\n"); - debug_matrix = true; - debug_keyboard = true; - debug_mouse = true; + //debug_matrix = true; + //debug_keyboard = true; + //debug_mouse = true; } else { print("debug disabled.\n"); print_enable = false; - debug_matrix = false; - debug_keyboard = false; - debug_mouse = false; + //debug_matrix = false; + //debug_keyboard = false; + //debug_mouse = false; } _delay_ms(1000); break; diff --git a/ps2.c b/ps2.c index a388b7489..dd5b24129 100644 --- a/ps2.c +++ b/ps2.c @@ -149,7 +149,7 @@ uint8_t ps2_host_recv(void) bool parity = true; ps2_error = 0; - /* cancel to sync */ + /* terminate a transmission if we have */ clock_lo(); _delay_us(100); @@ -158,7 +158,7 @@ uint8_t ps2_host_recv(void) data_hi(); /* start bit [1] */ - WAIT(clock_lo, 20000, 1); + WAIT(clock_lo, 2000, 1); // How long should we wait? WAIT(data_lo, 1, 2); WAIT(clock_hi, 50, 3); diff --git a/ps2.h b/ps2.h index 954e59d9f..5ae28a95c 100644 --- a/ps2.h +++ b/ps2.h @@ -59,6 +59,10 @@ POSSIBILITY OF SUCH DAMAGE. #define PS2_ERR_NONE 0 #define PS2_ERR_PARITY 0x10 +#define PS2_LED_SCROLL_LOCK 0 +#define PS2_LED_NUM_LOCK 1 +#define PS2_LED_CAPS_LOCK 2 + extern uint8_t ps2_error; diff --git a/ps2_usb/Makefile b/ps2_usb/Makefile new file mode 100644 index 000000000..bd9a76eb8 --- /dev/null +++ b/ps2_usb/Makefile @@ -0,0 +1,81 @@ +# Hey Emacs, this is a -*- makefile -*- +#---------------------------------------------------------------------------- +# WinAVR Makefile Template written by Eric B. Weddington, Jörg Wunsch, et al. +# +# Released to the Public Domain +# +# Additional material for this makefile was written by: +# Peter Fleury +# Tim Henigan +# Colin O'Flynn +# Reiner Patommel +# Markus Pfaff +# Sander Pool +# Frederik Rouleau +# Carlos Lamas +# +#---------------------------------------------------------------------------- +# On command line: +# +# make all = Make software. +# +# make clean = Clean out built project files. +# +# make coff = Convert ELF to AVR COFF. +# +# make extcoff = Convert ELF to AVR Extended COFF. +# +# make program = Download the hex file to the device, using avrdude. +# Please customize the avrdude settings below first! +# +# make debug = Start either simulavr or avarice as specified for debugging, +# with avr-gdb or avr-insight as the front end for debugging. +# +# make filename.s = Just compile filename.c into the assembler code only. +# +# make filename.i = Create a preprocessed source file for use in submitting +# bug reports to the GCC project. +# +# To rebuild project do "make clean" then "make all". +#---------------------------------------------------------------------------- + +# Target file name (without extension). +TARGET = tmk_ps2_usb + +# Directory common source filess exist +COMMON_DIR = .. + +# Directory keyboard dependent files exist +TARGET_DIR = . + +# keyboard dependent files +TARGET_SRC = keymap.c \ + matrix.c \ + ps2.c + + +# MCU name, you MUST set this to match the board you are using +# type "make clean" after changing this, so all files will be rebuilt +#MCU = at90usb162 # Teensy 1.0 +MCU = atmega32u4 # Teensy 2.0 +#MCU = at90usb646 # Teensy++ 1.0 +#MCU = at90usb1286 # Teensy++ 2.0 + + +# Processor frequency. +# Normally the first thing your program should do is set the clock prescaler, +# so your program will run at the correct speed. You should also set this +# variable to same clock speed. The _delay_ms() macro uses this, and many +# examples use this variable to calculate timings. Do not add a "UL" here. +F_CPU = 16000000 + + +# Build Options +# comment out to disable the options. +# +MOUSEKEY_ENABLE = yes # Mouse keys +USB_EXTRA_ENABLE = yes # Enhanced feature for Windows(Audio control and System control) +USB_NKRO_ENABLE = yes # USB Nkey Rollover + + +include $(COMMON_DIR)/Makefile.common diff --git a/ps2_usb/README b/ps2_usb/README new file mode 100644 index 000000000..3c9eb1428 --- /dev/null +++ b/ps2_usb/README @@ -0,0 +1,103 @@ +PS/2 to USB keyboard converter +============================== + +This firmware converts PS/2 keyboard protocol to USB. + + +Demostration build +------------------ +In this demo build, you can try several layouts, +mouse keys and USB NKRO. + +Special keys: + Magic+0: Qwerty with mouse keys(default) + Magic+1: Qwerty + Magic+2: Colemak + Magic+3: Dvorak + Magic+4: Workman + Magic+N: toggles NKRO/6KRO(6KRO by default) + Magic+Esc: sends Power Event + where Magic=(LShift+RShift) or (LControl+RShift) + +Keybinds: + Fn0+(hjkl): Mouse key move(vi cursor) + Fn0+(yuio): Mouse wheel(left,down,up,right) + Fn0+space: Mouse button1 + Fn0+(mnb): Mouse buttons(1,2,3) + Fn0+(zxc): Media control(Volup, Voldown, Mute) + Fn1+(hjkl): Cursor move(vi cursor) + Fn1+(nm,.): Cursor move(Home,PageDown,PageUp,End) + + Fn2+(esdf): Mouse key move(invert T cursor) + Fn2+(qwrt): Mouse wheel(left,down,up,right) + Fn2+space: Mouse button1 + Fn2+(,./): Media control(Volup, Voldown, Mute) + where Fn0=;, Fn1=/, Fn2=a + + +Features +-------- +Mouse keys + You can emulates mouse move and button click using keyboard. +System/Media control + You can sends Power event, Volume down/up and Mute. +USB NKRO(actually 120KRO+8Modifiers) + You can tolggles NKRO/6KRO.(Not tested on Mac.) +Keymap customization + You can customize keymaps easily by editing source code. + + +Build +----- +0. Connect PS/2 keyboard to Teensy by 4 lines(Vcc, GND, Data, Clock). +1. Define following macros for PS/2 connection in config.h: + PS2_DATA_PORT + PS2_DATA_PIN + PS2_DATA_DDR + PS2_DATA_BIT + PS2_CLOCK_PORT + PS2_CLOCK_PIN + PS2_CLOCK_DDR + PS2_CLOCK_BIT +2. Edit Makefile for build options and MCU setting. +2. make +3. program Teensy. + http://www.pjrc.com/teensy/loader.html + + +Keymap +------ +You can change a keymap by editing code of keymap.c like following. +How to define the keymap is probably obvious. You can find key +symbols in usb_keycodes.h. +If you want to define more than one keymap, see hhkb/keymap.c and +macway/keymap.c as examples. To define keymap(layer) switching may +needs a bit of your effort at this time. + + /* Default Layer: plain keymap + * ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------. + * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak| + * `---' `---------------' `---------------' `---------------' `-----------' `-----------' + * ,-----------------------------------------------------------. ,-----------. ,---------------. + * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| /| *| -| + * |-----------------------------------------------------------| |-----------| |---------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| | + * |-----------------------------------------------------------| `-----------' |-----------| +| + * |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| | + * |-----------------------------------------------------------| ,---. |---------------| + * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| | + * |-----------------------------------------------------------| ,-----------. |-----------|Ent| + * |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| | + * `-----------------------------------------------------------' `-----------' `---------------' + */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, + CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS, + LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT + ), + + +EOF diff --git a/ps2_usb/config.h b/ps2_usb/config.h new file mode 100644 index 000000000..be96f004a --- /dev/null +++ b/ps2_usb/config.h @@ -0,0 +1,38 @@ +#ifndef CONFIG_H +#define CONFIG_H + +/* controller configuration */ +#include "controller_teensy.h" + +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x6512 +#define MANUFACTURER t.m.k. +#define PRODUCT PS/2 keyboard converter +#define DESCRIPTION convert PS/2 keyboard to USB + +/* matrix size */ +#define MATRIX_ROWS 32 // keycode bit: 3-0 +#define MATRIX_COLS 8 // keycode bit: 6-4 +/* define if matrix has ghost */ +//#define MATRIX_HAS_GHOST + +/* USB NKey Rollover */ +#ifdef USB_NKRO_ENABLE +#endif + +/* mouse keys */ +#ifdef MOUSEKEY_ENABLE +# define MOUSEKEY_DELAY_TIME 255 +#endif + +/* PS/2 mouse */ +#define PS2_CLOCK_PORT PORTF +#define PS2_CLOCK_PIN PINF +#define PS2_CLOCK_DDR DDRF +#define PS2_CLOCK_BIT 0 +#define PS2_DATA_PORT PORTF +#define PS2_DATA_PIN PINF +#define PS2_DATA_DDR DDRF +#define PS2_DATA_BIT 1 + +#endif diff --git a/ps2_usb/keymap.c b/ps2_usb/keymap.c new file mode 100644 index 000000000..f38784d1f --- /dev/null +++ b/ps2_usb/keymap.c @@ -0,0 +1,189 @@ +/* + * Keymap for PS/2 keyboard + */ +#include +#include +#include +#include "usb_keyboard.h" +#include "usb_keycodes.h" +#include "print.h" +#include "debug.h" +#include "util.h" +#include "keymap_skel.h" + + +#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) + +// Convert physical keyboard layout to matrix array. +// This is a macro to define keymap easily in keyboard layout form. +#define KEYMAP( \ + K76, K05,K06,K04,K0C, K03,K0B,K83,K0A, K01,K09,K78,K07, KFE,K7E,KFF, KB7,KBF,KDE, \ + K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \ + K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \ + K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \ + K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \ + K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \ +) { \ + { KB_NO, KB_##K01, KB_NO, KB_##K03, KB_##K04, KB_##K05, KB_##K06, KB_##K07 }, \ + { KB_NO, KB_##K09, KB_##K0A, KB_##K0B, KB_##K0C, KB_##K0D, KB_##K0E, KB_NO }, \ + { KB_NO, KB_##K11, KB_##K12, KB_NO, KB_##K14, KB_##K15, KB_##K16, KB_NO }, \ + { KB_NO, KB_NO, KB_##K1A, KB_##K1B, KB_##K1C, KB_##K1D, KB_##K1E, KB_NO }, \ + { KB_NO, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_##K25, KB_##K26, KB_NO }, \ + { KB_NO, KB_##K29, KB_##K2A, KB_##K2B, KB_##K2C, KB_##K2D, KB_##K2E, KB_NO }, \ + { KB_NO, KB_##K31, KB_##K32, KB_##K33, KB_##K34, KB_##K35, KB_##K36, KB_NO }, \ + { KB_NO, KB_NO, KB_##K3A, KB_##K3B, KB_##K3C, KB_##K3D, KB_##K3E, KB_NO }, \ + { KB_NO, KB_##K41, KB_##K42, KB_##K43, KB_##K44, KB_##K45, KB_##K46, KB_NO }, \ + { KB_NO, KB_##K49, KB_##K4A, KB_##K4B, KB_##K4C, KB_##K4D, KB_##K4E, KB_NO }, \ + { KB_NO, KB_NO, KB_##K52, KB_NO, KB_##K54, KB_##K55, KB_NO, KB_NO }, \ + { KB_##K58, KB_##K59, KB_##K5A, KB_##K5B, KB_NO, KB_##K5D, KB_NO, KB_NO }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##K66, KB_NO }, \ + { KB_NO, KB_##K69, KB_NO, KB_##K6B, KB_##K6C, KB_NO, KB_NO, KB_NO }, \ + { KB_##K70, KB_##K71, KB_##K72, KB_##K73, KB_##K74, KB_##K75, KB_##K76, KB_##K77 }, \ + { KB_##K78, KB_##K79, KB_##K7A, KB_##K7B, KB_##K7C, KB_##K7D, KB_##K7E, KB_NO }, \ + { KB_NO, KB_NO, KB_NO, KB_##K83, KB_NO, KB_NO, KB_NO, KB_NO }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \ + { KB_NO, KB_##K91, KB_NO, KB_NO, KB_##K94, KB_NO, KB_NO, KB_NO }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##K9F }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##KA7 }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##KAF }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##KB7 }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##KBF }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \ + { KB_NO, KB_NO, KB_##KCA, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \ + { KB_NO, KB_NO, KB_##KDA, KB_NO, KB_NO, KB_NO, KB_##KDE, KB_NO }, \ + { KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \ + { KB_NO, KB_##KE9, KB_NO, KB_##KEB, KB_##KEC, KB_NO, KB_NO, KB_NO }, \ + { KB_##KF0, KB_##KF1, KB_##KF2, KB_NO, KB_##KF4, KB_##KF5, KB_NO, KB_NO }, \ + { KB_NO, KB_NO, KB_##KFA, KB_NO, KB_NO, KB_##KFD, KB_##KFE, KB_##KFF }, \ +} + + +// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. +static const uint8_t PROGMEM fn_layer[] = { + 5, // Fn0 + 6, // Fn1 + 5, // Fn2 + 0, // Fn3 + 0, // Fn4 + 0, // Fn5 + 0, // Fn6 + 0 // Fn7 +}; + +// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. +// See layer.c for details. +static const uint8_t PROGMEM fn_keycode[] = { + KB_SCLN, // Fn0 + KB_SLSH, // Fn1 + KB_A, // Fn2 + KB_NO, // Fn3 + KB_NO, // Fn4 + KB_NO, // Fn5 + KB_NO, // Fn6 + KB_NO // Fn7 +}; + +static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* keymap + * ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------. + * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak| + * `---' `---------------' `---------------' `---------------' `-----------' `-----------' + * ,-----------------------------------------------------------. ,-----------. ,---------------. + * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| /| *| -| + * |-----------------------------------------------------------| |-----------| |---------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| | + * |-----------------------------------------------------------| `-----------' |-----------| +| + * |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| | + * |-----------------------------------------------------------| ,---. |---------------| + * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| | + * |-----------------------------------------------------------| ,-----------. |-----------|Ent| + * |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| | + * `-----------------------------------------------------------' `-----------' `---------------' + */ + /* 0: default */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, + CAPS,FN2, S, D, F, G, H, J, K, L, FN0, QUOT, ENT, P4, P5, P6, PPLS, + LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, RSFT, UP, P1, P2, P3, + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT + ), + /* 1: plain Qwerty without layer switching */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, + CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS, + LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT + ), + /* 2: Colemak http://colemak.com */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, + TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, + BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, P4, P5, P6, PPLS, + LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT + ), + /* 3: Dvorak http://en.wikipedia.org/wiki/Dvorak_Simplified_Keyboard */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, + TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, DEL, END, PGDN, P7, P8, P9, + CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, P4, P5, P6, PPLS, + LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, UP, P1, P2, P3, + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT + ), + /* 4: Workman http://viralintrospection.wordpress.com/2010/09/06/a-different-philosophy-in-designing-keyboard-layouts/ */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, + TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, + BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, P4, P5, P6, PPLS, + LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT + ), + /* 5: Mouse keys */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, + TAB, WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSLS, DEL, END, PGDN, P7, P8, P9, + CAPS,FN2, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, P4, P5, P6, PPLS, + LSFT,VOLD,VOLU,MUTE,BTN2,BTN3,BTN2,BTN1,VOLD,VOLU,MUTE, RSFT, UP, P1, P2, P3, + LCTL,LGUI,LALT, BTN1, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT + ), + /* 6: Cursor keys */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, + TAB, NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, NO, NO, NO, BSLS, DEL, END, PGDN, P7, P8, P9, + CAPS,NO, NO, NO, NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, P4, P5, P6, PPLS, + LSFT,VOLD,VOLU,MUTE,NO, NO, HOME,PGUP,PGDN,END, FN1, RSFT, UP, P1, P2, P3, + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT + ), +}; + + +uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) +{ + return KEYCODE(layer, row, col); +} + +uint8_t keymap_fn_layer(uint8_t fn_bits) +{ + return pgm_read_byte(&fn_layer[biton(fn_bits)]); +} + +uint8_t keymap_fn_keycode(uint8_t fn_bits) +{ + return pgm_read_byte(&fn_keycode[(biton(fn_bits))]); +} + +// define a condition to enter special function mode +bool keymap_is_special_mode(uint8_t fn_bits) +{ + return usb_keyboard_mods == (BIT_LSHIFT | BIT_RSHIFT) || usb_keyboard_mods == (BIT_LCTRL | BIT_RSHIFT); +} diff --git a/ps2_usb/matrix.c b/ps2_usb/matrix.c new file mode 100644 index 000000000..366568d68 --- /dev/null +++ b/ps2_usb/matrix.c @@ -0,0 +1,456 @@ +/* + * scan matrix + */ +#include +#include +#include +#include +#include "print.h" +#include "util.h" +#include "debug.h" +#include "ps2.h" +#include "usb_keyboard.h" +#include "matrix_skel.h" + + +#if (MATRIX_COLS > 16) +# error "MATRIX_COLS must not exceed 16" +#endif +#if (MATRIX_ROWS > 255) +# error "MATRIX_ROWS must not exceed 255" +#endif + + +/* + * Matrix usage: + * "PS/2 Scan Codes Set 2" is assigned to 256(32x8)cells matrix. + * Hmm, It is very sparse and not efficient :( + * + * 8bit + * --------- + * 0| | + * :| XX | 00-7F for normal codes + * f|_________| + * 10| | + * :| E0 XX | 80-FF for E0-prefix codes(use (XX|0x80) as code) + * 1f| | + * --------- + * exceptions: + * 0x83: F8(normal code placed beyond 0x7F) + * 0xFE: PrintScreen + * 0xFF: Puause/Break + */ +#define _PRINT_SCREEN (0xFE) +#define _PAUSE_BREAK (0xFF) +#define _ROW(code) (code>>3) +#define _COL(code) (code&0x07) + +static bool _matrix_is_modified = false; + +// matrix state buffer(1:on, 0:off) +#if (MATRIX_COLS <= 8) +static uint8_t *matrix; +static uint8_t _matrix0[MATRIX_ROWS]; +#else +static uint16_t *matrix; +static uint16_t _matrix0[MATRIX_ROWS]; +#endif + +#ifdef MATRIX_HAS_GHOST +static bool matrix_has_ghost_in_row(uint8_t row); +#endif +static void _matrix_make(uint8_t code); +static void _matrix_break(uint8_t code); +static void _ps2_reset(void); +static void _ps2_set_leds(uint8_t leds); + + +inline +uint8_t matrix_rows(void) +{ + return MATRIX_ROWS; +} + +inline +uint8_t matrix_cols(void) +{ + return MATRIX_COLS; +} + +void matrix_init(void) +{ + print_enable = true; + ps2_host_init(); + + _ps2_reset(); + + // flush LEDs + _ps2_set_leds(1< +extern bool remote_wakeup; +extern bool suspend; + void usb_init(void); // initialize everything uint8_t usb_configured(void); // is the USB port configured void usb_remote_wakeup(void); @@ -85,8 +88,11 @@ void usb_remote_wakeup(void); #define ENDPOINT_HALT 0 #define TEST_MODE 2 - -extern bool remote_wakeup; -extern bool suspend; +// LEDS +#define USB_LED_NUM_LOCK 0 +#define USB_LED_CAPS_LOCK 1 +#define USB_LED_SCROLL_LOCK 2 +#define USB_LED_COMPOSE 3 +#define USB_LED_KANA 4 #endif diff --git a/usb_keycodes.h b/usb_keycodes.h index 59c97785a..827e74267 100644 --- a/usb_keycodes.h +++ b/usb_keycodes.h @@ -82,6 +82,7 @@ #define KB_PWR KB_POWER #define KB_VOLU KB_VOLUP #define KB_VOLD KB_VOLDOWN +#define KB_APP KB_APPLICATION, // Keypad #define KB_P1 KB_KP_1 #define KB_P2 KB_KP_2