From 92da1f0b972fbd3fe08888e04b96e45e44ab1b32 Mon Sep 17 00:00:00 2001 From: JagdPietr <59313824+JagdPietr@users.noreply.github.com> Date: Sun, 23 Aug 2020 09:24:09 +0800 Subject: [PATCH] [Keyboard] Drakon (#10071) * Drakon60 * Updates * Update: Deletion of XXX in WKL keymap * Update keymap.c * Revert "Updates" This reverts commit b4f97d38777ae3f41d6b20b0da69d90945c1ed8a. * Update keyboards/drakon/info.json * Update keyboards/drakon/info.json * Update keyboards/drakon/info.json * Update keyboards/drakon/config.h * Update keyboards/drakon/config.h * Update keyboards/drakon/rules.mk * Update keyboards/drakon/rules.mk * Update keyboards/drakon/rules.mk * Update keyboards/drakon/rules.mk * Update keyboards/drakon/keymaps/wkl/readme.md * Update keyboards/drakon/keymaps/logo/keymap.c * Update keyboards/drakon/keymaps/default/keymap.c * Update keyboards/drakon/keymaps/wkl/keymap.c * Update keyboards/drakon/config.h * Update keyboards/drakon/config.h * Update keyboards/drakon/keymaps/logo/readme.md * Update keyboards/drakon/config.h * Update keyboards/drakon/readme.md * Update keyboards/drakon/rules.mk * Update keyboards/drakon/drakon.c * Update config.h Deletion as recommended * Update config.h Correction of the deletion * Update config.h Deletion of line as recommended * Update config.h Deleted line as recommended * Update keymap.c Deleted line as recommended * Deletion of File * Delete config.h * Delete config.h * Delete config.h * Update keyboards/drakon/config.h * Update keyboards/drakon/keymaps/wkl/keymap.c * Update keyboards/drakon/keymaps/default/keymap.c * Update keyboards/drakon/keymaps/wkl/keymap.c --- keyboards/drakon/config.h | 114 ++++++++++ keyboards/drakon/drakon.c | 17 ++ keyboards/drakon/drakon.h | 91 ++++++++ keyboards/drakon/info.json | 15 ++ keyboards/drakon/keymaps/default/keymap.c | 247 ++++++++++++++++++++ keyboards/drakon/keymaps/default/readme.md | 1 + keyboards/drakon/keymaps/logo/keymap.c | 110 +++++++++ keyboards/drakon/keymaps/logo/readme.md | 1 + keyboards/drakon/keymaps/wkl/keymap.c | 248 +++++++++++++++++++++ keyboards/drakon/keymaps/wkl/readme.md | 1 + keyboards/drakon/readme.md | 14 ++ keyboards/drakon/rules.mk | 27 +++ 12 files changed, 886 insertions(+) create mode 100644 keyboards/drakon/config.h create mode 100644 keyboards/drakon/drakon.c create mode 100644 keyboards/drakon/drakon.h create mode 100644 keyboards/drakon/info.json create mode 100644 keyboards/drakon/keymaps/default/keymap.c create mode 100644 keyboards/drakon/keymaps/default/readme.md create mode 100644 keyboards/drakon/keymaps/logo/keymap.c create mode 100644 keyboards/drakon/keymaps/logo/readme.md create mode 100644 keyboards/drakon/keymaps/wkl/keymap.c create mode 100644 keyboards/drakon/keymaps/wkl/readme.md create mode 100644 keyboards/drakon/readme.md create mode 100644 keyboards/drakon/rules.mk diff --git a/keyboards/drakon/config.h b/keyboards/drakon/config.h new file mode 100644 index 000000000..f9565e41a --- /dev/null +++ b/keyboards/drakon/config.h @@ -0,0 +1,114 @@ +/* +Copyright 2020 jagdpietr + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x7776 +#define DEVICE_VER 0x0001 +#define MANUFACTURER jagdpietr +#define PRODUCT drakon + +/* key matrix size */ +#define MATRIX_ROWS 6 +#define MATRIX_COLS 14 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { C7, B5, B6, B0, B1, F1 } +#define MATRIX_COL_PINS { F4, F5, F6, F7, C6, B2, B3, B7, D3, D5, D4, D6, D7, B4 } +#define UNUSED_PINS + +/* COL2ROW, ROW2COL*/ +#define DIODE_DIRECTION COL2ROW + +#define ENCODERS_PAD_A { D2 } +#define ENCODERS_PAD_B { F0 } + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is userful for the Windows task manager shortcut (ctrl+shift+esc). + */ +// #define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT + +/* disable these deprecated features by default */ +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION diff --git a/keyboards/drakon/drakon.c b/keyboards/drakon/drakon.c new file mode 100644 index 000000000..29fe65f46 --- /dev/null +++ b/keyboards/drakon/drakon.c @@ -0,0 +1,17 @@ +/* Copyright 2020 jagdpietr + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "drakon.h" diff --git a/keyboards/drakon/drakon.h b/keyboards/drakon/drakon.h new file mode 100644 index 000000000..68315914d --- /dev/null +++ b/keyboards/drakon/drakon.h @@ -0,0 +1,91 @@ +/* Copyright 2020 jagdpietr + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#pragma once + +#include "quantum.h" + +#define XXX KC_NO + +/* This is a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ + + +/* LAYOUT_ansi + * ,---------------------------------------------------------. .---. + * |00 |01 |02 |03 |04 |05 |06 |07 |08 |09 |0A |0B |0C |0D|2D| |5C | + * |---------------------------------------------------------| ,-----------. + * |10 |11 |12 |13 |14 |15 |16 |17 |18 |19 |1A |1B |1C |1D | |5A |5D |59 | + * |---------------------------------------------------------| `-----------' + * |20 |21 |22 |23 |24 |25 |26 |27 |28 |29 |2A |2B |2C | |5B | + * |---------------------------------------------------------. `---' + * |30 |31 |32 |33 |34 |35 |36 |37 |38 |39 |3A |3B | |3C | + * |--------------------------------------------------'--`---'---. + * |40 |41 |42 | 43 |49 |4A | |4B |4C |4D | + * `----------------------------------------------' `-----------' + */ + +#define LAYOUT_ansi( \ + K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K2D, K5C, \ + K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K5A, K5D, K59, \ + K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K5B, \ + K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, \ + K40, K41, K42, K43, K49, K4A, K4B, K4C, K4D \ +) \ +{ \ + { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \ + { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \ + { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D }, \ + { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, XXX }, \ + { K40, K41, K42, K43, XXX, XXX, XXX, XXX, XXX, K49, K4A, K4B, K4C, K4D }, \ + { XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, K59, K5A, K5B, K5C, K5D } \ +} + +/* LAYOUT_wkl + * ,---------------------------------------------------------. .---. + * |00 |01 |02 |03 |04 |05 |06 |07 |08 |09 |0A |0B |0C |0D|2D| |5C | + * |---------------------------------------------------------| ,-----------. + * |10 |11 |12 |13 |14 |15 |16 |17 |18 |19 |1A |1B |1C |1D | |5A |5D |59 | + * |---------------------------------------------------------| `-----------' + * |20 |21 |22 |23 |24 |25 |26 |27 |28 |29 |2A |2B |2C | |5B | + * |---------------------------------------------------------. `---' + * |30 |31 |32 |33 |34 |35 |36 |37 |38 |39 |3A |3B | |3C | + * |--------------------------------------------------'--`---'---. + * |40 | |42 | 43 |49 |4A | |4B |4C |4D | + * `----------------------------------------------' `-----------' + */ + +#define LAYOUT_wkl( \ + K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K2D, K5C, \ + K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K5A, K5D, K59, \ + K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K5B, \ + K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, \ + K40, K42, K43, K49, K4A, K4B, K4C, K4D \ +) \ +{ \ + { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \ + { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \ + { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D }, \ + { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, XXX }, \ + { K40, XXX, K42, K43, XXX, XXX, XXX, XXX, XXX, K49, K4A, K4B, K4C, K4D }, \ + { XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, K59, K5A, K5B, K5C, K5D } \ +} diff --git a/keyboards/drakon/info.json b/keyboards/drakon/info.json new file mode 100644 index 000000000..328bdba9e --- /dev/null +++ b/keyboards/drakon/info.json @@ -0,0 +1,15 @@ +{ + "keyboard_name": "drakon", + "url": "", + "maintainer": "jagdpietr", + "width": 18.25, + "height": 5.25, + "layouts": { + "LAYOUT_ansi": { + "layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"x":16.25, "y":0}, {"x":0, "y":1, "w":1.5}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"x":11.5, "y":1}, {"x":12.5, "y":1}, {"x":13.5, "y":1, "w":1.5}, {"x":15.25, "y":1}, {"x":16.25, "y":1}, {"x":17.25, "y":1}, {"x":0, "y":2, "w":1.75}, {"x":1.75, "y":2}, {"x":2.75, "y":2}, {"x":3.75, "y":2}, {"x":4.75, "y":2}, {"x":5.75, "y":2}, {"x":6.75, "y":2}, {"x":7.75, "y":2}, {"x":8.75, "y":2}, {"x":9.75, "y":2}, {"x":10.75, "y":2}, {"x":11.75, "y":2}, {"x":12.75, "y":2, "w":2.25}, {"x":16.25, "y":2}, {"x":0, "y":3, "w":2.25}, {"x":2.25, "y":3}, {"x":3.25, "y":3}, {"x":4.25, "y":3}, {"x":5.25, "y":3}, {"x":6.25, "y":3}, {"x":7.25, "y":3}, {"x":8.25, "y":3}, {"x":9.25, "y":3}, {"x":10.25, "y":3}, {"x":11.25, "y":3}, {"x":12.25, "y":3, "w":1.25}, {"x":13.75, "y":3.25}, {"x":0, "y":4, "w":1.25}, {"x":1.25, "y":4, "w":1.25}, {"x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"x":10, "y":4, "w":1.25}, {"x":11.25, "y":4, "w":1.25}, {"x":12.75, "y":4.25}, {"x":13.75, "y":4.25}, {"x":14.75, "y":4.25}] + }, + "LAYOUT_wkl": { + "layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"x":16.25, "y":0}, {"x":0, "y":1, "w":1.5}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"x":11.5, "y":1}, {"x":12.5, "y":1}, {"x":13.5, "y":1, "w":1.5}, {"x":15.25, "y":1}, {"x":16.25, "y":1}, {"x":17.25, "y":1}, {"x":0, "y":2, "w":1.75}, {"x":1.75, "y":2}, {"x":2.75, "y":2}, {"x":3.75, "y":2}, {"x":4.75, "y":2}, {"x":5.75, "y":2}, {"x":6.75, "y":2}, {"x":7.75, "y":2}, {"x":8.75, "y":2}, {"x":9.75, "y":2}, {"x":10.75, "y":2}, {"x":11.75, "y":2}, {"x":12.75, "y":2, "w":2.25}, {"x":16.25, "y":2}, {"x":0, "y":3, "w":2.25}, {"x":2.25, "y":3}, {"x":3.25, "y":3}, {"x":4.25, "y":3}, {"x":5.25, "y":3}, {"x":6.25, "y":3}, {"x":7.25, "y":3}, {"x":8.25, "y":3}, {"x":9.25, "y":3}, {"x":10.25, "y":3}, {"x":11.25, "y":3}, {"x":12.25, "y":3, "w":1.25}, {"x":13.75, "y":3.25}, {"x":0, "y":4, "w":1.25}, {"x":1.75, "y":4, "w":1.25}, {"x":3, "y":4, "w":7}, {"x":10, "y":4, "w":1.25}, {"x":11.25, "y":4, "w":1.25}, {"x":12.75, "y":4.25}, {"x":13.75, "y":4.25}, {"x":14.75, "y":4.25}] + } + } +} diff --git a/keyboards/drakon/keymaps/default/keymap.c b/keyboards/drakon/keymaps/default/keymap.c new file mode 100644 index 000000000..04c511f21 --- /dev/null +++ b/keyboards/drakon/keymaps/default/keymap.c @@ -0,0 +1,247 @@ +/* Copyright 2020 jagdpietr + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H + +char wpm_str[10]; + +// Defines names for use in layer keycodes and the keymap +enum Layer_names { +_Base, +_FN, +_Lyr2 +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_Base] = LAYOUT_ansi( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_MUTE, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_MPRV, KC_MPLY, KC_MNXT, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_MSTP, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_APP, MO(_FN), KC_LEFT, KC_DOWN, KC_RIGHT + ), + + [_FN] = LAYOUT_ansi( + KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END + ), + + [_Lyr2] = LAYOUT_ansi( + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS + ) +}; + +void encoder_update_user(uint8_t index, bool clockwise) { + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } +} + +#ifdef OLED_DRIVER_ENABLE + +oled_rotation_t oled_init_user(oled_rotation_t rotation) { + return OLED_ROTATION_90; // flips the display 90 degrees if offhand + +} + +void render_status(void) { + //Host Keyboard Layer Status + oled_set_cursor(0,10); + oled_write_P(PSTR("Lyr: "), false); + + switch (get_highest_layer(layer_state)) { + case _Base: + oled_write_P(PSTR("Base\n"), false); + break; + case _FN: + oled_write_P(PSTR("FN\n"), false); + break; + case _Lyr2: + oled_write_P(PSTR("Lyr2\n"), false); + break; + default: + // Or use the write_ln shortcut over adding '\n' to the end of your string + oled_write_ln_P(PSTR("Undefined"), false); + } + // Host Keyboard LED Status + led_t led_state = host_keyboard_led_state(); + oled_set_cursor(0,12); + oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false); + +} + +// WPM-responsive animation stuff here +#define IDLE_FRAMES 5 +#define IDLE_SPEED 40 // below this wpm value your animation will idle + +// #define PREP_FRAMES 1 // uncomment if >1 + +#define TAP_FRAMES 2 +#define TAP_SPEED 60 // above this wpm value typing animation to triggere + +#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms +// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing +#define ANIM_SIZE 128 // number of bytes in array, minimize for adequate firmware size, max is 1024 + +uint32_t anim_timer = 0; +uint32_t anim_sleep = 0; +uint8_t current_idle_frame = 0; +// uint8_t current_prep_frame = 0; // uncomment if PREP_FRAMES >1 +uint8_t current_tap_frame = 0; + +// Images credit j-inc(/James Incandenza) and pixelbenny. Credit to obosob for initial animation approach. +static void render_anim(void) { + static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = { + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0x60, 0x30, 0x18, 0x60, + 0xc0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x0c, 0x06, 0x03, 0x81, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x01, 0x01, 0x03, 0x06, 0x04, 0x0c, 0x18, 0x10, 0x18, 0x08, 0xf8, 0x00, 0x00, 0x00, + 0x00, 0x3e, 0x23, 0x20, 0x20, 0x20, 0x30, 0x10, 0x10, 0x10, 0x30, 0x21, 0x21, 0x63, 0x43, 0x42, + 0xc0, 0x80, 0x88, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x73, 0xc0, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x05, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x06, 0x04, 0x0c, 0x08, 0x0b, 0x08, 0x00 + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x60, 0x30, 0x10, 0x08, 0x04, 0x04, 0x06, 0x01, 0x01, 0x06, + 0x04, 0x0c, 0x08, 0x18, 0x10, 0x30, 0x20, 0x40, 0xc0, 0x80, 0x80, 0x80, 0xc0, 0xc0, 0x00, 0x00, + 0xe0, 0x98, 0x04, 0x03, 0x01, 0x80, 0x80, 0x80, 0x80, 0x84, 0x86, 0x80, 0x08, 0x18, 0x10, 0x00, + 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x78, 0x87, 0x00, 0x00, + 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x02, + 0x02, 0x02, 0x0e, 0x3e, 0x20, 0x20, 0x20, 0x10, 0x10, 0x18, 0x18, 0x10, 0x10, 0x33, 0x3e, 0x00 + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0x60, 0x30, 0x18, 0x60, + 0xc0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x0c, 0x06, 0x03, 0x81, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x01, 0x01, 0x03, 0x06, 0x04, 0x0c, 0x18, 0x10, 0x18, 0x08, 0xf8, 0x00, 0x00, 0x00, + 0x00, 0x3e, 0x23, 0x20, 0x20, 0x20, 0x30, 0x10, 0x10, 0x10, 0x30, 0x21, 0x21, 0x63, 0x43, 0x42, + 0xc0, 0x80, 0x88, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x73, 0xc0, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x05, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x06, 0x04, 0x0c, 0x08, 0x0b, 0x08, 0x00 + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x60, 0x30, 0x10, 0x08, 0x04, 0x04, 0x06, 0x01, 0x01, 0x06, + 0x04, 0x0c, 0x08, 0x18, 0x10, 0x30, 0x20, 0x40, 0xc0, 0x80, 0x80, 0x80, 0xc0, 0xc0, 0x00, 0x00, + 0xe0, 0x98, 0x04, 0x03, 0x01, 0x80, 0x80, 0x80, 0x80, 0x84, 0x86, 0x80, 0x08, 0x18, 0x10, 0x00, + 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x78, 0x87, 0x00, 0x00, + 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x02, + 0x02, 0x02, 0x0e, 0x3e, 0x20, 0x20, 0x20, 0x10, 0x10, 0x18, 0x18, 0x10, 0x10, 0x33, 0x3e, 0x00 + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0x60, 0x30, 0x18, 0x60, + 0xc0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x0c, 0x06, 0x03, 0x81, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x01, 0x01, 0x03, 0x06, 0x04, 0x0c, 0x18, 0x10, 0x18, 0x08, 0xf8, 0x00, 0x00, 0x00, + 0x00, 0x3e, 0x23, 0x20, 0x20, 0x20, 0x30, 0x10, 0x10, 0x10, 0x30, 0x21, 0x21, 0x63, 0x43, 0x42, + 0xc0, 0x80, 0x88, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x73, 0xc0, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x05, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x06, 0x04, 0x0c, 0x08, 0x0b, 0x08, 0x00 + } + }; + static const char PROGMEM prep[][ANIM_SIZE] = { + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x40, 0x30, 0x18, 0x0c, 0x38, + 0x60, 0xc0, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xf8, 0x18, 0x0c, 0x0c, 0x38, 0x0c, 0x06, 0x03, 0x01, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x01, 0x03, 0x02, 0x06, 0x04, 0x08, 0x18, 0x30, 0x18, 0x18, 0xf8, 0x00, 0x00, + 0x00, 0x07, 0x0c, 0x18, 0x18, 0x10, 0x10, 0x10, 0x20, 0x60, 0x61, 0x41, 0x42, 0xc2, 0x86, 0x84, + 0x80, 0x00, 0x00, 0x18, 0x10, 0xfc, 0x02, 0x02, 0x04, 0x1c, 0x00, 0x00, 0x3e, 0xe1, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, + 0x01, 0x03, 0x03, 0x02, 0x06, 0x07, 0x06, 0x0c, 0x0c, 0x0c, 0x10, 0x10, 0x30, 0x20, 0x3f, 0x00 + } + }; + static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = { + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x40, 0x30, 0x18, 0x0c, 0x38, + 0x60, 0xc0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xfe, 0xfe, 0x80, 0xc0, 0x60, 0x18, 0x0c, 0x02, 0x01, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x01, 0x01, 0x03, 0x06, 0x04, 0x08, 0x10, 0x10, 0x18, 0x08, 0xfc, 0x00, 0x00, + 0xf9, 0xff, 0xe3, 0xe0, 0xc0, 0x40, 0x60, 0x20, 0x20, 0x60, 0x41, 0x40, 0xc3, 0x82, 0x86, 0x04, + 0x00, 0x00, 0x00, 0x18, 0x18, 0xfc, 0x06, 0x06, 0x04, 0x38, 0x00, 0x00, 0x1c, 0xe7, 0x00, 0x00, + 0xf0, 0xfc, 0x03, 0x00, 0x01, 0x07, 0x7c, 0x78, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, + 0x01, 0x03, 0x02, 0x02, 0x06, 0x07, 0x04, 0x0c, 0x08, 0x08, 0x18, 0x10, 0x30, 0x21, 0x3f, 0x38 + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x60, 0x30, 0x18, 0x0c, 0x38, + 0x60, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xe0, 0xf8, 0x04, 0x04, 0x0c, 0x3c, 0x06, 0x03, 0x01, 0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x01, 0x01, 0x03, 0x02, 0x06, 0x0c, 0x18, 0x98, 0x08, 0x0c, 0xfc, 0x00, 0x00, + 0x03, 0x07, 0x04, 0x0c, 0x08, 0x08, 0x18, 0x10, 0x10, 0x30, 0x20, 0x20, 0x61, 0x43, 0x43, 0xc2, + 0x80, 0x80, 0x80, 0x8c, 0x80, 0x00, 0x00, 0xe0, 0xf8, 0x7e, 0x3f, 0x1f, 0x1f, 0x7d, 0x80, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xe0, 0xe0, 0xe0, 0xf0, 0xf0, 0x70, + 0x30, 0x38, 0x19, 0x0f, 0x1e, 0x1c, 0x79, 0xf8, 0xe8, 0xc4, 0x84, 0x08, 0x08, 0x18, 0x1f, 0x1c + }, + }; + + //assumes 1 frame prep stage + void animation_phase(void) { + if(get_current_wpm() <=IDLE_SPEED){ + current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES; + oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE); + } + if(get_current_wpm() >IDLE_SPEED && get_current_wpm() 1 + oled_write_raw_P(prep[0], ANIM_SIZE); // remove if IDLE_FRAMES >1 + } + if(get_current_wpm() >=TAP_SPEED){ + current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES; + oled_write_raw_P(tap[abs((TAP_FRAMES-1)-current_tap_frame)], ANIM_SIZE); + } + } + if(get_current_wpm() != 000) { + oled_on(); // not essential but turns on animation OLED with any alpha keypress + if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { + anim_timer = timer_read32(); + animation_phase(); + } + anim_sleep = timer_read32(); + } else { + if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) { + oled_off(); + } else { + if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { + anim_timer = timer_read32(); + animation_phase(); + } + } + } +} +void oled_task_user(void) { + + render_anim(); + oled_set_cursor(0,6); + sprintf(wpm_str, " WPM: %03d", get_current_wpm()); + oled_set_cursor(0,5); + oled_write(wpm_str, false); + + render_status(); + + } + +#endif diff --git a/keyboards/drakon/keymaps/default/readme.md b/keyboards/drakon/keymaps/default/readme.md new file mode 100644 index 000000000..e56b5a93b --- /dev/null +++ b/keyboards/drakon/keymaps/default/readme.md @@ -0,0 +1 @@ +# The default keymap for drakon diff --git a/keyboards/drakon/keymaps/logo/keymap.c b/keyboards/drakon/keymaps/logo/keymap.c new file mode 100644 index 000000000..a20559d9e --- /dev/null +++ b/keyboards/drakon/keymaps/logo/keymap.c @@ -0,0 +1,110 @@ +/* Copyright 2020 jagdpietr + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H + +// Defines names for use in layer keycodes and the keymap +enum Layer_names { +_Base, +_FN, +_Lyr2 +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_Base] = LAYOUT_ansi( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_MUTE, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_MPRV, KC_MPLY, KC_MNXT, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_MSTP, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_APP, MO(_FN), KC_LEFT, KC_DOWN, KC_RIGHT + ), + + [_FN] = LAYOUT_ansi( + KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END + ), + + [_Lyr2] = LAYOUT_ansi( + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS + ) +}; + +void encoder_update_user(uint8_t index, bool clockwise) { + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } +} + +#ifdef OLED_DRIVER_ENABLE + +oled_rotation_t oled_init_user(oled_rotation_t rotation) { + return OLED_ROTATION_90; // flips the display 90 degrees if offhand + +} + +void oled_task_user(void) { + static const char PROGMEM drakon_logo[] = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xc0, 0x80, 0x80, 0x80, 0x80, 0x80, 0xc0, 0x40, 0x80, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x10, 0x10, 0x10, 0x18, 0x18, 0x11, 0x17, 0x11, 0x12, 0x22, 0x24, 0x28, 0x59, + 0x52, 0xec, 0xf0, 0xe0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1e, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, + 0x03, 0xfc, 0x01, 0x03, 0x07, 0x1e, 0x78, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x09, 0x0b, 0x06, 0x1c, 0x18, 0x10, 0x10, 0x30, + 0x2e, 0x27, 0x20, 0x20, 0x20, 0x20, 0x20, 0x21, 0x27, 0x3c, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1c, 0x22, 0x41, 0x41, 0xc1, 0x22, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x41, 0x47, 0x06, 0x38, + 0x38, 0x00, 0x47, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x41, 0x7f, 0x4d, 0x0c, 0x10, 0x63, 0x41, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 + }; + oled_set_cursor(0,4); + oled_write_raw_P(drakon_logo, 192); + + // Host Keyboard Layer Status + oled_set_cursor(0,10); + oled_write_P(PSTR("Lyr: "), false); + + switch (get_highest_layer(layer_state)) { + case _Base: + oled_write_P(PSTR("Base\n"), false); + break; + case _FN: + oled_write_P(PSTR("FN\n"), false); + break; + case _Lyr2: + oled_write_P(PSTR("Lyr2\n"), false); + break; + default: + // Or use the write_ln shortcut over adding '\n' to the end of your string + oled_write_ln_P(PSTR("Undefined"), false); + } + // Host Keyboard LED Status + led_t led_state = host_keyboard_led_state(); + oled_set_cursor(0,12); + oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false); + + +} + +#endif diff --git a/keyboards/drakon/keymaps/logo/readme.md b/keyboards/drakon/keymaps/logo/readme.md new file mode 100644 index 000000000..419f434ea --- /dev/null +++ b/keyboards/drakon/keymaps/logo/readme.md @@ -0,0 +1 @@ +# The logo keymap for drakon diff --git a/keyboards/drakon/keymaps/wkl/keymap.c b/keyboards/drakon/keymaps/wkl/keymap.c new file mode 100644 index 000000000..ca261f35b --- /dev/null +++ b/keyboards/drakon/keymaps/wkl/keymap.c @@ -0,0 +1,248 @@ +/* Copyright 2020 jagdpietr + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H + +char wpm_str[10]; + +// Defines names for use in layer keycodes and the keymap +enum Layer_names { +_Base, +_FN, +_Lyr2 +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_Base] = LAYOUT_wkl( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_MUTE, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_MPRV, KC_MPLY, KC_MNXT, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_MSTP, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, + KC_LCTL, KC_LALT, KC_SPC, KC_APP, MO(_FN), KC_LEFT, KC_DOWN, KC_RIGHT + ), + + [_FN] = LAYOUT_wkl( + KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END + ), + + [_Lyr2] = LAYOUT_wkl( + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END + ) + +}; + +void encoder_update_user(uint8_t index, bool clockwise) { + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } +} + +#ifdef OLED_DRIVER_ENABLE + +oled_rotation_t oled_init_user(oled_rotation_t rotation) { + return OLED_ROTATION_90; // flips the display 90 degrees if offhand + +} + +void render_status(void) { + //Host Keyboard Layer Status + oled_set_cursor(0,10); + oled_write_P(PSTR("Lyr: "), false); + + switch (get_highest_layer(layer_state)) { + case _Base: + oled_write_P(PSTR("Base\n"), false); + break; + case _FN: + oled_write_P(PSTR("FN\n"), false); + break; + case _Lyr2: + oled_write_P(PSTR("Lyr2\n"), false); + break; + default: + // Or use the write_ln shortcut over adding '\n' to the end of your string + oled_write_ln_P(PSTR("Undefined"), false); + } + // Host Keyboard LED Status + led_t led_state = host_keyboard_led_state(); + oled_set_cursor(0,12); + oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false); + +} + +// WPM-responsive animation stuff here +#define IDLE_FRAMES 5 +#define IDLE_SPEED 40 // below this wpm value your animation will idle + +// #define PREP_FRAMES 1 // uncomment if >1 + +#define TAP_FRAMES 2 +#define TAP_SPEED 60 // above this wpm value typing animation to triggere + +#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms +// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing +#define ANIM_SIZE 128 // number of bytes in array, minimize for adequate firmware size, max is 1024 + +uint32_t anim_timer = 0; +uint32_t anim_sleep = 0; +uint8_t current_idle_frame = 0; +// uint8_t current_prep_frame = 0; // uncomment if PREP_FRAMES >1 +uint8_t current_tap_frame = 0; + +// Images credit j-inc(/James Incandenza) and pixelbenny. Credit to obosob for initial animation approach. +static void render_anim(void) { + static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = { + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0x60, 0x30, 0x18, 0x60, + 0xc0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x0c, 0x06, 0x03, 0x81, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x01, 0x01, 0x03, 0x06, 0x04, 0x0c, 0x18, 0x10, 0x18, 0x08, 0xf8, 0x00, 0x00, 0x00, + 0x00, 0x3e, 0x23, 0x20, 0x20, 0x20, 0x30, 0x10, 0x10, 0x10, 0x30, 0x21, 0x21, 0x63, 0x43, 0x42, + 0xc0, 0x80, 0x88, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x73, 0xc0, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x05, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x06, 0x04, 0x0c, 0x08, 0x0b, 0x08, 0x00 + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x60, 0x30, 0x10, 0x08, 0x04, 0x04, 0x06, 0x01, 0x01, 0x06, + 0x04, 0x0c, 0x08, 0x18, 0x10, 0x30, 0x20, 0x40, 0xc0, 0x80, 0x80, 0x80, 0xc0, 0xc0, 0x00, 0x00, + 0xe0, 0x98, 0x04, 0x03, 0x01, 0x80, 0x80, 0x80, 0x80, 0x84, 0x86, 0x80, 0x08, 0x18, 0x10, 0x00, + 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x78, 0x87, 0x00, 0x00, + 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x02, + 0x02, 0x02, 0x0e, 0x3e, 0x20, 0x20, 0x20, 0x10, 0x10, 0x18, 0x18, 0x10, 0x10, 0x33, 0x3e, 0x00 + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0x60, 0x30, 0x18, 0x60, + 0xc0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x0c, 0x06, 0x03, 0x81, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x01, 0x01, 0x03, 0x06, 0x04, 0x0c, 0x18, 0x10, 0x18, 0x08, 0xf8, 0x00, 0x00, 0x00, + 0x00, 0x3e, 0x23, 0x20, 0x20, 0x20, 0x30, 0x10, 0x10, 0x10, 0x30, 0x21, 0x21, 0x63, 0x43, 0x42, + 0xc0, 0x80, 0x88, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x73, 0xc0, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x05, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x06, 0x04, 0x0c, 0x08, 0x0b, 0x08, 0x00 + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x60, 0x30, 0x10, 0x08, 0x04, 0x04, 0x06, 0x01, 0x01, 0x06, + 0x04, 0x0c, 0x08, 0x18, 0x10, 0x30, 0x20, 0x40, 0xc0, 0x80, 0x80, 0x80, 0xc0, 0xc0, 0x00, 0x00, + 0xe0, 0x98, 0x04, 0x03, 0x01, 0x80, 0x80, 0x80, 0x80, 0x84, 0x86, 0x80, 0x08, 0x18, 0x10, 0x00, + 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x78, 0x87, 0x00, 0x00, + 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x02, + 0x02, 0x02, 0x0e, 0x3e, 0x20, 0x20, 0x20, 0x10, 0x10, 0x18, 0x18, 0x10, 0x10, 0x33, 0x3e, 0x00 + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0x60, 0x30, 0x18, 0x60, + 0xc0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x0c, 0x06, 0x03, 0x81, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x01, 0x01, 0x03, 0x06, 0x04, 0x0c, 0x18, 0x10, 0x18, 0x08, 0xf8, 0x00, 0x00, 0x00, + 0x00, 0x3e, 0x23, 0x20, 0x20, 0x20, 0x30, 0x10, 0x10, 0x10, 0x30, 0x21, 0x21, 0x63, 0x43, 0x42, + 0xc0, 0x80, 0x88, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x73, 0xc0, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x05, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x06, 0x04, 0x0c, 0x08, 0x0b, 0x08, 0x00 + } + }; + static const char PROGMEM prep[][ANIM_SIZE] = { + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x40, 0x30, 0x18, 0x0c, 0x38, + 0x60, 0xc0, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xf8, 0x18, 0x0c, 0x0c, 0x38, 0x0c, 0x06, 0x03, 0x01, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x01, 0x03, 0x02, 0x06, 0x04, 0x08, 0x18, 0x30, 0x18, 0x18, 0xf8, 0x00, 0x00, + 0x00, 0x07, 0x0c, 0x18, 0x18, 0x10, 0x10, 0x10, 0x20, 0x60, 0x61, 0x41, 0x42, 0xc2, 0x86, 0x84, + 0x80, 0x00, 0x00, 0x18, 0x10, 0xfc, 0x02, 0x02, 0x04, 0x1c, 0x00, 0x00, 0x3e, 0xe1, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, + 0x01, 0x03, 0x03, 0x02, 0x06, 0x07, 0x06, 0x0c, 0x0c, 0x0c, 0x10, 0x10, 0x30, 0x20, 0x3f, 0x00 + } + }; + static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = { + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x40, 0x30, 0x18, 0x0c, 0x38, + 0x60, 0xc0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xfe, 0xfe, 0x80, 0xc0, 0x60, 0x18, 0x0c, 0x02, 0x01, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x01, 0x01, 0x03, 0x06, 0x04, 0x08, 0x10, 0x10, 0x18, 0x08, 0xfc, 0x00, 0x00, + 0xf9, 0xff, 0xe3, 0xe0, 0xc0, 0x40, 0x60, 0x20, 0x20, 0x60, 0x41, 0x40, 0xc3, 0x82, 0x86, 0x04, + 0x00, 0x00, 0x00, 0x18, 0x18, 0xfc, 0x06, 0x06, 0x04, 0x38, 0x00, 0x00, 0x1c, 0xe7, 0x00, 0x00, + 0xf0, 0xfc, 0x03, 0x00, 0x01, 0x07, 0x7c, 0x78, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, + 0x01, 0x03, 0x02, 0x02, 0x06, 0x07, 0x04, 0x0c, 0x08, 0x08, 0x18, 0x10, 0x30, 0x21, 0x3f, 0x38 + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x60, 0x30, 0x18, 0x0c, 0x38, + 0x60, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xe0, 0xf8, 0x04, 0x04, 0x0c, 0x3c, 0x06, 0x03, 0x01, 0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x01, 0x01, 0x03, 0x02, 0x06, 0x0c, 0x18, 0x98, 0x08, 0x0c, 0xfc, 0x00, 0x00, + 0x03, 0x07, 0x04, 0x0c, 0x08, 0x08, 0x18, 0x10, 0x10, 0x30, 0x20, 0x20, 0x61, 0x43, 0x43, 0xc2, + 0x80, 0x80, 0x80, 0x8c, 0x80, 0x00, 0x00, 0xe0, 0xf8, 0x7e, 0x3f, 0x1f, 0x1f, 0x7d, 0x80, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xe0, 0xe0, 0xe0, 0xf0, 0xf0, 0x70, + 0x30, 0x38, 0x19, 0x0f, 0x1e, 0x1c, 0x79, 0xf8, 0xe8, 0xc4, 0x84, 0x08, 0x08, 0x18, 0x1f, 0x1c + }, + }; + + //assumes 1 frame prep stage + void animation_phase(void) { + if(get_current_wpm() <=IDLE_SPEED){ + current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES; + oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE); + } + if(get_current_wpm() >IDLE_SPEED && get_current_wpm() 1 + oled_write_raw_P(prep[0], ANIM_SIZE); // remove if IDLE_FRAMES >1 + } + if(get_current_wpm() >=TAP_SPEED){ + current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES; + oled_write_raw_P(tap[abs((TAP_FRAMES-1)-current_tap_frame)], ANIM_SIZE); + } + } + if(get_current_wpm() != 000) { + oled_on(); // not essential but turns on animation OLED with any alpha keypress + if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { + anim_timer = timer_read32(); + animation_phase(); + } + anim_sleep = timer_read32(); + } else { + if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) { + oled_off(); + } else { + if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { + anim_timer = timer_read32(); + animation_phase(); + } + } + } +} +void oled_task_user(void) { + + render_anim(); + oled_set_cursor(0,6); + sprintf(wpm_str, " WPM: %03d", get_current_wpm()); + oled_set_cursor(0,5); + oled_write(wpm_str, false); + + render_status(); + + } + +#endif diff --git a/keyboards/drakon/keymaps/wkl/readme.md b/keyboards/drakon/keymaps/wkl/readme.md new file mode 100644 index 000000000..46356035b --- /dev/null +++ b/keyboards/drakon/keymaps/wkl/readme.md @@ -0,0 +1 @@ +# The Winkeyless keymap for drakon diff --git a/keyboards/drakon/readme.md b/keyboards/drakon/readme.md new file mode 100644 index 000000000..f20bdfdf6 --- /dev/null +++ b/keyboards/drakon/readme.md @@ -0,0 +1,14 @@ +# drakon + +![drakon](https://i.imgur.com/J5PkdURl.jpg) + +60% keyboard with OLED and 4-directional press Encoder + +* Keyboard Maintainer: [jagdpietr](https://github.com/JagdPietr) +* Hardware Supported: Atmega32u4-AU + +Make example for this keyboard (after setting up your build environment): + + make drakon:default + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). diff --git a/keyboards/drakon/rules.mk b/keyboards/drakon/rules.mk new file mode 100644 index 000000000..a74fce289 --- /dev/null +++ b/keyboards/drakon/rules.mk @@ -0,0 +1,27 @@ +# MCU name +MCU = atmega32u4 + +# Bootloader selection +BOOTLOADER = atmel-dfu + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration +MOUSEKEY_ENABLE = no # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = yes # Console for debug +COMMAND_ENABLE = yes # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +NKRO_ENABLE = yes # USB Nkey Rollover +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow +BLUETOOTH_ENABLE = no # Enable Bluetooth +AUDIO_ENABLE = no # Audio output + +LTO_ENABLE = yes +WPM_ENABLE = yes +OLED_DRIVER_ENABLE = yes +ENCODER_ENABLE = yes