diff --git a/quantum/backlight/backlight_avr.c b/quantum/backlight/backlight_avr.c index 67b551dc3..9c972ae02 100644 --- a/quantum/backlight/backlight_avr.c +++ b/quantum/backlight/backlight_avr.c @@ -232,19 +232,19 @@ ISR(TIMERx_OVF_vect) { // See http://jared.geek.nz/2013/feb/linear-led-pwm static uint16_t cie_lightness(uint16_t v) { - if (v <= ICRx / 12) // If the value is less than or equal to ~8% of max + if (v <= (uint32_t)ICRx / 12) // If the value is less than or equal to ~8% of max { return v / 9; // Same as dividing by 900% } else { // In the next two lines values are bit-shifted. This is to avoid loosing decimals in integer math. - uint32_t y = (((uint32_t)v + ICRx / 6) << 5) / (ICRx / 6 + ICRx); // If above 8%, add ~16% of max, and normalize with (max + ~16% max) - uint32_t out = (y * y * y * ICRx) >> 15; // Cube it and undo the bit-shifting. (which is now three times as much due to the cubing) + uint32_t y = (((uint32_t)v + (uint32_t)ICRx / 6) << 5) / ((uint32_t)ICRx / 6 + ICRx); // If above 8%, add ~16% of max, and normalize with (max + ~16% max) + uint32_t out = (y * y * y * ICRx) >> 15; // Cube it and undo the bit-shifting. (which is now three times as much due to the cubing) if (out > ICRx) // Avoid overflows { out = ICRx; } - return out; + return (uint16_t)out; } }