Updated templates for use by new_project.sh (#3783)
* template.h file cleanup Reformatted the pre-macro comments as block comments. Updated the ps2avrgb template comment to match the avr template's comment, which was more informative. Deleted the line about the macro representing the Planck MIT layout, because the macro doesn't represent that layout anymore. * base template keymap.c refactor Deleted the deprecated TMK macro functions. Defined two custom keycodes for use as macros by process_record_user. process_record_user is now after the keymap and before matrix_init_user, where the deleted TMK functions were. * Removed an extra " from macro command per @drashna * Added BOOTLOADER rule to avr/rules.mk per @drashna * Updated Bootloader sections per @drashna * Updated links to docs at the bottom of both avr and ps2avrgb template readme.md files Corrected the links to the Build Environment Setup and the Make Instructions docs. Added direct link to the QMK Complete Newbs Guide.master
parent
74f2f855a3
commit
836efb50c6
|
@ -12,4 +12,4 @@ Make example for this keyboard (after setting up your build environment):
|
|||
|
||||
make %KEYBOARD%:default
|
||||
|
||||
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
|
|
@ -39,13 +39,24 @@ F_USB = $(F_CPU)
|
|||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Bootloader selection
|
||||
# Teensy halfkay
|
||||
# Pro Micro caterina
|
||||
# Atmel DFU atmel-dfu
|
||||
# LUFA DFU lufa-dfu
|
||||
# QMK DFU qmk-dfu
|
||||
# atmega32a bootloadHID
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
|
||||
# If you don't know the bootloader type, then you can specify the
|
||||
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
|
||||
# Build Options
|
||||
|
|
|
@ -18,12 +18,14 @@
|
|||
|
||||
#include "quantum.h"
|
||||
|
||||
// This a shortcut to help you visually see your layout.
|
||||
// The following is an example using the Planck MIT layout
|
||||
// The first section contains all of the arguments representing the physical
|
||||
// layout of the board and position of the keys
|
||||
// The second converts the arguments into a two-dimensional array which
|
||||
// represents the switch matrix.
|
||||
/* This a shortcut to help you visually see your layout.
|
||||
*
|
||||
* The first section contains all of the arguments representing the physical
|
||||
* layout of the board and position of the keys.
|
||||
*
|
||||
* The second converts the arguments into a two-dimensional array which
|
||||
* represents the switch matrix.
|
||||
*/
|
||||
#define LAYOUT( \
|
||||
K00, K01, K02, \
|
||||
K10, K11 \
|
||||
|
|
|
@ -15,6 +15,12 @@
|
|||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Defines the keycodes used by our macros in process_record_user
|
||||
enum custom_keycodes {
|
||||
QMKBEST = SAFE_RANGE,
|
||||
QMKURL
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT( /* Base */
|
||||
KC_A, KC_1, KC_H, \
|
||||
|
@ -22,25 +28,27 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
),
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
switch(id) {
|
||||
case 0:
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QMKBEST:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
// when keycode QMKBEST is pressed
|
||||
SEND_STRING("QMK is the best thing ever!");
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
// when keycode QMKBEST is released
|
||||
}
|
||||
break;
|
||||
case QMKURL:
|
||||
if (record->event.pressed) {
|
||||
// when keycode QMKURL is pressed
|
||||
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
|
||||
} else {
|
||||
// when keycode QMKURL is released
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
|
||||
|
@ -50,10 +58,6 @@ void matrix_scan_user(void) {
|
|||
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
|
||||
}
|
||||
|
|
|
@ -41,4 +41,4 @@ macOS:
|
|||
4. Place your keyboard into reset.
|
||||
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
|
||||
|
||||
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
|
|
@ -18,10 +18,14 @@
|
|||
|
||||
#include "quantum.h"
|
||||
|
||||
// This a shortcut to help you visually see your layout.
|
||||
// The following is an example using the Planck MIT layout
|
||||
// The first section contains all of the arguments
|
||||
// The second converts the arguments into a two-dimensional array
|
||||
/* This a shortcut to help you visually see your layout.
|
||||
*
|
||||
* The first section contains all of the arguments representing the physical
|
||||
* layout of the board and position of the keys.
|
||||
*
|
||||
* The second converts the arguments into a two-dimensional array which
|
||||
* represents the switch matrix.
|
||||
*/
|
||||
#define LAYOUT( \
|
||||
k00, k01, k02, \
|
||||
k10, k11 \
|
||||
|
|
Loading…
Reference in New Issue