diff --git a/keyboards/handwired/marauder/config.h b/keyboards/handwired/marauder/config.h index d96028793..450302d4d 100644 --- a/keyboards/handwired/marauder/config.h +++ b/keyboards/handwired/marauder/config.h @@ -39,21 +39,22 @@ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ -#define MATRIX_ROW_PINS { D0, D4, C6, D7, E6, B4, B5, B7, D5, C7, F1, F0 } +#define MATRIX_ROW_PINS { D2, D4, C6, D7, E6, B4, B5, B7, D5, C7, F1, F0 } #define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5, F4, B0 } - #define DIODE_DIRECTION COL2ROW - -#define RGB_DI_PIN D1 +#define LAYER_STATE_8BIT +#define USB_POLLING_INTERVAL_MS 1 //1000Hz polling rate +#define QMK_KEYS_PER_SCAN 12 // moar gaming code +#define RGB_DI_PIN D3 #ifdef RGB_DI_PIN - #define RGBLED_NUM 20 + #define RGBLED_NUM 7 #define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ /*== all animations enable ==*/ - #define RGBLIGHT_ANIMATIONS +// #define RGBLIGHT_ANIMATIONS // /*== or choose animations ==*/ // #define RGBLIGHT_EFFECT_BREATHING // #define RGBLIGHT_EFFECT_RAINBOW_MOOD diff --git a/keyboards/handwired/marauder/keymaps/orvia/keymap.c b/keyboards/handwired/marauder/keymaps/orvia/keymap.c new file mode 100644 index 000000000..ad081c868 --- /dev/null +++ b/keyboards/handwired/marauder/keymaps/orvia/keymap.c @@ -0,0 +1,198 @@ +/* Copyright 2021 BB-66 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include QMK_KEYBOARD_H +bool is_alt_tab_active = false; +uint16_t alt_tab_timer = 0; + +char wpm_str[4]; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PAUS, KC_PSCR, KC_SLCK, KC_ESC, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NLCK, KC_KP_SLASH, KC_KP_ASTERISK, KC_KP_MINUS, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_KP_4, KC_KP_5, KC_KP_6, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_KP_0, KC_KP_DOT + ), + [1] = LAYOUT( + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + ), + [2] = LAYOUT( + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + ), + [3] = LAYOUT( + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + ), + +}; + + +#ifdef OLED_DRIVER_ENABLE +// WPM-responsive animation stuff here +# define IDLE_FRAMES 5 +# define IDLE_SPEED 20 // below this wpm value your animation will idle + +// #define PREP_FRAMES 1 // uncomment if >1 + +# define TAP_FRAMES 2 +# define TAP_SPEED 40 // above this wpm value typing animation to trigger + +# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms +// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing +# define ANIM_SIZE 610 // number of bytes in array, minimize for adequate firmware size, max is 1024 + +uint32_t anim_timer = 0; +uint32_t anim_sleep = 0; +uint8_t current_idle_frame = 0; +// uint8_t current_prep_frame = 0; // uncomment if PREP_FRAMES >1 +uint8_t current_tap_frame = 0; + +// Code containing pixel art, contains: +// 5 idle frames, 1 prep frame, and 2 tap frames + +// To make your own pixel art: +// save a png/jpeg of an 128x32 image (resource: https://www.pixilart.com/draw ) +// follow this guide up to and including "CONVERT YOUR IMAGE" https://docs.splitkb.com/hc/en-us/articles/360013811280-How-do-I-convert-an-image-for-use-on-an-OLED-display- +// replace numbers in brackets with your own +// if you start getting errors when compiling make sure you didn't accedentally delete a bracket +static void render_anim(void) { + static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x20, 0x18, 0x04, 0x02, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 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0x00}}; + static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = { + {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x08, 0x04, 0x02, 0x04, 0x08, 0x10, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 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0x03, 0x03, 0x61, 0xf0, 0xf8, 0xfc, 0x60, 0x01, 0x01, 0x01, 0x3c, 0x78, 0xf8, 0xf0, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, + }; + + // assumes 1 frame prep stage + void animation_phase(void) { + if (get_current_wpm() <= IDLE_SPEED) { + current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES; + oled_write_raw_P(idle[abs((IDLE_FRAMES - 1) - current_idle_frame)], ANIM_SIZE); + } + if (get_current_wpm() > IDLE_SPEED && get_current_wpm() < TAP_SPEED) { + // oled_write_raw_P(prep[abs((PREP_FRAMES-1)-current_prep_frame)], ANIM_SIZE); // uncomment if IDLE_FRAMES >1 + oled_write_raw_P(prep[0], ANIM_SIZE); // remove if IDLE_FRAMES >1 + } + if (get_current_wpm() >= TAP_SPEED) { + current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES; + oled_write_raw_P(tap[abs((TAP_FRAMES - 1) - current_tap_frame)], ANIM_SIZE); + } + } + if (get_current_wpm() != 000) { + oled_on(); // not essential but turns on animation OLED with any alpha keypress + if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { + anim_timer = timer_read32(); + animation_phase(); + } + anim_sleep = timer_read32(); + } else { + if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) { + oled_off(); + } else { + if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { + anim_timer = timer_read32(); + animation_phase(); + } + } + } +} + +// Used to draw on to the oled screen +void oled_task_user(void) { + render_anim(); // renders pixelart + + oled_set_cursor(0, 0); // sets cursor to (row, column) using charactar spacing (4 rows, 21 full columns on a 128x32 screen, anything more will overflow back to the top) + uint8_t n = get_current_wpm(); + wpm_str[3] = '\0'; + wpm_str[2] = '0' + n % 10; + wpm_str[1] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' '; + wpm_str[0] = n / 10 ? '0' + n / 10 : ' '; + oled_write_P(PSTR("WPM:"), false); + oled_write(wpm_str, false); + + led_t led_state = host_keyboard_led_state(); // caps lock stuff, prints CAPS on new line if caps led is on + oled_set_cursor(0, 1); + oled_write_P(led_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false); + oled_set_cursor(0, 2); + oled_write_P(led_state.num_lock ? PSTR("NUM") : PSTR(" "), false); + oled_set_cursor(4, 2); + oled_write_P(led_state.scroll_lock ? PSTR("SCLK") : PSTR(" "), false); + oled_set_cursor(0, 3); + switch (get_highest_layer(layer_state)) { + case 0: + oled_write_P(PSTR("Base Layer\n"), false); + break; + case 1: + oled_write_P(PSTR("Base Enhanced\n"), false); + break; + case 2: + oled_write_P(PSTR("Gaming\n"), false); + break; + case 3: + oled_write_P(PSTR("Gaming Enh\n"), false); + break; + default: + oled_write_ln_P(PSTR("Undefined"), false); + } + oled_set_cursor(17, 3); + oled_write_P(PSTR("NKRO"), keymap_config.nkro); +} +#endif diff --git a/keyboards/handwired/marauder/keymaps/orvia/rules.mk b/keyboards/handwired/marauder/keymaps/orvia/rules.mk new file mode 100644 index 000000000..9ce099c8f --- /dev/null +++ b/keyboards/handwired/marauder/keymaps/orvia/rules.mk @@ -0,0 +1,3 @@ +VIA_ENABLE = yes +OLED_DRIVER_ENABLE = yes # OLED Driver Enable +WPM_ENABLE = yes # WPM counting Enable diff --git a/keyboards/handwired/marauder/keymaps/via/keymap.c b/keyboards/handwired/marauder/keymaps/via/keymap.c new file mode 100644 index 000000000..c0adf6bd4 --- /dev/null +++ b/keyboards/handwired/marauder/keymaps/via/keymap.c @@ -0,0 +1,52 @@ +/* Copyright 2021 BB-66 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include QMK_KEYBOARD_H + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PAUS, KC_PSCR, KC_SLCK, KC_ESC, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PPLS, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_P1, KC_P2, KC_P3, KC_PENT, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_P0, KC_PDOT + ), + [1] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PAUS, KC_PSCR, KC_SLCK, KC_ESC, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PPLS, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_P1, KC_P2, KC_P3, KC_PENT, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_P0, KC_PDOT + ), + [2] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PAUS, KC_PSCR, KC_SLCK, KC_ESC, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PPLS, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_P1, KC_P2, KC_P3, KC_PENT, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_P0, KC_PDOT + ), + [3] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PAUS, KC_PSCR, KC_SLCK, KC_ESC, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PPLS, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_P1, KC_P2, KC_P3, KC_PENT, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_P0, KC_PDOT + ), +}; diff --git a/keyboards/handwired/marauder/keymaps/via/rules.mk b/keyboards/handwired/marauder/keymaps/via/rules.mk new file mode 100644 index 000000000..1e5b99807 --- /dev/null +++ b/keyboards/handwired/marauder/keymaps/via/rules.mk @@ -0,0 +1 @@ +VIA_ENABLE = yes diff --git a/keyboards/handwired/marauder/readme.md b/keyboards/handwired/marauder/readme.md index 1a0150159..914aaab07 100644 --- a/keyboards/handwired/marauder/readme.md +++ b/keyboards/handwired/marauder/readme.md @@ -1,10 +1,10 @@ # Marauder -90% hand-wired mechanical keyboard in an old Razer case; built around an Elite-C v3.1 controller. +90% hand-wired mechanical keyboard in an old Razer case; built around an Elite-C v3.1 controller. Features a 128x32 OLED screen and RGB. [Build Log](https://imgur.com/a/TvsXpq5) -* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/BB-66) +* Keyboard Maintainer: [BB-66](https://github.com/BB-66) * Hardware Supported: Elite-C, Razer Marauder Make example for this keyboard (after setting up your build environment): diff --git a/keyboards/handwired/marauder/rules.mk b/keyboards/handwired/marauder/rules.mk index 1619f9537..a4f16938d 100644 --- a/keyboards/handwired/marauder/rules.mk +++ b/keyboards/handwired/marauder/rules.mk @@ -10,8 +10,8 @@ BOOTLOADER = atmel-dfu BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration MOUSEKEY_ENABLE = no # Mouse keys EXTRAKEY_ENABLE = yes # Audio control and System control -CONSOLE_ENABLE = yes # Console for debug -COMMAND_ENABLE = yes # Commands for debug and configuration +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work