diff --git a/common/action.c b/common/action.c index 7299a874a..d5040479e 100644 --- a/common/action.c +++ b/common/action.c @@ -10,7 +10,7 @@ #include "action.h" -static void process(keyevent_t event, action_t action); +static void process(keyevent_t event); static void register_code(uint8_t code); static void unregister_code(uint8_t code); static void add_mods(uint8_t mods); @@ -30,19 +30,26 @@ static uint8_t tap_count = 0; /* layer */ uint8_t default_layer = 0; uint8_t current_layer = 0; -keyrecord_t delaying_layer = {}; +static keyrecord_t tapping_key = {}; +// time 0 means no event. +#define IS_TAPPING (tapping_key.event.time != 0) +/* TODO: +#define IS_TAPPING_KEY(key) (tapping_key.event.time != 0 && KEYEQ(tapping_key.event.key, key)) + */ /* waiting keys buffer */ #define WAITING_KEYS_BUFFER 3 static keyrecord_t waiting_keys[WAITING_KEYS_BUFFER] = {}; +// TODO: double buffer? +static keyrecord_t waiting_keys0[WAITING_KEYS_BUFFER] = {}; +static keyrecord_t waiting_keys1[WAITING_KEYS_BUFFER] = {}; static uint8_t waiting_keys_head = 0; -static bool waiting_keys_enqueue(keyevent_t event, action_t action) +static bool waiting_keys_enqueue(keyevent_t event) { debug("waiting_keys["); debug_dec(waiting_keys_head); debug("] = "); - debug_hex16(action.code); debug("\n"); + debug_hex8(event.key.row); debug_hex8(event.key.col); debug("\n"); // TODO event.key.raw if (waiting_keys_head < WAITING_KEYS_BUFFER) { waiting_keys[waiting_keys_head++] = (keyrecord_t){ .event = event, - .action = action, .mods = host_get_mods() }; } else { return true; @@ -62,80 +69,64 @@ static bool waiting_keys_has(keypos_t key) static void waiting_keys_process_in_current_layer(void) { // TODO: in case of including layer key in waiting keys - uint8_t tmp_mods = host_get_mods(); for (uint8_t i = 0; i < waiting_keys_head; i++) { - /* revive status of mods */ - host_set_mods(waiting_keys[i].mods); - process(waiting_keys[i].event, keymap_get_action(current_layer, - waiting_keys[i].event.key.row, - waiting_keys[i].event.key.col)); debug("waiting_keys_process_in_current_layer["); debug_dec(i); debug("]\n"); + // TODO: no need action in waiting_keys? should get_action() in process()? + process(waiting_keys[i].event); } - host_set_mods(tmp_mods); waiting_keys_clear(); } void action_exec(keyevent_t event) { - /* When delaying layer switch */ - if (delaying_layer.action.code) { - /* Layer switch when tap time elapses or waiting key is released */ - if ((timer_elapsed(delaying_layer.event.time) > TAP_TIME) || + if (IS_TAPPING) { + /* when tap time elapses or waiting key is released */ + if ((timer_elapsed(tapping_key.event.time) > TAP_TIME) || (!event.pressed && waiting_keys_has(event.key))) { - /* layer switch */ - switch (delaying_layer.action.kind.id) { - case ACT_LAYER_PRESSED: - layer_switch(delaying_layer.action.layer.opt); - break; - case ACT_LAYER_BIT: - layer_switch(current_layer | delaying_layer.action.layer.opt); - break; - } - delaying_layer = (keyrecord_t){}; + + // TODO process tapping_key: layer swich, modifier, ... + // action is needed? + debug("notap: process tapping_key.\n"); + process(tapping_key.event); /* Process waiting keys in new layer */ waiting_keys_process_in_current_layer(); } - /* when delaying layer key is released within delay term */ - else if (!event.pressed && KEYEQ(event.key, delaying_layer.event.key)) { + /* when tapping key is released within tap time */ + else if (!event.pressed && KEYEQ(event.key, tapping_key.event.key)) { /* tap key down */ - debug("tap[delaying_layer](register): fist\n"); - uint8_t tmp_mods = host_get_mods(); - host_set_mods(delaying_layer.mods); - register_code(delaying_layer.action.layer.code); - delaying_layer = (keyrecord_t){}; - host_set_mods(tmp_mods); + debug("tap("); debug_hex8(tap_count); debug(")[tapping_key](register): "); debug_hex8(tapping_key.action.layer.code); debug("\n"); + register_code(tapping_key.action.layer.code); + tapping_key = (keyrecord_t){}; /* process waiting keys */ waiting_keys_process_in_current_layer(); } } - // not real event. event just to update delaying layer. + // not real event. event just to handle time out of tapping key. if (IS_NOEVENT(event)) { return; } - /* count tap when key is up */ + /* count up tap when key is up */ + // key: d u d u d + // tap: 0 1 1 2 2 + // key: u d u d u + // tap: 0 0 1 1 2 if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event.time) <= TAP_TIME) { if (!event.pressed) tap_count++; } else { tap_count = 0; } - action_t action = keymap_get_action(current_layer, event.key.row, event.key.col); - - // TODO: all key events(pressed, released) should be recorded? - /* postpone key-down events while delaying layer */ - if (delaying_layer.action.code) { - if (event.pressed) { - waiting_keys_enqueue(event, action); - } else { - process(event, action); - } + /* store key events while tapping */ + if (IS_TAPPING) { + // TODO: action is needed? + waiting_keys_enqueue(event); } else { - process(event, action); + process(event); } /* last event */ @@ -143,9 +134,9 @@ void action_exec(keyevent_t event) } -static void process(keyevent_t event, action_t action) +static void process(keyevent_t event) { - //action_t action = keymap_get_action(current_layer, event.key.row, event.key.col); + action_t action = keymap_get_action(current_layer, event.key.row, event.key.col); debug("action: "); debug_hex16(action.code); if (event.pressed) debug("[down]\n"); else debug("[up]\n"); @@ -204,21 +195,39 @@ static void process(keyevent_t event, action_t action) case ACT_LMODS_TAP: if (event.pressed) { if (tap_count == 0) { - add_mods(action.key.mods); + if (host_has_anykey()) { + // This key is a modifier essentially. + // Prioritize mods when key jam or rollover + add_mods(action.key.mods); + } else { + if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) { + // no tapping + add_mods(action.key.mods); + tapping_key = (keyrecord_t){}; + } else { + debug("tapping lmods("); debug_hex8(action.key.mods); debug(")\n"); + tapping_key = (keyrecord_t){ + .event = event, + .action = action, + .mods = host_get_mods() + }; + } + } } else { - debug("tap[lmods](register): "); debug_hex(tap_count); debug("\n"); + // pressed after tapping + debug("tap("); debug_hex(tap_count); debug(")[lmods](register): "); debug_hex8(action.key.code); debug("\n"); register_code(action.key.code); } } else { if (tap_count == 0) { + debug("tap(00)[lmods](del_mods): "); debug_hex8(action.key.mods); debug("\n"); del_mods(action.key.mods); } else if (tap_count == 1) { - debug("tap[lmods](register/unregister): "); debug_hex(tap_count); debug("\n"); + debug("tap(01)[lmods](del_mods/unregister): "); debug_hex8(action.key.mods); debug(" "); debug_hex8(action.key.code); debug("\n"); del_mods(action.key.mods); - register_code(action.key.code); unregister_code(action.key.code); } else { - debug("tap[lmods](unregister): "); debug_hex(tap_count); debug("\n"); + debug("tap("); debug_hex(tap_count); debug(")[lmods](unregister): "); debug_hex8(action.key.code); debug("\n"); unregister_code(action.key.code); } } @@ -226,21 +235,39 @@ static void process(keyevent_t event, action_t action) case ACT_RMODS_TAP: if (event.pressed) { if (tap_count == 0) { - add_mods(action.key.mods<<4); + if (host_has_anykey()) { + // This key is a modifier essentially. + // Prioritize mods when key jam or rollover + add_mods(action.key.mods<<4); + } else { + if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) { + // no tapping + add_mods(action.key.mods<<4); + tapping_key = (keyrecord_t){}; + } else { + debug("tapping rmods("); debug_hex8(action.key.mods); debug(")\n"); + tapping_key = (keyrecord_t){ + .event = event, + .action = action, + .mods = host_get_mods() + }; + } + } } else { - debug("tap[rmods](register): "); debug_hex(tap_count); debug("\n"); + // pressed after tapping + debug("tap("); debug_hex(tap_count); debug(")[rmods](register): "); debug_hex8(action.key.code); debug("\n"); register_code(action.key.code); } } else { if (tap_count == 0) { + debug("tap(00)[rmods](del_mods): "); debug_hex8(action.key.mods); debug("\n"); del_mods(action.key.mods<<4); } else if (tap_count == 1) { - debug("tap[rmods](register/unregister): "); debug_hex(tap_count); debug("\n"); + debug("tap(01)[rmods](del_mods/unregister): "); debug_hex8(action.key.mods); debug(" "); debug_hex8(action.key.code); debug("\n"); del_mods(action.key.mods<<4); - register_code(action.key.code); unregister_code(action.key.code); } else { - debug("tap[rmods](unregister): "); debug_hex(tap_count); debug("\n"); + debug("tap("); debug_hex(tap_count); debug(")[rmods](unregister): "); debug_hex8(action.key.code); debug("\n"); unregister_code(action.key.code); } } @@ -303,16 +330,22 @@ static void process(keyevent_t event, action_t action) // with tap key if (event.pressed) { if (tap_count == 0) { - // not tapping yet if (host_has_anykey()) { + // This key is a normal key than a leyar key essentially. + // Prioritize 'tap key' when key jam or rollover register_code(action.layer.code); } else { - debug("Delay switching layer("); debug_hex8(action.layer.opt); debug(")\n"); - delaying_layer = (keyrecord_t){ - .event = event, - .action = action, - .mods = host_get_mods() - }; + if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) { + layer_switch(action.layer.opt); + tapping_key = (keyrecord_t){}; + } else { + debug("tapping layer("); debug_hex8(action.layer.opt); debug(")\n"); + tapping_key = (keyrecord_t){ + .event = event, + .action = action, + .mods = host_get_mods() + }; + } } } else if (tap_count > 0) { // pressed after tapping @@ -371,13 +404,14 @@ static void process(keyevent_t event, action_t action) } break; default: + // TODO: see ACT_LAYER_PRESSED code // with tap key if (event.pressed) { if (tap_count == 0) { if (host_has_anykey()) { register_code(action.layer.code); } else { - delaying_layer = (keyrecord_t){ + tapping_key = (keyrecord_t){ .event = event, .action = action, .mods = keyboard_report->mods diff --git a/common/keyboard.h b/common/keyboard.h index cf85b1233..907ee1f97 100644 --- a/common/keyboard.h +++ b/common/keyboard.h @@ -26,6 +26,7 @@ along with this program. If not, see . extern "C" { #endif +// TODO: union {raw = row:col} typedef struct { uint8_t row; uint8_t col;