Add DZ60 keymap lint_kid (#9477)
* adding dz60 layout lint_kid * adding dz60 layout lint_kid, removed readme * removing wrong commented layout from dz60 lint_kid layout * added readme * Apply suggestions from code review Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Joel Challis <git@zvecr.com>master
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#pragma once
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#define GRAVE_ESC_GUI_OVERRIDE // Always send Escape if GUI is pressed
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// layer 0
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LAYOUT_directional(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, LT(5,KC_SPC), LT(5,KC_SPC), LT(5,KC_SPC), LT(3,KC_LEFT), KC_DOWN, _______, KC_UP, KC_RIGHT
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),
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// layer 1 toggle hardware caps layer
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LAYOUT_directional(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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LT(4,KC_ENT), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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//layer 2 toggle space layer
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LAYOUT_directional(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, KC_SPC, KC_SPC, KC_SPC, _______, _______, _______, _______, _______
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),
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// layer 3 FN
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LAYOUT_directional(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, RESET,
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KC_TILD, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
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TG(1), BL_TOGG, BL_STEP, BL_INC, BL_DEC, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, TG(2), TG(2), TG(2), _______, _______, _______, _______, _______
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),
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// layer 4 caps
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LAYOUT_directional(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
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KC_TILD, KC_DEL, KC_UP,LSFT(LCTL(KC_TAB)), LCTL(KC_TAB), _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_W), _______, _______, _______, _______, _______, _______, _______,
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_______, _______, KC_LPRN, KC_RPRN, KC_BSPC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, KC_BSPC, KC_BSPC, KC_BSPC, _______, _______, _______, _______, _______
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),
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// layer 5 space
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LAYOUT_directional(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
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KC_TILD, KC_LCBR, KC_RCBR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL, KC_BSLS, _______, _______, _______, _______, _______, _______,
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_______, _______, KC_LPRN, KC_RPRN, KC_UNDS, KC_PLUS, KC_PIPE, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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};
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# DZ60
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![DZ60](https://i.imgur.com/8eeYOzU.jpg)
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https://kbdfans.com/products/dz60-60-pcb
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Make example for this keyboard (after setting up your build environment):
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qmk compile -kb dz60 -km lint_kid
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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