Create custom layout based on swedish
This is a setup that is very useful for me. It may or may not be for you. I will use it in conjunction with the A5 overlayed sv_SE layout. The layout is subject to change (in particular I'm thinking about adding a macro recording feature), but it have not changed much the past year or two so you can expect it to be stable enough to learn it. A5: http://aoeu.info/s/dvorak/svorak My xkb map: https://github.com/lindhe/dotfiles/blob/master/usr/share/X11/xkb/symbols/se-A5 The most major points: ====================== L0: --- * Easily accessible F11 key for fullscreening * Print screen * Middle mouse button for X-paste * Improved reachability of meta buttons (LCtrl, LALt, AltGr, LGui etc.) * Cluster Page Up/Down + Home/End by the right thumb * Vim-like arrow layout in right bottom row * Set media layer toggle to right thumb (Enter) * Set apostrophe on LCtl (putting it next to some other small characters) L1: --- * Full function key layout * Teensy button L2: --- * Improved media buttons layout (close by the jkl; Vim binding) * Improved layout of emulated mouse buttons LED behaviour to binary+CAPS ============================ The ErgoDox LEDs on this layout is using the two rightmost LEDs as the two LSB in a two digit binary number, representing layer 0, 1, 2 and 3. The leftmost byte/LED indicates CAPS status.master
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/* Copyright 2017 Andreas Lindhé
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ergodox.h"
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#include "debug.h"
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#include "action_layer.h"
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#include "keymap_swedish.h"
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#define BASE 0 // default layer
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#define SYMB 1 // symbols
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#define MDIA 2 // media keys
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Basic layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | Print | ! | " | # | # | % | | |Middle| & | / | ( | ) | = | ? |
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* | Screen | 1 | 2 @ | 3 £ | 4 $ | 5 | F11 | |Mouse | 6 | 7 { | 8 [ | 9 ] | 0 } | + \ |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | Q | W | E | R | T | ~L1 | | L1 | Y | U | I | O | P | Å |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | CapsLk | A | S | D | F | G |------| |------| H | J | K | L | Ö | Ä |
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* |--------+------+------+------+------+------| ` | | Del |------+------+------+------+------+--------|
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* | LShft | Z | X | C | V | B | ' | | | N | M | , | . | - | RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | LCtl | ^ | * | LAlt | LGui | | AltGr| Down | Up | Left | Right|
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* | (') | " ~ | ' ´ | | | | | | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,--------------.
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* | LCtl | LAlt | | Home | End |
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* ,------|------|------| |------+-------+------.
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* | | | ~ | | PgUp | | |
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* | Space|Back- |------| |------| Tab |Enter |
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* | |space | Esc | | PgDn | | L2 |
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* `--------------------' `---------------------'
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*/
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[BASE] = KEYMAP( // layer 0 : default
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// left hand
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KC_PSCR, KC_1, KC_2, KC_3, KC_4, KC_5, KC_F11,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, MO(SYMB),
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, NO_ACUT,
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CTL_T(NO_APOS), NO_CIRC, NO_ASTR, KC_LALT, KC_LGUI,
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KC_LCTRL, KC_LALT,
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NO_TILD,
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KC_SPC, KC_BSPC, KC_ESC,
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// right hand
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KC_MS_BTN3, KC_6, KC_7, KC_8, KC_9, KC_0, NO_PLUS,
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TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, NO_AA,
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KC_H, KC_J, KC_K, KC_L, NO_OSLH, NO_AE,
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KC_DELT, KC_N, KC_M, KC_COMM, KC_DOT, NO_MINS, KC_RSFT,
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NO_ALGR, KC_DOWN, KC_UP, KC_LEFT, KC_RGHT,
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KC_HOME, KC_END,
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KC_PGUP,
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KC_PGDN, KC_TAB, LT(MDIA, KC_ENT)
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),
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/* Keymap 1: Symbol Layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | | | | | | | | | | | / | * | - | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | F1 | F2 | F3 | F4 | | | | | | 7 | 8 | 9 | + | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | F5 | F6 | F7 | F8 | |------| |------| | 4 | 5 | 6 | + | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | F9 | F10 | F11 | F12 | | | | | | 1 | 2 | 3 | Enter| |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | 0 | , | . | Enter| |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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// SYMBOLS
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[SYMB] = KEYMAP(
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// left hand
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_F5, KC_F6, KC_F7, KC_F8, KC_TRNS,
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KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS,KC_TRNS,
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KC_TRNS,
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KC_TRNS,KC_TRNS,KC_TRNS,
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// right hand
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KC_TRNS, KC_TRNS, KC_TRNS, KC_PSLS, KC_PAST, KC_PMNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_7, KC_8, KC_9, KC_PPLS, KC_TRNS,
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KC_TRNS, KC_4, KC_5, KC_6, KC_PPLS, KC_TRNS,
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RESET, KC_TRNS, KC_1, KC_2, KC_3, KC_PENT, KC_TRNS,
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KC_0, KC_COMM, KC_DOT, KC_PENT, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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/* Keymap 2: Media and mouse keys
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | | | MsUp | | | | | | | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | |MsLeft|MsDown|MsRght| |------| |------| | Play | Pause| Prev | Next | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | Lclk | Rclk | | | | | |VolDn |VolUp | Mute | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* |LeClk |RiClk |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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// MEDIA AND MOUSE
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[MDIA] = KEYMAP(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_BTN1, KC_BTN2, KC_TRNS,
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// right hand
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_MPLY, KC_MPLY, KC_MPRV, KC_MNXT, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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};
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const uint16_t PROGMEM fn_actions[] = {
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[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
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};
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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};
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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uint8_t layer = biton32(layer_state);
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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switch (layer) {
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// TODO: Make this relevant to the ErgoDox EZ.
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case 1:
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ergodox_right_led_3_on();
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break;
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case 2:
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ergodox_right_led_2_on();
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break;
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case 3:
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ergodox_right_led_2_on();
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ergodox_right_led_3_on();
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break;
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default:
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// none
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break;
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}
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if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) {
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// if capslk is on, set led 1 on
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ergodox_right_led_1_on();
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} else {
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ergodox_right_led_1_off();
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}
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};
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@ -0,0 +1,12 @@
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# Swedish (sv_SE) Qwerty layout for ErgoDox EZ
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This is what I use. It's not very close to the default layout, because this is
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how I want it. Deal with it.
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Note that this version does not have proper bindings for the A5 symbol set yet.
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That have to be implemented in software for now.
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The layout image can also be found on
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[www.keyboard-layout-editor.com](http://www.keyboard-layout-editor.com/#/gists/d84bc5915707cb30a4f9f754e06ecea3)
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![sv_SE Qwerty A5 Lindhe](swedish-qwerty-A5_lindhe.png)
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