[Keyboard] Add sick68 keyboard (#8400)
* add sick68 keyboard * relocate to keyboards/handwired/sick68 * Apply suggestions from code review * delete config.h because was emply * Apply suggestions from code reviewmaster
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/*
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Copyright 2020 umbynos
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x5F00
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#define DEVICE_VER 0x0001
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#define MANUFACTURER umbynos
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#define PRODUCT sick68
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#define DESCRIPTION A 3d printed custom keyboard
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 15
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS \
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{ D3, D2, D1, D0, D4 }
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#define MATRIX_COL_PINS \
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{ C6, D7, E6, B4, B5, B0, D5, B6, B2, B3, B1, F7, F6, F5, F4 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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// #define BACKLIGHT_PIN B7
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// #define BACKLIGHT_BREATHING
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// #define BACKLIGHT_LEVELS 3
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// #define RGB_DI_PIN E2
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// #ifdef RGB_DI_PIN
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// #define RGBLED_NUM 16
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// #define RGBLIGHT_HUE_STEP 8
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// #define RGBLIGHT_SAT_STEP 8
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// #define RGBLIGHT_VAL_STEP 8
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// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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// /*== all animations enable ==*/
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// #define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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// #define RGBLIGHT_EFFECT_BREATHING
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// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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// #define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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// /*== customize breathing effect ==*/
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// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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// /*==== use exp() and sin() ====*/
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// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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// #endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* key combination for magic key command */
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/* defined by default; to change, uncomment and set to the combination you want */
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// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP H
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//#define MAGIC_KEY_HELP_ALT SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER0_ALT GRAVE
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER B
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//#define MAGIC_KEY_BOOTLOADER_ALT ESC
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* disable these deprecated features by default */
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#ifndef LINK_TIME_OPTIMIZATION_ENABLE
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# define NO_ACTION_MACRO
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# define NO_ACTION_FUNCTION
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#endif
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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//#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 1
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/*
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* HD44780 LCD Display Configuration
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*/
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/*
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#define LCD_LINES 2 //< number of visible lines of the display
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#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
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#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
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#if LCD_IO_MODE
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#define LCD_PORT PORTB //< port for the LCD lines
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#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
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#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
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#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
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#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
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#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
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#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
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#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
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#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
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#define LCD_RS_PORT LCD_PORT //< port for RS line
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#define LCD_RS_PIN 3 //< pin for RS line
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#define LCD_RW_PORT LCD_PORT //< port for RW line
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#define LCD_RW_PIN 2 //< pin for RW line
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#define LCD_E_PORT LCD_PORT //< port for Enable line
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#define LCD_E_PIN 1 //< pin for Enable line
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#endif
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*/
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/* Bootmagic Lite key configuration */
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// #define BOOTMAGIC_LITE_ROW 0
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// #define BOOTMAGIC_LITE_COLUMN 0
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{
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"keyboard_name": "sick68",
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"url": "",
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"maintainer": "umbynos",
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"width": 15,
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"height": 5,
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"layouts": {
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"LAYOUT_65_ansi": {
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"key_count": 68,
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"layout": [
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{"label":"Esc", "x":0, "y":0},
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{"label":"!", "x":1, "y":0},
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{"label":"@", "x":2, "y":0},
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{"label":"#", "x":3, "y":0},
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{"label":"$", "x":4, "y":0},
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{"label":"%", "x":5, "y":0},
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{"label":"^", "x":6, "y":0},
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{"label":"&", "x":7, "y":0},
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{"label":"*", "x":8, "y":0},
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{"label":"(", "x":9, "y":0},
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{"label":")", "x":10, "y":0},
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{"label":"_", "x":11, "y":0},
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{"label":"+", "x":12, "y":0},
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{"label":"Backspace", "x":13, "y":0, "w":2},
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{"label":"~", "x":15, "y":0},
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{"label":"Tab", "x":0, "y":1, "w":1.5},
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{"label":"Q", "x":1.5, "y":1},
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{"label":"W", "x":2.5, "y":1},
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{"label":"E", "x":3.5, "y":1},
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{"label":"R", "x":4.5, "y":1},
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{"label":"T", "x":5.5, "y":1},
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{"label":"Y", "x":6.5, "y":1},
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{"label":"U", "x":7.5, "y":1},
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{"label":"I", "x":8.5, "y":1},
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{"label":"O", "x":9.5, "y":1},
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{"label":"P", "x":10.5, "y":1},
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{"label":"{", "x":11.5, "y":1},
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{"label":"}", "x":12.5, "y":1},
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{"label":"|", "x":13.5, "y":1, "w":1.5},
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{"label":"Delete", "x":15, "y":1},
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{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
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{"label":"A", "x":1.75, "y":2},
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{"label":"S", "x":2.75, "y":2},
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{"label":"D", "x":3.75, "y":2},
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{"label":"F", "x":4.75, "y":2},
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{"label":"G", "x":5.75, "y":2},
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{"label":"H", "x":6.75, "y":2},
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{"label":"J", "x":7.75, "y":2},
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{"label":"K", "x":8.75, "y":2},
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{"label":"L", "x":9.75, "y":2},
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{"label":":", "x":10.75, "y":2},
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{"label":"\"", "x":11.75, "y":2},
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{"label":"Enter", "x":12.75, "y":2, "w":2.25},
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{"label":"Page Up", "x":15, "y":2},
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{"label":"Shift", "x":0, "y":3, "w":2.25},
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{"label":"Z", "x":2.25, "y":3},
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{"label":"X", "x":3.25, "y":3},
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{"label":"C", "x":4.25, "y":3},
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{"label":"V", "x":5.25, "y":3},
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{"label":"B", "x":6.25, "y":3},
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{"label":"N", "x":7.25, "y":3},
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{"label":"M", "x":8.25, "y":3},
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{"label":"<", "x":9.25, "y":3},
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{"label":">", "x":10.25, "y":3},
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{"label":"?", "x":11.25, "y":3},
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{"label":"Shift", "x":12.25, "y":3, "w":1.75},
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{"label":"Up", "x":14, "y":3},
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{"label":"Page Down", "x":15, "y":3},
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{"label":"Ctrl", "x":0, "y":4, "w":1.25},
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{"label":"Win", "x":1.25, "y":4, "w":1.25},
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{"label":"Alt", "x":2.5, "y":4, "w":1.25},
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{"label":"Space", "x":3.75, "y":4, "w":6.25},
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{"label":"Alt", "x":10, "y":4},
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{"label":"Fn", "x":11, "y":4},
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{"label":"Ctrl", "x":12, "y":4},
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{"label":"Left", "x":13, "y":4},
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{"label":"Down", "x":14, "y":4},
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{"label":"Right", "x":15, "y":4}
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]
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}
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}
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}
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/* Copyright 2020 umbynos
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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_FN
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _BASE: (Base Layer) Default Layer
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* ,----------------------------------------------------------------.
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* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
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* |----------------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
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* |----------------------------------------------------------------|
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* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
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* |----------------------------------------------------------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
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* |----------------------------------------------------------------|
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* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
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* `----------------------------------------------------------------'
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*/
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[_BASE] = LAYOUT_65_ansi(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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/* Keymap _FL: Function Layer
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* ,----------------------------------------------------------------.
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* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins |
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* |----------------------------------------------------------------|
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* | | |Up | | | | | | | | | | | |Hme |
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* |----------------------------------------------------------------|
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* | |<- |Dn | ->| | | | | | | | | |End |
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* |----------------------------------------------------------------|
|
||||
* | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | |MsL|MsD|MsR |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
[_FN] = LAYOUT_65_ansi(
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS,
|
||||
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
|
||||
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END,
|
||||
_______, _______, _______, BL_DEC, BL_TOGG, BL_INC, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_BTN1, KC_MS_U, KC_BTN2,
|
||||
_______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R
|
||||
),
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
void matrix_init_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
}
|
||||
|
||||
bool led_update_user(led_t led_state) {
|
||||
return true;
|
||||
}
|
||||
*/
|
|
@ -0,0 +1 @@
|
|||
# The default keymap for sick68
|
|
@ -0,0 +1,15 @@
|
|||
# SiCK-68
|
||||
|
||||
![sick68](https://cdn.thingiverse.com/renders/f2/af/c2/ce/e6/11b1601df06621e69068389e4fb0d943_preview_featured.JPG)
|
||||
|
||||
The SiCK-68 is a custom 3D printed mechanical keyboard built from scratch without the price tag often associated with one. It uses the Tada68 layout but an arduino pro micro as microcontroller.
|
||||
|
||||
* Keyboard Maintainer: [umbynos](https://github.com/umbynos)
|
||||
* Hardware Supported: Arduino Pro Micro
|
||||
* Hardware Availability: [files to print and documentation](https://www.thingiverse.com/thing:3478494)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make handwired/sick68:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
|
@ -0,0 +1,34 @@
|
|||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
# Teensy halfkay
|
||||
# Pro Micro caterina
|
||||
# Atmel DFU atmel-dfu
|
||||
# LUFA DFU lufa-dfu
|
||||
# QMK DFU qmk-dfu
|
||||
# ATmega32A bootloadHID
|
||||
# ATmega328P USBasp
|
||||
BOOTLOADER = caterina
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = yes # Console for debug
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
MIDI_ENABLE = no # MIDI support
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
||||
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
|
||||
|
||||
LAYOUTS = 65_ansi
|
|
@ -0,0 +1,17 @@
|
|||
/* Copyright 2020 umbynos
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "sick68.h"
|
|
@ -0,0 +1,62 @@
|
|||
/* Copyright 2020 umbynos
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
/* This is a shortcut to help you visually see your layout.
|
||||
*
|
||||
* The first section contains all of the arguments representing the physical
|
||||
* layout of the board and position of the keys.
|
||||
*
|
||||
* The second converts the arguments into a two-dimensional array which
|
||||
* represents the switch matrix.
|
||||
*/
|
||||
|
||||
// readability
|
||||
#define XXX KC_NO
|
||||
|
||||
/* TADA68 ANSI layout
|
||||
* ,----------------------------------------------------------------.
|
||||
* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d | 0e |
|
||||
* |----------------------------------------------------------------|
|
||||
* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d | 1e |
|
||||
* |----------------------------------------------------------------|
|
||||
* | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2d | 2e |
|
||||
* |----------------------------------------------------------------|
|
||||
* | 30 | 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3c| 3d| 3e |
|
||||
* |----------------------------------------------------------------|
|
||||
* | 40 | 41 | 42 | 45 | 49| 4a| 4b| 4c| 4d| 4e |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
// The first section contains all of the arguments
|
||||
// The second converts the arguments into a two-dimensional array
|
||||
|
||||
#define LAYOUT_65_ansi( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, k2e, \
|
||||
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
|
||||
k40, k41, k42, k45, k49, k4a, k4b, k4c, k4d, k4e \
|
||||
) \
|
||||
{ \
|
||||
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e}, \
|
||||
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e}, \
|
||||
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d, k2e}, \
|
||||
{k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e}, \
|
||||
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, k49, k4a, k4b, k4c, k4d, k4e} \
|
||||
}
|
Loading…
Reference in New Issue