From 1f0404e3c547613211235b8593a4ee701d644bae Mon Sep 17 00:00:00 2001 From: Rafael Azevedo Date: Mon, 27 Jan 2020 20:42:46 -0500 Subject: [PATCH] [Keymap] Added gaming layout and read me (#7996) * Added gaming layout and read me * Code format changes and spelling fixes for PR * Moved keymap to different folder --- .../keymaps/rafael-azevedo/keymap.c | 42 +++++++++++++++++++ .../keymaps/rafael-azevedo/readme.md | 9 ++++ 2 files changed, 51 insertions(+) create mode 100755 keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/keymap.c create mode 100644 keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/readme.md diff --git a/keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/keymap.c b/keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/keymap.c new file mode 100755 index 000000000..5c59d53a7 --- /dev/null +++ b/keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/keymap.c @@ -0,0 +1,42 @@ +#include QMK_KEYBOARD_H + +#define CAPSTL CTL_T(KC_CAPS) + +enum layers { + _BASE, + _GAME, + _FUNC, + _RGB +}; + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[_BASE] = LAYOUT( + KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_PGUP, KC_PGDN, + KC_HOME, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, + KC_END, CAPSTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_DEL, MO(2), + TG(1), KC_LAPO, KC_BSPC, KC_LGUI, KC_SPC, KC_RAPC, MO(3) + ), +[_GAME] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, KC_SPC, _______, _______, _______, _______ + ), +[_FUNC] = LAYOUT( + KC_PSCR, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + _______, _______, KC_VOLU, KC_VOLD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, + KC_LSFT, KC_BRIU, KC_BRID, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, + KC_MPLY, KC_LALT, _______, _______, _______, KC_RALT, XXXXXXX + ), +[_RGB] = LAYOUT( + RGB_TOG, VLK_TOG, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, RESET, + RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, +RGB_RMOD, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, + KC_LSFT, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, + _______, KC_LALT, _______, _______, _______, KC_RALT, XXXXXXX + ) +}; diff --git a/keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/readme.md b/keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/readme.md new file mode 100644 index 000000000..a5381fff3 --- /dev/null +++ b/keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/readme.md @@ -0,0 +1,9 @@ +## Rafael-Azevedo a layout for everyday use and gaming + +### This layout was designed for everyday work with all necessary keys reachable from the home row, while having a toggle layer moving the space and backspace to a more traditional location. + +* The main layer gives you access to home, end, pgup and pgdn. While keeping control, delete, backspace, and enter reachable when your fingers are in the home row. +* The main layer also includes capslock key while tapped and it becomes control when pressed. +* **Toggle(1)[Game]:** Toggles into a gaming layout that gives you space on your left hand thumb and moves the backspace to the traditional location. That way you can game one handed while using a mouse. +* **MO(2)[_FUNC]:** Is a momentary layer for all special functions including F keys , volume control, and print screen. It also keys character C and V, allowing you to copy and paste while using arrow keys. This is an easy to reach location for all special funtionality that is not normally used. +* **M(3)[_RGB]:** Is a momentary layer that gives you all the RGB control and keyboard Reset. This moves the funtionality not normally used to a place you won't accidently hit and get annoyed at.