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/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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/* Use I2C or Serial, not both */
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#define USE_SERIAL
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// #define USE_I2C
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/* Select hand configuration */
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#define MASTER_LEFT
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// #define MASTER_RIGHT
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// #define EE_HANDS
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#define TAPPING_TERM 120
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#define TAPPING_TOGGLE 3
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#undef RGBLED_NUM
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_SLEEP
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#define RGBLED_NUM 14
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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#endif
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#include "ergo42.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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#include "keymap_jp.h" // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h 日本語キーボード設定用
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#include <sendstring_jis.h> // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
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extern keymap_config_t keymap_config;
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#define _QWERTY 0
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#define _LOWER 1
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#define _RAISE 2
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#define _GAME 3
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#define _ADJUST 4
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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MCR1,
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MCR2,
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MCR3,
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DYNAMIC_MACRO_RANGE,
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WN_SCLN, // タップでJISの「:」 シフトでJISの「;」 (Windows)
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};
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// Use Dynamic macro
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#include "dynamic_macro.h"
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#define KC_LOWR LT(_LOWER, KC_MHEN) // タップで無変換 ホールドでLower
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#define KC_RASE LT(_RAISE, KC_HENK) // タップで変換 ホールドでRaise
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#define KC_ALPS LALT(KC_PSCR) // Alt + PrintScreen
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#define KC_LSLP MT(MOD_LSFT, JP_LPRN) // タップで( ホールドで左Shift
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#define KC_RSRP MT(MOD_RSFT, JP_RPRN) // タップで) ホールドで右Shift
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#define KC_ALTB MT(MOD_LALT, KC_TAB) // タップでTAB ホールドで左ALT
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#define KC_ESCA LT(_ADJUST,KC_ESC) // タップでESC ホールドでADJUSTレイヤーon
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* QWERTY
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* ,-------------------------------------------------------. ,-------------------------------------------------------.
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* |Tab/Alt| Q | W | E | R | T | - | | ~ | Y | U | I | O | P | BSPC |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | Ctrl | A | S | D | F | G | [ | | ] | H | J | K | L | : | ' |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | (/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | )/Sft |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | TT | GUI | \ | Esc/ | LOWER | Enter | Del | | End | Space | RAISE | Left | Down | Up | Right |
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* |(_GAME)| | |_ADJUST| 無変換| | | | | | 変換 | | | | |
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* `-------------------------------------------------------' `-------------------------------------------------------'
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*/
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[_QWERTY] = KEYMAP( \
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KC_ALTB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS, JP_TILD, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LBRC, JP_RBRC, KC_H, KC_J, KC_K, KC_L, WN_SCLN, JP_QUOT, \
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KC_LSLP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSRP, \
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TT(_GAME),KC_LGUI, JP_YEN, KC_ESCA, KC_LOWR, KC_ENT, KC_DEL, KC_END, KC_SPC, KC_RASE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* LOWER
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* ,-------------------------------------------------------. ,-------------------------------------------------------.
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* |Tab/Alt| 1 | 2 | 3 | 4 | 5 | 6 | | Esc | 7 | 8 | 9 | O | = | BSPC |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | Ctrl | F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | Shift | F7 | F8 | F9 | F10 | F11 | F12 | | Home | 1 | 2 | 3 | + | * | Shift |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* |XXXXXXX| GUI |XXXXXXX| Esc | | Enter | Del | | End | 0 | . | Left | Down | Up | Right |
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* `-------------------------------------------------------' `-------------------------------------------------------'
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*/
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[_LOWER] = KEYMAP( \
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_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_ESC, KC_7, KC_8, KC_9, KC_0, JP_EQL, _______, \
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F2, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PSLS, KC_ENT, \
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KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PAST, KC_RSFT, \
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_______, _______, XXXXXXX, KC_ESC, _______, _______, _______, _______, KC_P0, KC_PDOT, _______, _______, _______, _______ \
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),
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/* RAISE
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* ,-------------------------------------------------------. ,-------------------------------------------------------.
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* |Tab/Alt| ! | @ | # | $ | % | _ | | ` | ^ | & | Ins | \ |PrntScr| BSPC |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | Ctrl |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | Shift |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |PageUp |XXXXXXX|XXXXXXX| < | > | ? | Shift |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* |XXXXXXX| GUI | | | Esc |XXXXXXX| Enter | Del | |PageDwn| Space | | Left | Down | Up | Right |
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* `-------------------------------------------------------' `-------------------------------------------------------'
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*/
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[_RAISE] = KEYMAP( \
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_______, KC_EXLM, JP_AT, KC_HASH, KC_DLR, KC_PERC, JP_UNDS, JP_GRV, JP_CIRC, JP_AMPR, KC_INS, JP_YEN, KC_ALPS, _______, \
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, JP_LBRC, JP_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_SCLN, JP_DQT, \
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KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, XXXXXXX, XXXXXXX, KC_LT, KC_GT, KC_QUES, KC_RSFT, \
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_______, _______, KC_PIPE, KC_ESC, XXXXXXX, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______ \
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),
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/* GAME
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* ,-------------------------------------------------------. ,-------------------------------------------------------.
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* | Esc | Q | W | E | R | T |PrntScr| | | | | | | | |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | Ctrl | A | S | D | F | G | F5 | | | | | | | | |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | Shift | Z | X | C | V | B | F2 | |PageUp | | | | | | |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | | GUI | Tab | Alt | Space | Enter | Del | |PageDwn| Space |XXXXXXX| Left | Down | Up | Right |
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* `-------------------------------------------------------' `-------------------------------------------------------'
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*/
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[_GAME] = KEYMAP( \
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KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ALPS, _______, _______, _______, _______, _______, _______, _______, \
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LBRC, _______, _______, _______, _______, _______, _______, _______, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_PGUP, _______, _______, _______, _______, _______, _______, \
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_______, KC_LGUI, KC_TAB, KC_LALT, KC_SPC, KC_ENT, KC_DEL, KC_PGDN, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* ADJUST
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* ,-------------------------------------------------------. ,-------------------------------------------------------.
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* |RGB_TOG| MCR1 | MCR2 | MCR3 |XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|PLAY_M1|PLAY_M2|REC_M1 |REC_M2 |STP_REC| BSPC |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | RESET |RGB_MOD|_PLAIN |_BREATH|RGB_HuI|RGB_SaI|RGB_VaI| |XXXXXXX|QWERTY |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | Shift |_RAINBW|_SNAKE |_GRADIE|RGB_HuD|RGB_SaD|RGB_VaD| |XXXXXXX| M-PLAY|M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR|
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | DEBUG |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|XXXXXXX| Left | Down | Up | Right |
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* `-------------------------------------------------------' `-------------------------------------------------------'
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*/
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[_ADJUST] = KEYMAP( \
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RGB_TOG, MCR1, MCR2, MCR3, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, DYN_REC_START1, DYN_REC_START2, DYN_REC_STOP, KC_BSPC, \
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RESET, RGB_MOD, RGB_M_P, RGB_M_B, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, QWERTY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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KC_LSFT, RGB_M_R, RGB_M_SN,RGB_M_G, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, \
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DEBUG, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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};
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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static bool lshift = false;
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if (!process_record_dynamic_macro(keycode, record)) {
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return false;
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}
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_QWERTY);
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}
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return false;
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break;
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case WN_SCLN: // コロン「;:」
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if (record->event.pressed) {
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lshift = keyboard_report->mods & MOD_BIT(KC_LSFT);
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if (lshift) {
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unregister_code(KC_LSFT);
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register_code(JP_SCLN);
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unregister_code(JP_SCLN);
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} else {
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register_code(JP_COLN);
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unregister_code(JP_COLN);
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}
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}
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return false;
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break;
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case MCR1:
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if (record->event.pressed) {
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SEND_STRING("hogehoge"); // 送信文字列
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}
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return false;
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break;
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case MCR2:
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if (record->event.pressed) {
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SEND_STRING("hogehogehoge"SS_TAP(X_ENTER)); // 送信文字列
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}
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return false;
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break;
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case MCR3:
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if (record->event.pressed) {
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SEND_STRING("hoge@hoge.co.jp"); // 送信文字列
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}
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return false;
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break;
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}
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return true;
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}
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@ -0,0 +1,71 @@
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# hdbx
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Designed for Japanese Keyboardists using JIS on the Ergo42.
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## Layer
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````
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QWERTY
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,-------------------------------------------------------. ,-------------------------------------------------------.
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|Tab/Alt| Q | W | E | R | T | - | | ~ | Y | U | I | O | P | BSPC |
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|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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| Ctrl | A | S | D | F | G | [ | | ] | H | J | K | L | : | ' |
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|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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| (/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | )/Sft |
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|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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| TT | GUI | \ | Esc/ | LOWER | Enter | Del | | End | Space | RAISE | Left | Down | Up | Right |
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|(_GAME)| | |_ADJUST| –³•ÏŠ·| | | | | | •ÏŠ· | | | | |
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`-------------------------------------------------------' `-------------------------------------------------------'
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*/
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LOWER
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,-------------------------------------------------------. ,-------------------------------------------------------.
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|Tab/Alt| 1 | 2 | 3 | 4 | 5 | 6 | | Esc | 7 | 8 | 9 | O | = | BSPC |
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|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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| Ctrl | F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter |
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|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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| Shift | F7 | F8 | F9 | F10 | F11 | F12 | | Home | 1 | 2 | 3 | + | * | Shift |
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|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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|XXXXXXX| GUI |XXXXXXX| Esc | | Enter | Del | | End | 0 | . | Left | Down | Up | Right |
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`-------------------------------------------------------' `-------------------------------------------------------'
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*/
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RAISE
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,-------------------------------------------------------. ,-------------------------------------------------------.
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|Tab/Alt| ! | @ | # | $ | % | _ | | ` | ^ | & | Ins | \ |PrntScr| BSPC |
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|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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| Ctrl |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " |
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|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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| Shift |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |PageUp |XXXXXXX|XXXXXXX| < | > | ? | Shift |
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|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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||||||
|
|XXXXXXX| GUI | | | Esc |XXXXXXX| Enter | Del | |PageDwn| Space | | Left | Down | Up | Right |
|
||||||
|
`-------------------------------------------------------' `-------------------------------------------------------'
|
||||||
|
*/
|
||||||
|
|
||||||
|
GAME
|
||||||
|
,-------------------------------------------------------. ,-------------------------------------------------------.
|
||||||
|
| Esc | Q | W | E | R | T |PrntScr| | | | | | | | |
|
||||||
|
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
|
||||||
|
| Ctrl | A | S | D | F | G | F5 | | | | | | | | |
|
||||||
|
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
|
||||||
|
| Shift | Z | X | C | V | B | F2 | |PageUp | | | | | | |
|
||||||
|
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
|
||||||
|
| | GUI | Tab | Alt | Space | Enter | Del | |PageDwn| Space |XXXXXXX| Left | Down | Up | Right |
|
||||||
|
`-------------------------------------------------------' `-------------------------------------------------------'
|
||||||
|
*/
|
||||||
|
|
||||||
|
ADJUST
|
||||||
|
,-------------------------------------------------------. ,-------------------------------------------------------.
|
||||||
|
|RGB_TOG| MCR1 | MCR2 | MCR3 |XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|PLAY_M1|PLAY_M2|REC_M1 |REC_M2 |STP_REC| BSPC |
|
||||||
|
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
|
||||||
|
| RESET |RGB_MOD|_PLAIN |_BREATH|RGB_HuI|RGB_SaI|RGB_VaI| |XXXXXXX|QWERTY |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|
|
||||||
|
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
|
||||||
|
| Shift |_RAINBW|_SNAKE |_GRADIE|RGB_HuD|RGB_SaD|RGB_VaD| |XXXXXXX| M-PLAY|M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR|
|
||||||
|
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
|
||||||
|
| DEBUG |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|XXXXXXX| Left | Down | Up | Right |
|
||||||
|
`-------------------------------------------------------' `-------------------------------------------------------'
|
||||||
|
````
|
||||||
|
|
||||||
|
## Notes
|
||||||
|
|
||||||
|
Supports RGB Underglow and Dynamic Macros.
|
|
@ -0,0 +1,5 @@
|
||||||
|
RGBLIGHT_ENABLE = yes
|
||||||
|
|
||||||
|
ifndef QUANTUM_DIR
|
||||||
|
include ../../../../Makefile
|
||||||
|
endif
|
Loading…
Reference in New Issue