From 14bdd5ed2a808075130bac26fc72dcb9b158ae2c Mon Sep 17 00:00:00 2001 From: sm0g <38926679+sm0ggles@users.noreply.github.com> Date: Thu, 18 Oct 2018 16:51:02 -0400 Subject: [PATCH] Keymap: added my tada68's from Gitlab. (#4146) * added my tada68 from Gitlab. * Removed unneeded code and the sm0gunix layout. --- keyboards/tada68/keymaps/sm0g/config.h | 3 + keyboards/tada68/keymaps/sm0g/keymap.c | 100 ++++++++++++++++++++++++ keyboards/tada68/keymaps/sm0g/readme.md | 15 ++++ keyboards/tada68/keymaps/sm0g/rules.mk | 18 +++++ 4 files changed, 136 insertions(+) create mode 100644 keyboards/tada68/keymaps/sm0g/config.h create mode 100644 keyboards/tada68/keymaps/sm0g/keymap.c create mode 100644 keyboards/tada68/keymaps/sm0g/readme.md create mode 100644 keyboards/tada68/keymaps/sm0g/rules.mk diff --git a/keyboards/tada68/keymaps/sm0g/config.h b/keyboards/tada68/keymaps/sm0g/config.h new file mode 100644 index 000000000..3a2370b62 --- /dev/null +++ b/keyboards/tada68/keymaps/sm0g/config.h @@ -0,0 +1,3 @@ +#pragma once + +#define BACKLIGHT_BREATHING \ No newline at end of file diff --git a/keyboards/tada68/keymaps/sm0g/keymap.c b/keyboards/tada68/keymaps/sm0g/keymap.c new file mode 100644 index 000000000..25312cd98 --- /dev/null +++ b/keyboards/tada68/keymaps/sm0g/keymap.c @@ -0,0 +1,100 @@ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _GM 2 +#define _GF 3 + + +// Tap dance declarations (These must go above the keymaps) +enum { + TD_F1 = 0, + TD_F2, + TD_F3, + TD_F4, + TD_F5, + TD_F6, + TD_F7, + TD_F8, + TD_F9, + TD_F10, + TD_F11, + TD_F12, +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: (Base Layer) Default Layer + * ,----------------------------------------------------------------. + * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |~ ` | + * |----------------------------------------------------------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bksp |Del | + * |----------------------------------------------------------------| + * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp| + * |----------------------------------------------------------------| + * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn| + * |----------------------------------------------------------------| + * |Caps|Win |Alt | Space |Alt|Ctrl| FN|Lef|Dow|Rig | + * `----------------------------------------------------------------' + */ +[_BL] = LAYOUT_ansi( + KC_ESC, TD(TD_F1), TD(TD_F2), TD(TD_F3), TD(TD_F4), TD(TD_F5), TD(TD_F6), TD(TD_F7), TD(TD_F8), TD(TD_F9), TD(TD_F10), TD(TD_F11), TD(TD_F12), KC_BSLS,KC_GRV, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,KC_DEL, \ + CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP, \ + KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSPC,KC_UP,KC_PGDN, \ + KC_CAPS, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RCTL,MO(_FL), KC_LEFT,KC_DOWN,KC_RGHT), + + /* Keymap _FL: Function Layer + * ,----------------------------------------------------------------. + * | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| |Ins | + * |----------------------------------------------------------------| + * | | |Up | | | | | | | | | | | |Hme | + * |----------------------------------------------------------------| + * | Caps |<- |Dn | ->| | | | | | | | | |End | + * |----------------------------------------------------------------| + * | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR | + * |----------------------------------------------------------------| + * | | | | | | | |Prev|P/P|Next| + * `----------------------------------------------------------------' + */ +[_FL] = LAYOUT_ansi( + _______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TG(_GM), KC_INS , \ + _______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME, \ + KC_CAPS,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \ + _______,_______,_______,BL_DEC, BL_TOGG,BL_INC, BL_BRTG,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______, \ + _______,_______,_______, _______, _______,_______,_______,KC_MPRV,KC_MPLY, KC_MNXT), + +[_GM] = LAYOUT_ansi( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______,KC_GRV, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,KC_DEL, \ + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN, \ + KC_CAPS, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RCTL,MO(_GF), KC_LEFT,KC_DOWN,KC_RGHT), + +[_GF] = LAYOUT_ansi( + _______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TG(_GM), KC_INS , \ + _______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME, \ + KC_CAPS,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \ + _______,_______,_______,BL_DEC, BL_TOGG,BL_INC, BL_BRTG,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______, \ + _______,_______,_______, _______, _______,_______,_______,KC_MPRV,KC_MPLY, KC_MNXT), + +}; + +// Tapdance definitions. Tap Dance F Keys. +qk_tap_dance_action_t tap_dance_actions[] = { + [TD_F1] = ACTION_TAP_DANCE_DOUBLE(KC_1, KC_F1), + [TD_F2] = ACTION_TAP_DANCE_DOUBLE(KC_2, KC_F2), + [TD_F3] = ACTION_TAP_DANCE_DOUBLE(KC_3, KC_F3), + [TD_F4] = ACTION_TAP_DANCE_DOUBLE(KC_4, KC_F4), + [TD_F5] = ACTION_TAP_DANCE_DOUBLE(KC_5, KC_F5), + [TD_F6] = ACTION_TAP_DANCE_DOUBLE(KC_6, KC_F6), + [TD_F7] = ACTION_TAP_DANCE_DOUBLE(KC_7, KC_F7), + [TD_F8] = ACTION_TAP_DANCE_DOUBLE(KC_8, KC_F8), + [TD_F9] = ACTION_TAP_DANCE_DOUBLE(KC_9, KC_F9), + [TD_F10] = ACTION_TAP_DANCE_DOUBLE(KC_0, KC_F10), + [TD_F11] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_F11), + [TD_F12] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_F12), +}; diff --git a/keyboards/tada68/keymaps/sm0g/readme.md b/keyboards/tada68/keymaps/sm0g/readme.md new file mode 100644 index 000000000..9916dcabd --- /dev/null +++ b/keyboards/tada68/keymaps/sm0g/readme.md @@ -0,0 +1,15 @@ +``` + ______ __ __ ______ ______ +.-----.--------.| |.-----. | |_.---.-.--| |.---.-.| __| __ | +|__ --| || -- || _ | | _| _ | _ || _ || __ | __ | +|_____|__|__|__||______||___ | |____|___._|_____||___._||______|______| + |_____| +``` + +Just my simple layout for the Tada68. +Space [Cadet Shift](https://docs.qmk.fm/#/feature_space_cadet_shift) is enabled. +LCTRL and Caps have been swapped and the new CTRL also acts as ESC when tapped and CTRL when held. +This is helpful for me as a VIM user. +Some other changes. + +Tap Dance for the F Row.. i.e double tap 1 and get F1 instead. diff --git a/keyboards/tada68/keymaps/sm0g/rules.mk b/keyboards/tada68/keymaps/sm0g/rules.mk new file mode 100644 index 000000000..bd4bb3249 --- /dev/null +++ b/keyboards/tada68/keymaps/sm0g/rules.mk @@ -0,0 +1,18 @@ +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = no # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. +SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend +TAP_DANCE_ENABLE = yes # Tappa Dance \ No newline at end of file