qmk-dactyl-manuform-a/keyboards/m10a/keymaps/via/keymap.c

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/* Copyright
* 2020 Jason Williams (Wilba)
* 2021 QMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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#include QMK_KEYBOARD_H
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enum layer_names {
_LAYER0,
_LAYER1,
_LAYER2,
_LAYER3,
_LAYER4,
_LAYER5,
_LAYER6,
_LAYER7,
_LAYER8,
_LAYER9
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_LAYER0] = LAYOUT(
KC_A, KC_B, KC_C,
KC_D, KC_E, KC_F,
KC_G, KC_H, KC_I,
KC_J
),
[_LAYER1] = LAYOUT(
KC_A, KC_B, KC_C,
KC_D, KC_E, KC_F,
KC_G, KC_H, KC_I,
KC_J
),
[_LAYER2] = LAYOUT(
KC_A, KC_B, KC_C,
KC_D, KC_E, KC_F,
KC_G, KC_H, KC_I,
KC_J
),
[_LAYER3] = LAYOUT(
KC_A, KC_B, KC_C,
KC_D, KC_E, KC_F,
KC_G, KC_H, KC_I,
KC_J
),
[_LAYER4] = LAYOUT(
KC_A, KC_B, KC_C,
KC_D, KC_E, KC_F,
KC_G, KC_H, KC_I,
KC_J
),
[_LAYER5] = LAYOUT(
KC_A, KC_B, KC_C,
KC_D, KC_E, KC_F,
KC_G, KC_H, KC_I,
KC_J
),
[_LAYER6] = LAYOUT(
KC_A, KC_B, KC_C,
KC_D, KC_E, KC_F,
KC_G, KC_H, KC_I,
KC_J
),
[_LAYER7] = LAYOUT(
KC_A, KC_B, KC_C,
KC_D, KC_E, KC_F,
KC_G, KC_H, KC_I,
KC_J
),
[_LAYER8] = LAYOUT(
KC_A, KC_B, KC_C,
KC_D, KC_E, KC_F,
KC_G, KC_H, KC_I,
KC_J
),
[_LAYER9] = LAYOUT(
KC_A, KC_B, KC_C,
KC_D, KC_E, KC_F,
KC_G, KC_H, KC_I,
KC_J
)
};
void matrix_init_user(void) {
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#ifdef BACKLIGHT_ENABLE
backlight_level(0);
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#endif
}